Timeline
May 19, 2011:
- 1:45 AM Changeset [681] by
- imlib: simplify the line drawing method.
- 1:45 AM Changeset [680] by
- imlib: fix a regression in the line drawing clipping code.
- 1:45 AM Changeset [679] by
- game: merge tint_area() and darken_area() into TintArea?().
May 16, 2011:
- 2:14 PM Changeset [678] by
- ps3: crash fix in remains of the network play.
- 1:23 PM Changeset [677] by
- ps3: hardcode keybindings for now and reactivate the gamma window.
- 9:56 AM Ticket #39 (Regain health bug) created by
- How to reproduce: lose HP, save and load. HP has been restored to 100.
- 2:37 AM Changeset [676] by
- game: prefix a few class members with m_ to avoid confusion.
- 2:37 AM Changeset [675] by
- game: slightly shift the game view so that the player gets more …
- 2:37 AM Changeset [674] by
- game: convert a few View members to vec2i.
- 2:37 AM Changeset [673] by
- imlib: remove the unused redraw event code.
- 2:37 AM Changeset [672] by
- game: make the scattered line functions use vec2i.
- 2:37 AM Changeset [671] by
- imlib: convert some Jwindow members to vec2i.
- 2:37 AM Changeset [670] by
- imlib: started refactoring the dirty rectangle system.
- 2:37 AM Changeset [669] by
- imlib: clean up the Sprite class and get rid of the dead sprite …
- 2:37 AM Changeset [668] by
- imlib: make JCFont use vec2i classes.
- 2:37 AM Changeset [667] by
- imlib: remove dead code.
- 2:37 AM Changeset [666] by
- game: refactor the GetFg? methods to use vec2i.
May 15, 2011:
- 5:32 PM Changeset [665] by
- imlib: refactor GetClip?, SetClip? etc. to use vec2i.
- 5:32 PM Changeset [664] by
- starting GetClip? refactoring
- 5:32 PM Changeset [663] by
- imlib: replace image::PutImage? with a shortcut to image::PutPart?.
- 5:31 PM Changeset [662] by
- imlib: minor refactoring.
- 5:31 PM Changeset [661] by
- imlib: refactor image::PutPart? and image::PutPartMasked?, get rid of …
- 5:31 PM Changeset [660] by
- lol: import a newer matrix.h from Lol Engine r768.
- 6:22 AM Changeset [659] by
- imlib: rename Jwindow's x and y members to m_pos.
- 6:22 AM Changeset [658] by
- game: convert a few integer pairs to vec2i variables.
- 6:22 AM Changeset [657] by
- game: refactor the mouse/game coordinate conversion logic.
- 6:22 AM Changeset [656] by
- imlib: move generic code back into the platform-agnostic imlib.
- 6:22 AM Changeset [655] by
- imlib: refactor a few image methods so that they use vec2i.
- 6:13 AM Changeset [654] by
- imlib: fix a mouse pointer coordinate bug introduced in the JCMouse …
May 14, 2011:
- 4:00 PM Changeset [653] by
- imlib: remove unused code and tag unused method arguments.
- 4:00 PM Changeset [652] by
- imlib: merge JCMouse into EventHandler?.
- 3:06 AM Changeset [651] by
- build: add a --disable-network compilation flag and get rid of most of …
- 3:06 AM Changeset [650] by
- imlib: make some Image methods use vec2i.
- 3:06 AM Changeset [649] by
- imlib: some refactoring in JWindow.
May 13, 2011:
- 5:42 PM Changeset [648] by
- imlib: disable the mouse polling behaviour, it's unused.
- 1:53 PM Changeset [647] by
- sdlport: mouse handling refactoring.
- 1:53 PM Changeset [646] by
- ps3: compilation fixes for non-PS3 platforms.
- 1:36 PM Changeset [645] by
- imlib: clean up EventHandler? and JCMouse.
- 9:13 AM Changeset [644] by
- imlib: reverse the image::put_image logic.
- 9:13 AM Changeset [643] by
- imlib: refactor Event and EventHandler?.
- 9:13 AM Changeset [642] by
- lisp: some refactoring in chars.cpp.
May 12, 2011:
- 2:21 PM Changeset [641] by
- ps3: reactivate mouse support on the PS3.
May 11, 2011:
- 8:58 PM Changeset [640] by
- build: if --disable-nonfree is specified, name the directory "abuse-free".
- 2:54 PM download edited by
- (diff)
- 2:53 PM download edited by
- (diff)
- 1:13 PM Changeset [639] by
- lisp: minor coding style fixes.
- 1:13 PM Changeset [638] by
- lisp: fix a confusion in the `assoc' lisp implementation usage, and …
- 1:26 AM Changeset [637] by
- lisp: count how deep the garbage collector and the evaluator recurse. …
- 1:26 AM Changeset [636] by
- lisp: merge the Lisp and LispGC classes and improve coding style.
- 1:26 AM Changeset [635] by
- lisp: refactor Lisp spaces so that they are real objects, and get rid …
- 1:26 AM Changeset [634] by
- sdlport: fix a crash in the SFX directory detection.
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