[lib gtext_load] use file=../i4/project.i4 dll_base add_include_directory . "gtext_load.cc" [lib render] use file=../i4/project.i4 glide_display use file=../i4/project.i4 jpg_load use file=../i4/project.i4 jpg_write use file=../i4/project.i4 self_modify add_include_directory . # win32 add_to_executable dx5/r1_dx5.cc # win32 dx5/r1_dx5_texture.cc win32 add_to_executable software/r1_software.cc win32 software/r1_software_texture.cc win32 software/r1_software_globals.cc win32 software/tint_manage.cc win32 software/tri_setup.cc win32 software/span_buffer.cc win32 software/rasterize_affine.cc win32 software/rasterize_perspective.cc win32 software/amd3d/span_buffer_amd3d.cc win32 software/amd3d/rasterize_affine_amd3d.cc win32 software/amd3d/rasterize_perspective_amd3d.cc win32 software/mappers.cc win32 software/win32_specific.cc win32 software/draw_line.cc glide/gr_vram.cc add_to_executable glide/gr_render.cc r1_api.cc r1_win.cc tmanage.cc mip.cc tex_id.cc mip_average.cc r1_clip.cc add_to_executable "r1_res.cc" ram_file "render.res"