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Status: closed (14 matches)

Ticket Summary Owner Type Priority Version Resolution
#5 add licensing information to all files sam defect blocker SVN fixed
#13 write a graphics importer/exporter sam task critical SVN fixed
#1 shoots push back character too much sam defect major SVN fixed
#2 uses abs() instead of labs() sam defect major SVN fixed
#3 cannot shoot precisely to the left on PowerPC sam defect major SVN fixed
#9 more save slots sam defect major SVN fixed
#15 Screen resolution/mousing area discrepancy sam defect major 0.7.0 fixed
#18 window manager graphical glitch when moving windows sam defect major SVN fixed
#24 Don't include "malloc.h" on OS X sam defect major SVN fixed
#25 patch for security issues in abuse sam defect major SVN fixed
#14 get rid of missing_c sam defect minor SVN fixed
#35 Mix_OpenAudio() parameter change sam defect minor SVN fixed
#37 Proper configure switch for datadir sam defect minor SVN fixed
#34 Header includes nit sam defect trivial SVN fixed

Status: new (20 matches)

Ticket Summary Owner Type Priority Version Resolution
#32 Network game crashes sam defect blocker 0.7.1
#12 free sounds sam defect critical SVN
#19 invalid casts in input.cpp sam defect critical SVN
#4 Reorganise source sam task major SVN
#6 get rid of ridiculously small files sam defect major SVN
#7 unneeded symbols exported sam defect major SVN
#8 improve main menu sam enhancement major SVN
#10 better graphics options sam defect major SVN
#16 joystick support missing sam defect major SVN
#17 network play is broken sam defect major SVN
#22 No sound with fRaBs on OS X sam defect major SVN
#23 Update bootstrap script to find SDL in /usr/local sam defect major SVN
#41 Design away kludge in file opening code sam enhancement major SVN
#11 external LISP engine? sam enhancement minor SVN
#20 i18n support sam defect minor SVN
#33 Music volume not restored sam defect minor SVN
#36 No GL or antialiasing disable switch exists sam defect minor SVN
#38 Realtime debug logging to the screen sam enhancement minor SVN
#39 Regain health bug sam defect minor SVN
#40 Allow multiple game engine events to be queued by a single SDL event sam enhancement minor SVN
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