Changeset 582 for abuse/trunk/data/register/weapons.lsp
- Timestamp:
- May 6, 2011, 12:47:14 AM (11 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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abuse/trunk/data/register/weapons.lsp
r54 r582 44 44 45 45 46 (defun lsaber_draw () 46 (defun lsaber_draw () 47 47 (let ((c1 (find_rgb 255 255 255)) 48 48 (c2 (find_rgb 70 59 67)) … … 84 84 (if (and (eq 0 (mod (game_tick) 2)) (not (frame_panic))) 85 85 (let ((rand (rand_on))) 86 (with_object (add_object SMALL_LIGHT_CLOUD (+ (x) (random 3)) 86 (with_object (add_object SMALL_LIGHT_CLOUD (+ (x) (random 3)) 87 87 (- (y) (random 3) (/ (picture_height) 2))) 88 88 (set_fade_count 11)) … … 93 93 (let ((mex (x)) 94 94 (mey (y))) 95 (with_object (get_object 0) (find_object_in_area (- mex 7) 96 (- mey 7) 97 (+ mex 7) 95 (with_object (get_object 0) (find_object_in_area (- mex 7) 96 (- mey 7) 97 (+ mex 7) 98 98 (+ mey 7) bad_guy_list)))) 99 (progn 99 (progn 100 100 (do_white_explo 40 45) 101 101 nil) … … 110 110 (set_aistate (mod (+ (aistate) 35) 360)) 111 111 (set_aistate (mod (+ (aistate) 325 ) 360))))))) 112 T)) 112 T)) 113 113 ) 114 114 … … 116 116 117 117 (defun dfris_cache (type) 118 (list (list EXPLODE8 EXP_LIGHT) 118 (list (list EXPLODE8 EXP_LIGHT) 119 119 (list GRENADE_SND))) 120 120
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