Changeset 625 for abuse/trunk/NEWS


Ignore:
Timestamp:
May 9, 2011, 1:49:53 PM (12 years ago)
Author:
Sam Hocevar
Message:

doc: update NEWS and ChangeLog? files for the 0.8 release.

File:
1 edited

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  • abuse/trunk/NEWS

    r621 r625  
    1 09-05-2011
    2         - Abuse 0.8 released.
    3         - Support for the original music packs.
    4         - The fRaBs and main Abuse artwork were merged.
    5         - 15 save slots instead of 5.
    6         - The Lisp interpreter was heavily improved and now uses its
    7                 garbage collected allocator instead of malloc.
    8         - A new abuse-tool binary helps editing Abuse data files.
     1News for Abuse 0.8 (2011-05-09)
    92
    10 02-03-2008
    11         - Abuse-SDL 0.7.1 released.
    12         - Countless bugfixes (memory leaks, alignment issues, 64-bit
    13                 portability, buffer overflows, uninitialised data).
    14         - New webpage.
     3    - Support for the original music packs!
     4    - The fRaBs and main Abuse artwork were merged. Due to name conflicts
     5        in the level files, fRaBs save games will no longer work.
     6    - 15 save slots instead of 5.
     7    - The Lisp interpreter was heavily improved and now uses its
     8        garbage collected allocator instead of malloc.
     9    - A new abuse-tool binary helps editing Abuse data files.
    1510
    16 15-12-2002
    17         - Abuse-SDL 0.7.0 released.
    18         - Added OpenGL support. (Joris Beugnies)
    19         - Fixed to compile on MacOSX. (Ben Hines, Julian Mayer)
    20         - Fixed window manager "Quit" events being ignored.
    21         - Can specify the location of the datafiles in the abuserc now.
    22         - Updated documentation regarding installation of the datafiles.
     11New for Abuse-SDL 0.7.1 (2008-03-02)
    2312
    24 04-02-2002
    25         - Abuse-SDL 0.6.1 released.
    26         - Fixed video blit routine, giving a large speedup. (Bob Ippolito)
    27         - Fixed to compile with gcc 3.0.x.
    28         - Fixed to compile on Sparc systems.(Arto Jantunen)
     13    - Countless bugfixes (memory leaks, alignment issues, 64-bit
     14        portability, buffer overflows, uninitialised data).
     15    - New webpage.
    2916
    30 19-01-2002
    31         - Abuse-SDL 0.6.0 released.
    32         - Rebuilt the make and configure scripts, including patches.(nix)
    33         - gamma.lsp now stored in the ~/.abuse directory.
    34         - Sound is disabled if no sound files are available.
    35         - Tweaked timing routines.
    36         - Improved mouse handling, should be more responsive on slower systems.
    37         - The binary can now be in a different location to the datafiles. (nix)
    38         - Fixed -fullscreen command-line option.
    39         - Fixed pressing both mouse buttons being ignored if "Emulate3Buttons"
    40                 is enabled.
    41         - Fixed the size of the volume settings dialog.
    42         - Fixed to compile on BigEndian systems.(Arto Jantunen)
    43         - Added scaling.
    44         - Added a man page.
     17News for Abuse-SDL 0.7.0 (2002-12-15)
    4518
    46 14-08-2001
    47         - Abuse-SDL 0.5.0 released.
    48         - More 100% CPU usage fixes.(Ed Snible)
    49         - More temp files (light.tbl, end.mem) are now stored in
    50                 the ~/.abuse/ directory.
    51         - Fixed compile problems on Solaris.
    52         - Fixed slight graphics corruption at the bottom of the main menu screen.
    53         - Added the ability to customise the keys used in the game.
    54         - Updated documentation.
     19    - Added OpenGL support. (Joris Beugnies)
     20    - Fixed to compile on MacOSX. (Ben Hines, Julian Mayer)
     21    - Fixed window manager "Quit" events being ignored.
     22    - Can specify the location of the datafiles in the abuserc now.
     23    - Updated documentation regarding installation of the datafiles.
    5524
    56 29-04-2001
    57         - Abuse-SDL 0.4.8 released.
    58         - Stopped Abuse using 100% CPU time in certain places.(Ed Snible)
    59         - Fixed problem with saving games on some systems.
    60         - Added missing documentation about the abuserc file.
    61         - Configure script now handles the X libraries not being in ld's default
    62                 library path.(Arto Jantunen)
    63         - Fixed compile problem when SDL isn't installed in a /SDL directory in
    64                 the include path.
    65         - Fixed the -window_scale option to set the size of the window properly.
    66                 Performance when using this option is still bad.
    67         - Can now use the mouse to skip the intro story.
     25News for Abuse-SDL 0.6.1 (2002-02-04)
    6826
    69 09-03-2001
    70         - Abuse-SDL 0.4.7 released.
    71         - Temp files (fastload.dat, level backups etc) are now stored in
    72                 the ~/.abuse/ directory.
    73         - SDL include and library locations are now gathered from sdl-config.
    74         - Fixed a crash on some systems when saving games.
    75                 Those who were getting this crash may not be able to save games.
    76                 Abuse-SDL will print out what it was trying to do in this case.
    77         - Improved audio mixing when lots of sounds are playing.
    78         - Toggling Grab Mouse now informs what state it is in.
    79         - The numpad can now be used for movement aswell as the cursor keys.
    80         - Settings can be stored in an rc file (~/.abuse/abuserc).
     27    - Fixed video blit routine, giving a large speedup. (Bob Ippolito)
     28    - Fixed to compile with gcc 3.0.x.
     29    - Fixed to compile on Sparc systems.(Arto Jantunen)
    8130
    82 15-02-2001
    83         - Abuse-SDL 0.4.6 released.
    84         - Don't even check for the existence of a sound file if sound is disabled.
    85         - Added some checks to the video code to handle failure gracefully.
    86         - Fixes to compile under gcc 2.96.
    87         - Fixed the graphic glitches relating to the gamma window and the save
    88           game dialog.
     31News for Abuse-SDL 0.6.0 (2002-01-19)
    8932
    90 06-02-2001
    91         - Abuse-SDL 0.4.5 released.
    92         - Stopped loading and trying to play sound files when sound has been
    93                 disabled.
     33    - Rebuilt the make and configure scripts, including patches.(nix)
     34    - gamma.lsp now stored in the ~/.abuse directory.
     35    - Sound is disabled if no sound files are available.
     36    - Tweaked timing routines.
     37    - Improved mouse handling, should be more responsive on slower systems.
     38    - The binary can now be in a different location to the datafiles. (nix)
     39    - Fixed -fullscreen command-line option.
     40    - Fixed pressing both mouse buttons being ignored if "Emulate3Buttons"
     41        is enabled.
     42    - Fixed the size of the volume settings dialog.
     43    - Fixed to compile on BigEndian systems.(Arto Jantunen)
     44    - Added scaling.
     45    - Added a man page.
    9446
    95 05-02-2001
    96         - Abuse-SDL 0.4.4 released.
    97         - Adjusted the make and configure scripts.
    98                 Can now specify the install location with the --with-abuse-dir flag
    99                 to 'configure'.  Defaults to '/usr/local/bin' if not specified.
    100         - Added grab-mouse support.  F12 toggles this on and off.
    101         - Added screenshot support.  PRNT-SCRN key takes a screenshot.
    102         - Can now toggle fullscreen during the game.  F11 toggles this on and off.
    103         - Added mousewheel support for changing weapons.
    104         - Savegames are now stored under ~/.abuse/
    105         - Window now has it's own icon(abuse.bmp). Looks nicer in tasklists etc.
    106         - Updated the AUTHORS file as it was a little out of date.
     47News for Abuse-SDL 0.5.0 (2001-08-14)
    10748
    108 21-01-2001
    109         - Abuse-SDL 0.4.3 released.
    110         - Fixed a problem with initialising the mouse driver.
    111         - Reenabled net code.  Doesn't work very well yet.
     49    - More 100% CPU usage fixes.(Ed Snible)
     50    - More temp files (light.tbl, end.mem) are now stored in
     51        the ~/.abuse/ directory.
     52    - Fixed compile problems on Solaris.
     53    - Fixed slight graphics corruption at the bottom of the main menu screen.
     54    - Added the ability to customise the keys used in the game.
     55    - Updated documentation.
    11256
    113 20-01-2001
    114         - Abuse-SDL 0.4.2 released.
    115         - Fixed to compile under gcc 2.95.2
    116         - More code tidying.
     57News for Abuse-SDL 0.4.8 (2001-04-29)
    11758
    118 13-01-2001
    119         - Abuse-SDL 0.4.1 released.
    120         - Rebuilt the make and configure scripts.
    121         - Added an icon. (abuse.png)
    122         - Code tidying.
    123         - Improved key and mouse handling.
     59    - Stopped Abuse using 100% CPU time in certain places.(Ed Snible)
     60    - Fixed problem with saving games on some systems.
     61    - Added missing documentation about the abuserc file.
     62    - Configure script now handles the X libraries not being in ld's default
     63        library path.(Arto Jantunen)
     64    - Fixed compile problem when SDL isn't installed in a /SDL directory in
     65        the include path.
     66    - Fixed the -window_scale option to set the size of the window properly.
     67        Performance when using this option is still bad.
     68    - Can now use the mouse to skip the intro story.
    12469
    125 30-12-2000
    126         - Abuse-SDL 0.4 released. (first release with source available)
    127         - Fixed a _huge_ memory leak caused by the stereo sound stuff. (oops)
    128         - Fixed a crash if SDL failed to initialise.
    129         - Tidied up the code, makefiles and configure scripts.
     70News for Abuse-SDL 0.4.7 (2001-03-09)
    13071
    131 24-12-2000
    132         - Abuse-SDL 0.3 released.
    133         - Fixed palette changing when running at 8bpp.
    134         - Fixed draw problem when a window was moved off the screen.
    135         - Fixed sound getting choppy and eventually disappearing.
    136         - Fixed an extremely rare crash when playing sounds.
    137         - Added stereo sound and panning. (-mono to disable)
    138         - Removed some stray debug messages that I accidently left in.
     72    - Temp files (fastload.dat, level backups etc) are now stored in
     73        the ~/.abuse/ directory.
     74    - SDL include and library locations are now gathered from sdl-config.
     75    - Fixed a crash on some systems when saving games.
     76        Those who were getting this crash may not be able to save games.
     77        Abuse-SDL will print out what it was trying to do in this case.
     78    - Improved audio mixing when lots of sounds are playing.
     79    - Toggling Grab Mouse now informs what state it is in.
     80    - The numpad can now be used for movement aswell as the cursor keys.
     81    - Settings can be stored in an rc file (~/.abuse/abuserc).
    13982
    140 13-12-2000
    141         - Abuse-SDL 0.2 released.
    142         - Removed dependancy on lnx_sndsrv.
    143           All sound is now handled through the SDL API.
    144         - Added fullscreen and doublebuffer modes.
     83News for Abuse-SDL 0.4.6 (2001-02-15)
    14584
    146 10-11-2000
    147         - Abuse-SDL 0.1 released.
     85    - Don't even check for the existence of a sound file if sound is disabled.
     86    - Added some checks to the video code to handle failure gracefully.
     87    - Fixes to compile under gcc 2.96.
     88    - Fixed the graphic glitches relating to the gamma window and the save
     89      game dialog.
     90
     91News for Abuse-SDL 0.4.5 (2001-02-06)
     92
     93    - Stopped loading and trying to play sound files when sound has been
     94       disabled.
     95
     96News for Abuse-SDL 0.4.4 (2001-02-05)
     97
     98    - Adjusted the make and configure scripts.
     99        Can now specify the install location with the --with-abuse-dir flag
     100        to 'configure'.  Defaults to '/usr/local/bin' if not specified.
     101    - Added grab-mouse support.  F12 toggles this on and off.
     102    - Added screenshot support.  PRNT-SCRN key takes a screenshot.
     103    - Can now toggle fullscreen during the game.  F11 toggles this on and off.
     104    - Added mousewheel support for changing weapons.
     105    - Savegames are now stored under ~/.abuse/
     106    - Window now has it's own icon(abuse.bmp). Looks nicer in tasklists etc.
     107    - Updated the AUTHORS file as it was a little out of date.
     108
     109News for Abuse-SDL 0.4.3 (2001-01-21)
     110
     111    - Fixed a problem with initialising the mouse driver.
     112    - Reenabled net code.  Doesn't work very well yet.
     113
     114News for Abuse-SDL 0.4.2 (2001-01-20)
     115
     116    - Fixed to compile under gcc 2.95.2
     117    - More code tidying.
     118
     119News for Abuse-SDL 0.4.1 (2001-01-13)
     120
     121    - Rebuilt the make and configure scripts.
     122    - Added an icon. (abuse.png)
     123    - Code tidying.
     124    - Improved key and mouse handling.
     125
     126News for Abuse-SDL 0.4 (2000-12-30)
     127
     128    - First release with source available
     129    - Fixed a _huge_ memory leak caused by the stereo sound stuff. (oops)
     130    - Fixed a crash if SDL failed to initialise.
     131    - Tidied up the code, makefiles and configure scripts.
     132
     133News for Abuse-SDL 0.3 (2000-12-24)
     134
     135    - Fixed palette changing when running at 8bpp.
     136    - Fixed draw problem when a window was moved off the screen.
     137    - Fixed sound getting choppy and eventually disappearing.
     138    - Fixed an extremely rare crash when playing sounds.
     139    - Added stereo sound and panning. (-mono to disable)
     140    - Removed some stray debug messages that I accidently left in.
     141
     142News for Abuse-SDL 0.2 (2000-12-13)
     143
     144    - Removed dependancy on lnx_sndsrv.
     145      All sound is now handled through the SDL API.
     146    - Added fullscreen and doublebuffer modes.
     147
     148News for Abuse-SDL 0.1 (2000-11-10)
     149
     150    - First public release.
     151
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