1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "software/r1_software.hh"
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10 | #include "software/r1_software_globals.hh"
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11 |
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12 | w32 *color_modify_list_low[128];
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13 | sw32 num_color_modifies_low=0;
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14 |
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15 | w32 *color_modify_list_high[128];
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16 | sw32 num_color_modifies_high=0;
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17 |
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18 | void insert_color_modify_address_low(w32 *address)
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19 | {
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20 | if (num_color_modifies_low>=128)
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21 | {
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22 | i4_error("out of color modify address space low");
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23 | }
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24 |
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25 | color_modify_list_low[num_color_modifies_low] = address;
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26 | num_color_modifies_low++;
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27 | }
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28 |
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29 | void insert_color_modify_address_high(w32 *address)
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30 | {
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31 | if (num_color_modifies_high>=128)
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32 | {
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33 | i4_error("out of color modify address space high");
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34 | }
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35 |
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36 | color_modify_list_high[num_color_modifies_high] = address;
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37 | num_color_modifies_high++;
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38 | }
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39 |
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40 | void update_color_modify_addresses(w32 *color_table_ptr)
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41 | {
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42 | sw32 i;
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43 | for (i=0;i<num_color_modifies_low;i++)
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44 | {
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45 | (*color_modify_list_low[i]) = (w32)color_table_ptr;
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46 | }
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47 |
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48 | for (i=0;i<num_color_modifies_high;i++)
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49 | {
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50 | (*color_modify_list_high[i]) = ((w32)color_table_ptr) + ctable_size_bytes;
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51 | }
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52 | }
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53 |
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54 | const int MAX_SOFTWARE_COLOR_TABLES = 10;
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55 | software_color_table software_color_tables[MAX_SOFTWARE_COLOR_TABLES];
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56 | sw32 num_software_color_tables=0;
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57 |
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58 | inline w16 light_pixel(w32 c, i4_pixel_format *s, double x,
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59 | double r_factor, double g_factor, double b_factor,
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60 | double &r_error, double &g_error, double &b_error)
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61 | {
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62 | double r = (double)((c & s->red_mask) >> s->red_shift);
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63 | double g = (double)((c & s->green_mask) >> s->green_shift);
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64 | double b = (double)((c & s->blue_mask) >> s->blue_shift);
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65 |
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66 | double f_nr = r * x * r_factor;
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67 | double f_ng = g * x * g_factor;
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68 | double f_nb = b * x * b_factor;
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69 |
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70 | w32 nr,ng,nb;
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71 |
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72 | nr = i4_f_to_i(f_nr+0.5);
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73 |
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74 | ng = i4_f_to_i(f_ng+0.5);
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75 |
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76 | nb = i4_f_to_i(f_nb+0.5);
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77 |
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78 | return (s->red_mask & (nr << s->red_shift)) | (s->green_mask & (ng << s->green_shift)) | (s->blue_mask & (nb << s->blue_shift));
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79 | }
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80 |
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81 | void generate_color_table(software_color_table *dest_table, i4_pixel_format *fmt,
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82 | double r_factor, double g_factor, double b_factor)
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83 | {
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84 | sw32 x,y;
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85 |
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86 | double ytemp;
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87 |
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88 | double r_error,g_error,b_error;
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89 |
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90 | w32 lo;
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91 | w32 hi;
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92 |
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93 | for(x=255; x>=0; x--)
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94 | {
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95 | r_error = 0;
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96 | g_error = 0;
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97 | b_error = 0;
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98 |
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99 | for(y=NUM_LIGHT_SHADES; y>=0; y--)
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100 | {
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101 | ytemp = (double)y / (double)NUM_LIGHT_SHADES;
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102 |
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103 | lo = light_pixel(x, fmt, ytemp, r_factor, g_factor, b_factor, r_error, g_error, b_error);
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104 |
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105 | dest_table->low_lookups()[y*256 + x] = lo;
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106 | }
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107 | }
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108 |
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109 | for (x=255; x>=0; x--)
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110 | {
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111 | r_error = 0;
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112 | g_error = 0;
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113 | b_error = 0;
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114 |
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115 | for(y=NUM_LIGHT_SHADES; y>=0; y--)
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116 | {
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117 | ytemp = (double)y / (double)NUM_LIGHT_SHADES;
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118 |
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119 | hi = light_pixel(((w32)x) << 8, fmt, ytemp, r_factor, g_factor, b_factor, r_error, g_error, b_error);
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120 |
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121 | dest_table->high_lookups()[y*256 + x] = hi;
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122 | }
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123 | }
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124 | }
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125 |
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126 | void setup_alpha_table(i4_pixel_format *fmt)
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127 | {
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128 | sw32 i;
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129 |
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130 | for (i=0; i<4096;i++)
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131 | {
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132 | w16 r = ((i & 0x0F00) >> 4);
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133 | w16 g = ((i & 0x00F0) >> 0);
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134 | w16 b = ((i & 0x000F) << 4);
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135 |
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136 | r = (r >> (8-fmt->red_bits)) << fmt->red_shift;
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137 | g = (g >> (8-fmt->green_bits)) << fmt->green_shift;
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138 | b = (b >> (8-fmt->blue_bits)) << fmt->blue_shift;
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139 |
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140 | alpha_table[i] = r | g | b;
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141 | }
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142 | }
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143 |
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144 | r1_color_tint_handle r1_software_class::register_color_tint(i4_float r, i4_float g, i4_float b)
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145 | {
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146 | if (num_color_tints>=MAX_SOFTWARE_COLOR_TABLES) return 0;
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147 |
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148 | generate_color_table(&software_color_tables[num_software_color_tables],&fmt,r,g,b);
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149 | num_software_color_tables++;
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150 |
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151 | return num_software_color_tables-1;
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152 | }
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153 |
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154 | void r1_software_class::set_color_tint(r1_color_tint_handle c)
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155 | {
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156 | color_tint_on = i4_T;
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157 | if ((c != cur_color_tint) && (c < num_software_color_tables))
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158 | {
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159 | cur_color_tint = c;
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160 |
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161 | //dont actually modify the code while you're buffering up spans, nothing is
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162 | //actually being drawn - instead, the cur_color_tint variable is used to remember
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163 | //what tint to use for all polys inserted into the buffer for this duration
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164 | //of time, and then set_color_tint() is called again at the end of the frame for
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165 | //each polygon, with use_spans set to false, so that it actually modifies the code
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166 | if (!use_spans)
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167 | update_color_modify_addresses(software_color_tables[c].table);
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168 | }
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169 | }
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170 |
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171 | void setup_color_modify_affine_lit();
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172 | void setup_color_modify_perspective_lit();
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173 |
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174 | void setup_color_modify_affine_lit_amd3d();
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175 | void setup_color_modify_perspective_lit_amd3d();
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176 |
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177 | void r1_software_class::init_color_tints()
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178 | {
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179 | setup_alpha_table(&fmt);
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180 |
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181 | #ifdef USE_AMD3D
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182 | setup_color_modify_affine_lit_amd3d();
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183 | setup_color_modify_perspective_lit_amd3d();
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184 | #endif
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185 |
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186 | setup_color_modify_affine_lit();
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187 | setup_color_modify_perspective_lit();
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188 |
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189 | w16 tr = (((fmt.red_mask) >> (fmt.red_shift))-1) << fmt.red_shift;
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190 | w16 tg = (((fmt.green_mask) >> (fmt.green_shift))-1) << fmt.green_shift;
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191 | w16 tb = (((fmt.blue_mask) >> (fmt.blue_shift))-1) << fmt.blue_shift;
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192 |
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193 | pre_blend_and = (tr | tg | tb);
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194 | post_blend_and = pre_blend_and >> 1;
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195 |
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196 | pre_blend_and = pre_blend_and | (pre_blend_and << 16);
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197 | post_blend_and = post_blend_and | (post_blend_and << 16);
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198 |
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199 | red_clight_mul = ((1<<fmt.red_bits)-1);
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200 | green_clight_mul = ((1<<fmt.green_bits)-1);
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201 | blue_clight_mul = ((1<<fmt.blue_bits)-1);
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202 |
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203 | num_software_color_tables = 1;
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204 |
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205 | r1_software_class_instance.use_spans = i4_F;
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206 |
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207 | generate_color_table(&software_color_tables[0],&fmt,1.0,1.0,1.0);
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208 |
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209 | set_color_tint(0);
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210 | }
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211 |
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