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@<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\decoder.obj" "$(INTDIR)\decoder.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\imlib\filter.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\filter.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\filter.obj" "$(INTDIR)\filter.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\imlib\fonts.cpp !IF "$(CFG)" == 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/Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\glread.obj" "$(INTDIR)\glread.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\imlib\image.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\image.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\image.obj" "$(INTDIR)\image.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\imlib\image24.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\image24.obj" : $(SOURCE) 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/FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\lisp_opt.obj" "$(INTDIR)\lisp_opt.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\cache.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\cache.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\cache.obj" "$(INTDIR)\cache.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\lcache.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 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$(SOURCE) << !ENDIF SOURCE=.\abuse\src\ant.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\ant.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\ant.obj" "$(INTDIR)\ant.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\automap.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\automap.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\automap.obj" "$(INTDIR)\automap.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\chars.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\chars.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\chars.obj" "$(INTDIR)\chars.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\chat.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\chat.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\chat.obj" "$(INTDIR)\chat.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\collide.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\collide.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\collide.obj" "$(INTDIR)\collide.sbr" : $(SOURCE) 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CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\devsel.obj" "$(INTDIR)\devsel.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\director.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\director.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\director.obj" "$(INTDIR)\director.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\endgame.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 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$(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\game.obj" "$(INTDIR)\game.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\gamma.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\gamma.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\gamma.obj" "$(INTDIR)\gamma.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\gui.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\gui.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\gui.obj" "$(INTDIR)\gui.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\help.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\help.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\help.obj" "$(INTDIR)\help.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\intsect.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\intsect.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\intsect.obj" "$(INTDIR)\intsect.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\items.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\items.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\items.obj" "$(INTDIR)\items.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\language.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\language.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\language.obj" "$(INTDIR)\language.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\letters.cpp !IF 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"_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\level.obj" "$(INTDIR)\level.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\light.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\light.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\light.obj" "$(INTDIR)\light.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\loader2.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 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"_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\parse.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\parse.obj" "$(INTDIR)\parse.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\particle.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\particle.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\particle.obj" 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!ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\profile.obj" "$(INTDIR)\profile.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\property.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\property.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\property.obj" "$(INTDIR)\property.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\sensor.cpp !IF "$(CFG)" == "Abuse32 - Win32 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/Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\seq.obj" "$(INTDIR)\seq.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\smallfnt.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\smallfnt.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\smallfnt.obj" "$(INTDIR)\smallfnt.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\specache.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\specache.obj" : $(SOURCE) 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"WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\transp.obj" "$(INTDIR)\transp.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\trig.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\trig.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\trig.obj" "$(INTDIR)\trig.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\username.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\username.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\username.obj" "$(INTDIR)\username.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\version.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\version.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\version.obj" "$(INTDIR)\version.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\abuse\src\view.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\view.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\view.obj" "$(INTDIR)\view.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\Abuse32.cpp !IF "$(CFG)" == "Abuse32 - Win32 Release" CPP_SWITCHES=/nologo /ML /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c "$(INTDIR)\Abuse32.obj" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ELSEIF "$(CFG)" == "Abuse32 - Win32 Debug" CPP_SWITCHES=/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"$(INTDIR)\\" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c "$(INTDIR)\Abuse32.obj" "$(INTDIR)\Abuse32.sbr" : $(SOURCE) "$(INTDIR)" $(CPP) @<< $(CPP_SWITCHES) $(SOURCE) << !ENDIF SOURCE=.\Abuse32.rc "$(INTDIR)\Abuse32.res" : $(SOURCE) "$(INTDIR)" $(RSC) $(RSC_PROJ) $(SOURCE) !ENDIF