Last change
on this file was
80,
checked in by Sam Hocevar, 14 years ago
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- Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.
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File size:
1.4 KB
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1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "tex_id.hh"
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10 | #include "string/string.hh"
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11 | #include "file/file.hh"
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12 | #include "string/str_checksum.hh"
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13 | #include "r1_res.hh"
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14 |
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15 | r1_texture_ref *r1_texture_ref::first=0;
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16 |
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17 | i4_str *r1_texture_id_to_filename(w32 id,
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18 | const i4_const_str &out_dir)
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19 | {
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20 | return i4_const_str("%S/%x.gtx").sprintf(100,
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21 | &out_dir,
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22 | id);
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23 |
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24 | }
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25 |
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26 | w32 r1_get_texture_id(const i4_const_str &full_filename)
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27 | {
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28 | if (!full_filename.null())
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29 | {
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30 | i4_filename_struct fn;
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31 | i4_split_path(full_filename, fn);
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32 | w32 id=i4_str_checksum(fn.filename);
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33 | return id;
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34 | }
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35 | else return 0;
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36 | }
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37 |
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38 |
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39 |
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40 | r1_texture_ref::~r1_texture_ref()
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41 | {
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42 | if (this==first)
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43 | first=first->next;
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44 | else
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45 | {
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46 | r1_texture_ref *p, *last=0;
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47 | for (p=first; p!=this;)
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48 | last=p; p=p->next;
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49 | last->next=next;
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50 | }
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51 | }
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