Opened 14 years ago
#32 new defect
Network game crashes
Reported by: | guest | Owned by: | Sam Hocevar |
---|---|---|---|
Priority: | blocker | Milestone: | 1.0 |
Component: | abuse | Version: | 0.7.1 |
Keywords: | Cc: | iku@openbsd.fi |
Description
Network game crashes when client chooses "network" from the menu. The process acting as server crashes when exiting. Traces of both follows:
Creating responder on port 37008 net driver : could not bind socket to port 37008 zsh: segmentation fault (core dumped) /usr/ports/pobj/abuse-0.7.1/abuse-0.7.1/src/abuse (gdb) bt #0 0x00000000004b145c in tcpip_protocol::find_address (this=0x8e1ae0, port=37008, name=0x7f7ffffbf9e0 "") at tcpip.cpp:435 #1 0x0000000000406565 in net_configuration::input (this=0x203900a00) at netcfg.cpp:516 #2 0x000000000045cc47 in menu_handler (ev=@0x7f7ffffbfcc0, inm=0x2062fb400) at menu.cpp:551 #3 0x000000000045d023 in main_menu () at menu.cpp:735 #4 0x000000000046c499 in game::step (this=0x20397a400) at game.cpp:2134 #5 0x000000000046d6dd in main (argc=1, argv=0x7f7ffffbff28) at game.cpp:2727
Thank you for playing Abuse! zsh: segmentation fault (core dumped) ./abuse (gdb) bt #0 0x000000000047530d in ldelete_syms (root=0x200190020) at lisp.cpp:889 #1 0x0000000000475316 in ldelete_syms (root=0x204edaf00) at lisp.cpp:889 #2 0x0000000000475323 in ldelete_syms (root=0x20bf42d40) at lisp.cpp:890 #3 0x0000000000475316 in ldelete_syms (root=0x20bf42900) at lisp.cpp:889 #4 0x0000000000475323 in ldelete_syms (root=0x20bf42000) at lisp.cpp:890 #5 0x0000000000475323 in ldelete_syms (root=0x20344ed00) at lisp.cpp:890 #6 0x0000000000475323 in ldelete_syms (root=0x20344ea00) at lisp.cpp:890 #7 0x0000000000475323 in ldelete_syms (root=0x20344e300) at lisp.cpp:890 #8 0x0000000000475316 in ldelete_syms (root=0x20851fcc0) at lisp.cpp:889 #9 0x0000000000475316 in ldelete_syms (root=0x20851ffc0) at lisp.cpp:889 #10 0x0000000000475316 in ldelete_syms (root=0x20851f840) at lisp.cpp:889 #11 0x0000000000475316 in ldelete_syms (root=0x203022e00) at lisp.cpp:889 #12 0x0000000000475323 in ldelete_syms (root=0x203022940) at lisp.cpp:890 #13 0x0000000000475316 in ldelete_syms (root=0x203022dc0) at lisp.cpp:889 #14 0x0000000000475316 in ldelete_syms (root=0x202c524c0) at lisp.cpp:889 #15 0x0000000000475323 in ldelete_syms (root=0x204ed60c0) at lisp.cpp:890 #16 0x0000000000475323 in ldelete_syms (root=0x20acadcc0) at lisp.cpp:890 #17 0x0000000000475323 in ldelete_syms (root=0x20acad340) at lisp.cpp:890 #18 0x0000000000475323 in ldelete_syms (root=0x20acad040) at lisp.cpp:890 #19 0x0000000000475316 in ldelete_syms (root=0x20acad2c0) at lisp.cpp:889 #20 0x0000000000475323 in ldelete_syms (root=0x20acad300) at lisp.cpp:890 #21 0x000000000047535a in lisp_uninit () at lisp.cpp:3237 #22 0x000000000046da79 in main (argc=1, argv=0x7f7ffffcfe98) at game.cpp:2796
Note: See
TracTickets for help on using
tickets.