Timeline



May 19, 2011:

1:45 AM Changeset [681] by Sam Hocevar
imlib: simplify the line drawing method.
1:45 AM Changeset [680] by Sam Hocevar
imlib: fix a regression in the line drawing clipping code.
1:45 AM Changeset [679] by Sam Hocevar
game: merge tint_area() and darken_area() into TintArea?().

May 16, 2011:

2:14 PM Changeset [678] by Sam Hocevar
ps3: crash fix in remains of the network play.
1:23 PM Changeset [677] by Sam Hocevar
ps3: hardcode keybindings for now and reactivate the gamma window.
9:56 AM Ticket #39 (Regain health bug) created by guest
How to reproduce: lose HP, save and load. HP has been restored to 100.
2:37 AM Changeset [676] by Sam Hocevar
game: prefix a few class members with m_ to avoid confusion.
2:37 AM Changeset [675] by Sam Hocevar
game: slightly shift the game view so that the player gets more …
2:37 AM Changeset [674] by Sam Hocevar
game: convert a few View members to vec2i.
2:37 AM Changeset [673] by Sam Hocevar
imlib: remove the unused redraw event code.
2:37 AM Changeset [672] by Sam Hocevar
game: make the scattered line functions use vec2i.
2:37 AM Changeset [671] by Sam Hocevar
imlib: convert some Jwindow members to vec2i.
2:37 AM Changeset [670] by Sam Hocevar
imlib: started refactoring the dirty rectangle system.
2:37 AM Changeset [669] by Sam Hocevar
imlib: clean up the Sprite class and get rid of the dead sprite …
2:37 AM Changeset [668] by Sam Hocevar
imlib: make JCFont use vec2i classes.
2:37 AM Changeset [667] by Sam Hocevar
imlib: remove dead code.
2:37 AM Changeset [666] by Sam Hocevar
game: refactor the GetFg? methods to use vec2i.

May 15, 2011:

5:32 PM Changeset [665] by Sam Hocevar
imlib: refactor GetClip?, SetClip? etc. to use vec2i.
5:32 PM Changeset [664] by Sam Hocevar
starting GetClip? refactoring
5:32 PM Changeset [663] by Sam Hocevar
imlib: replace image::PutImage? with a shortcut to image::PutPart?.
5:31 PM Changeset [662] by Sam Hocevar
imlib: minor refactoring.
5:31 PM Changeset [661] by Sam Hocevar
imlib: refactor image::PutPart? and image::PutPartMasked?, get rid of …
5:31 PM Changeset [660] by Sam Hocevar
lol: import a newer matrix.h from Lol Engine r768.
6:22 AM Changeset [659] by Sam Hocevar
imlib: rename Jwindow's x and y members to m_pos.
6:22 AM Changeset [658] by Sam Hocevar
game: convert a few integer pairs to vec2i variables.
6:22 AM Changeset [657] by Sam Hocevar
game: refactor the mouse/game coordinate conversion logic.
6:22 AM Changeset [656] by Sam Hocevar
imlib: move generic code back into the platform-agnostic imlib.
6:22 AM Changeset [655] by Sam Hocevar
imlib: refactor a few image methods so that they use vec2i.
6:13 AM Changeset [654] by Sam Hocevar
imlib: fix a mouse pointer coordinate bug introduced in the JCMouse …
Note: See TracTimeline for information about the timeline view.