1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "tex_heap.hh"
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10 | #include "tex_no_heap.hh"
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11 |
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12 | i4_profile_class pf_tex_heap_alloc("tex_heap::alloc()");
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13 | i4_profile_class pf_tex_heap_free("tex_heap::free()");
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14 | i4_profile_class pf_tex_heap_cleanup("tex_heap::cleanup()");
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15 |
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16 | i4_profile_class pf_tex_no_heap_alloc("tex_heap::alloc()");
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17 | i4_profile_class pf_tex_no_heap_free("tex_heap::free()");
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18 | i4_profile_class pf_tex_no_heap_cleanup("tex_heap::cleanup()");
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19 |
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20 |
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21 | r1_texture_heap_class::~r1_texture_heap_class()
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22 | {
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23 | //kill the free list
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24 | r1_tex_heap_free_node *next_free,*last_free;
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25 |
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26 | next_free = first_free;
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27 | while (next_free)
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28 | {
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29 | last_free = next_free;
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30 | next_free = next_free->next;
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31 |
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32 | if (last_free->mip)
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33 | {
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34 | last_free->mip->vram_handle = 0;
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35 | }
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36 | free_node_alloc->free(last_free);
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37 | }
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38 | first_free = 0;
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39 |
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40 | //kill the used list
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41 | r1_tex_heap_used_node *next_used,*last_used;
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42 |
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43 | next_used = first_used;
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44 | while (next_used)
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45 | {
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46 | last_used = next_used;
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47 | next_used = next_used->next;
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48 |
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49 | if (last_used->node->mip->vram_handle)
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50 | {
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51 | last_used->node->mip->vram_handle = 0;
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52 | }
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53 | free_node_alloc->free(last_used->node);
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54 | used_node_alloc->free(last_used);
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55 | }
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56 | first_used = 0;
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57 |
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58 | oldest_used = 0;
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59 | //both lists are cleared. kill the allocaters
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60 |
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61 | delete free_node_alloc;
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62 | free_node_alloc=0;
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63 |
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64 | delete used_node_alloc;
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65 | used_node_alloc=0;
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66 | }
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67 |
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68 | r1_texture_heap_class::r1_texture_heap_class(w32 heap_size, w32 heap_start, w32 free_node_size, w32 used_node_size, sw32 *frame_count)
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69 | {
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70 | num_ram_misses = 0;
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71 | needs_cleanup = i4_F;
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72 |
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73 | free_node_alloc = 0;
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74 | used_node_alloc = 0;
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75 |
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76 | frame_count_ptr = frame_count;
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77 |
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78 | if (!free_node_alloc)
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79 | {
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80 | free_node_alloc = new i4_linear_allocator(free_node_size, 2048, 1024, "texture heap free nodes");
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81 | first_free = (r1_tex_heap_free_node *)free_node_alloc->alloc();
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82 | first_free->size = heap_size;
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83 | first_free->start = heap_start;
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84 | first_free->next = 0;
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85 | first_free->mip = 0;
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86 | }
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87 |
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88 | if (!used_node_alloc)
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89 | {
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90 | used_node_alloc = new i4_linear_allocator(used_node_size, 2048, 1024, "texture heap used nodes");
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91 | first_used = 0;
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92 | oldest_used = 0;
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93 | }
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94 | }
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95 |
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96 |
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97 | void r1_texture_heap_class::free_really_old()
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98 | {
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99 | pf_tex_heap_cleanup.start();
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100 |
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101 | w32 total_freed = 0;
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102 |
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103 | r1_tex_heap_used_node *u = oldest_used;
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104 | r1_tex_heap_used_node *last;
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105 |
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106 | while (u && total_freed < max_fail_size)
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107 | {
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108 | sw32 lfu = u->node->mip->last_frame_used;
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109 | sw32 age = *frame_count_ptr - lfu;
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110 |
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111 | last = u->last;
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112 |
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113 | if ((lfu != -1) && (age > 10))
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114 | {
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115 | total_freed += u->node->size;
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116 |
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117 | free(u);
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118 | }
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119 |
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120 | u = last;
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121 | }
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122 |
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123 | // if (total_freed < max_fail_size)
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124 | // i4_warning("Texture cleanup: freed %d bytes (not enough)",total_freed);
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125 | // else
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126 | // i4_warning("Texture cleanup: freed %d bytes (successful)",total_freed);
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127 |
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128 | max_fail_size = 0;
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129 | needs_cleanup = i4_F;
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130 |
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131 | pf_tex_heap_cleanup.stop();
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132 | }
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133 |
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134 |
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135 |
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136 | r1_tex_heap_used_node *r1_texture_heap_class::alloc(w32 need_size, w8 flags)
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137 | {
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138 | pf_tex_heap_alloc.start();
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139 |
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140 | //ok. we know how much memory we need, now try to find a free area of memory
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141 | r1_tex_heap_free_node *f = first_free;
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142 | r1_tex_heap_free_node *last = 0;
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143 |
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144 | while (f && f->size<need_size)
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145 | {
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146 | last=f;
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147 | f=f->next;
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148 | }
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149 |
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150 | r1_tex_heap_used_node *new_used = 0;
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151 |
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152 | if (!f)
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153 | {
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154 | //no memory large enough. dig through and see if there is a used chunk that we can free
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155 | r1_tex_heap_used_node *u = oldest_used;
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156 |
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157 | while (u)
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158 | {
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159 | if (u->node->size >= need_size)
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160 | {
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161 | r1_miplevel_t *m = u->node->mip;
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162 | if (m->last_frame_used!=-1 && m->last_frame_used < (*frame_count_ptr - 2))
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163 | {
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164 | if (m->flags & R1_MIPLEVEL_IS_LOADING)
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165 | {
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166 | i4_warning("loading miplevel is in used list. bad.");
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167 | }
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168 | break;
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169 | }
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170 | }
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171 | u = u->last;
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172 | }
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173 |
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174 | //couldnt find a used one that we could free
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175 | if (!u)
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176 | {
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177 | num_ram_misses++;
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178 |
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179 | if (need_size > max_fail_size)
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180 | max_fail_size = need_size;
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181 |
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182 | if ((num_ram_misses & 15) == 0)
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183 | {
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184 | //cleanup old textures every 16 misses
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185 | needs_cleanup = i4_T;
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186 | }
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187 |
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188 | pf_tex_heap_alloc.stop();
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189 | return 0;
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190 | }
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191 |
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192 | new_used = u;
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193 |
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194 | f = new_used->node;
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195 |
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196 | //kill the old mip's reference to it
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197 | f->mip->vram_handle = 0;
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198 |
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199 | if (f->size > need_size)
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200 | {
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201 | //need to merge unused space back into free list
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202 |
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203 | merge_into_free_list(f->start + need_size, f->size - need_size);
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204 |
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205 | f->size = need_size;
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206 | }
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207 |
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208 | if (flags & R1_TEX_HEAP_DONT_LIST)
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209 | {
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210 | if (new_used==first_used)
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211 | first_used = new_used->next;
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212 | if (new_used==oldest_used)
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213 | oldest_used = new_used->last;
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214 |
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215 | //this flag is set for asynchronously loaded textures
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216 | //we dont even want this node to be listed. it will be added
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217 | //when the async load is finished
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218 | if (new_used->next) new_used->next->last = new_used->last;
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219 | if (new_used->last) new_used->last->next = new_used->next;
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220 |
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221 | new_used->next=0;
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222 | new_used->last=0;
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223 | }
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224 | }
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225 | else
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226 | {
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227 | // remove the this node from the free list
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228 | if (!last)
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229 | first_free = f->next;
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230 | else
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231 | last->next = f->next;
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232 |
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233 | //if we dont match the size exactly, need to create a new free node to fill in the space
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234 | if (f->size != need_size)
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235 | {
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236 | r1_tex_heap_free_node *new_free = (r1_tex_heap_free_node *)free_node_alloc->alloc();
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237 |
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238 | if (!new_free)
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239 | {
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240 | i4_warning("alloc of tex_heap free_node failed");
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241 | pf_tex_heap_alloc.stop();
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242 | return 0;
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243 | }
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244 |
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245 | new_free->size = f->size - need_size;
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246 | new_free->start = f->start + need_size;
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247 | new_free->mip=0;
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248 |
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249 | if (last)
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250 | last->next = new_free;
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251 | else
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252 | first_free = new_free;
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253 |
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254 |
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255 | new_free->next = f->next;
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256 | f->size = need_size;
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257 | }
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258 |
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259 | new_used = (r1_tex_heap_used_node *)used_node_alloc->alloc();
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260 |
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261 | //f is the node we'll use
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262 | //add into the used_list
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263 |
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264 | if (!new_used)
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265 | {
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266 | i4_warning("alloc of tex_heap used_node failed");
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267 | pf_tex_heap_alloc.stop();
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268 | return 0;
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269 | }
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270 |
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271 | new_used->node = f;
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272 |
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273 | if (flags & R1_TEX_HEAP_DONT_LIST)
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274 | {
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275 | new_used->next=0;
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276 | new_used->last=0;
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277 | }
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278 | else
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279 | {
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280 | new_used->next = first_used;
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281 | new_used->last = 0;
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282 |
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283 | if (first_used)
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284 | first_used->last = new_used;
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285 |
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286 | first_used = new_used;
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287 | }
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288 | }
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289 |
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290 | pf_tex_heap_alloc.stop();
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291 | return new_used;
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292 | }
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293 |
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294 | void r1_texture_heap_class::merge_into_free_list(w32 _start, w32 _size)
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295 | {
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296 | r1_tex_heap_free_node *next, *last;
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297 |
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298 | // find proper spot to add into free list
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299 | next = first_free; last=0;
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300 | for (; next && next->start < _start;)
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301 | {
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302 | last = next;
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303 | next = next->next;
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304 | }
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305 |
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306 | // can we combine with the last node?
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307 | if (last && last->start+last->size == _start)
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308 | {
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309 | last->size += _size;
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310 |
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311 | // does this also combine with the next node?
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312 | if (next && (last->start + last->size == next->start) )
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313 | {
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314 | last->size += next->size;
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315 | last->next = next->next;
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316 |
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317 | free_node_alloc->free(next);
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318 | }
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319 | }
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320 | else
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321 | if (next && (_start + _size == next->start) ) // does it combine with the next block?
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322 | {
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323 | next->start = _start;
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324 | next->size += _size;
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325 | }
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326 | else
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327 | if (last) // put after the last proper node
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328 | {
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329 | r1_tex_heap_free_node *f = (r1_tex_heap_free_node *)free_node_alloc->alloc();
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330 |
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331 | f->size = _size;
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332 | f->start = _start;
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333 | f->next = last->next; //(last->next should be NULL)
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334 | f->mip = 0;
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335 |
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336 | last->next = f;
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337 | }
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338 | else // put it at the begining of the list
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339 | {
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340 | r1_tex_heap_free_node *f = (r1_tex_heap_free_node *)free_node_alloc->alloc();
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341 |
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342 | f->size = _size;
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343 | f->start = _start;
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344 | f->next = first_free;
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345 | f->mip = 0;
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346 | first_free = f;
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347 | }
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348 | }
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349 |
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350 | void r1_texture_heap_class::update_usage(r1_tex_heap_used_node *u)
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351 | {
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352 | if (u->node->mip->last_frame_used==-1)
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353 | return ;
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354 |
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355 |
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356 | u->node->mip->last_frame_used = *frame_count_ptr;
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357 |
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358 | if (u != first_used)
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359 | {
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360 | //put this node at the front of the used list
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361 | //has the effect of sorting all used nodes according to
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362 | //their age (most recently used are at the
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363 | //front of the list)
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364 |
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365 | if (u==oldest_used)
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366 | oldest_used = u->last;
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367 |
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368 | if (u->next) u->next->last = u->last;
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369 | if (u->last) u->last->next = u->next;
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370 |
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371 | u->last = 0;
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372 | u->next = first_used;
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373 |
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374 | if (first_used)
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375 | first_used->last = u;
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376 |
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377 | first_used = u;
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378 | }
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379 |
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380 | //update the oldest used pointer
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381 | if (!oldest_used)
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382 | oldest_used = u;
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383 | else
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384 | {
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385 | if ((u->node->mip->last_frame_used != -1) &&
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386 | (u->node->mip->last_frame_used < oldest_used->node->mip->last_frame_used))
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387 | {
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388 | oldest_used = u;
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389 | }
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390 | }
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391 | }
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392 |
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393 | void r1_texture_heap_class::free(r1_tex_heap_used_node *u)
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394 | {
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395 | if (!u || !u->node)
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396 | {
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397 | i4_warning("tex_heap_class free : handle is 0");
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398 | return;
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399 | }
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400 |
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401 | if (u->node->mip->flags & R1_MIPLEVEL_IS_LOADING)
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402 | {
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403 | i4_warning("free called on a mip that was still loading");
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404 | }
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405 |
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406 | pf_tex_heap_free.start();
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407 |
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408 | r1_tex_heap_free_node *f = u->node, *next, *last;
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409 |
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410 | //give its r1_miplevel_t an invalid vram handle
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411 | f->mip->vram_handle = 0;
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412 |
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413 | //process these cases 1st
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414 | if (u==first_used)
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415 | first_used = u->next;
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416 |
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417 | if (u==oldest_used)
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418 | oldest_used = u->last;
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419 |
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420 | //pull it from the used_list
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421 | if (u->next) u->next->last = u->last;
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422 | if (u->last) u->last->next = u->next;
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423 |
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424 | used_node_alloc->free(u);
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425 | //end of pulling from the used list
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426 |
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427 | // find proper spot to add into free list
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428 | next = first_free; last=0;
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429 | for (; next && next->start<f->start;)
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430 | {
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431 | last=next;
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432 | next=next->next;
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433 | }
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434 |
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435 | // can we combine with the last node?
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436 | if (last && last->start+last->size==f->start)
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437 | {
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438 | last->size += f->size;
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439 |
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440 | // does this also combine with the next node?
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441 | if (next && (last->start + last->size == next->start) )
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442 | {
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443 | last->size += next->size;
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444 | last->next = next->next;
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445 |
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446 | free_node_alloc->free(next);
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447 | }
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448 |
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449 | free_node_alloc->free(f);
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450 | }
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451 | else
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452 | if (next && (f->start + f->size == next->start) ) // does it combine with the next block?
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453 | {
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454 | next->start = f->start;
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455 | next->size += f->size;
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456 |
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457 | free_node_alloc->free(f);
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458 | }
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459 | else
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460 | if (last) // put after the last proper node
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461 | {
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462 | f->next = last->next;
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463 | last->next = f;
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464 | }
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465 | else // put it at the begining of the list
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466 | {
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467 | f->next = first_free;
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468 | first_free = f;
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469 | }
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470 |
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471 | pf_tex_heap_free.stop();
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472 | }
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