Changeset 39 for abuse/trunk/src/level.cpp
- Timestamp:
- Mar 2, 2008, 12:29:06 AM (15 years ago)
- File:
-
- 1 edited
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abuse/trunk/src/level.cpp
r18 r39 1264 1264 } 1265 1265 1266 level::level(spec_directory *sd, bFILE *fp, char *lev_name)1266 level::level(spec_directory *sd, bFILE *fp, char const *lev_name) 1267 1267 { 1268 1268 spec_entry *e; … … 1744 1744 for (i=0;i<total_view_vars();i++) 1745 1745 { 1746 char *find_name=get_view_var_name(i);1746 char const *find_name = get_view_var_name(i); 1747 1747 se=sd->find(find_name); 1748 1748 … … 2186 2186 2187 2187 2188 int level::save(char *filename, int save_all)2188 int level::save(char const *filename, int save_all) 2189 2189 { 2190 2190 char name[255], bkname[255]; … … 2340 2340 } 2341 2341 2342 level::level(int width, int height, char *name)2342 level::level(int width, int height, char const *name) 2343 2343 { 2344 2344 the_game->need_refresh(); … … 3240 3240 } 3241 3241 3242 FILE *open_FILE(char *filename, char *mode);3243 3244 3242 void level::write_object_info(char *filename) 3245 3243 {
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