[80] | 1 | /********************************************************************** <BR>
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| 2 | This file is part of Crack dot Com's free source code release of
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| 3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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| 4 | information about compiling & licensing issues visit this URL</a>
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| 5 | <PRE> If that doesn't help, contact Jonathan Clark at
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| 6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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| 7 | ***********************************************************************/
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| 8 |
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| 9 | #include "software/r1_software.hh"
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| 10 | #include "software/r1_software_globals.hh"
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| 11 |
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| 12 | w32 *color_modify_list_low[128];
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| 13 | sw32 num_color_modifies_low=0;
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| 14 |
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| 15 | w32 *color_modify_list_high[128];
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| 16 | sw32 num_color_modifies_high=0;
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| 17 |
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| 18 | void insert_color_modify_address_low(w32 *address)
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| 19 | {
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| 20 | if (num_color_modifies_low>=128)
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| 21 | {
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| 22 | i4_error("out of color modify address space low");
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| 23 | }
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| 24 |
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| 25 | color_modify_list_low[num_color_modifies_low] = address;
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| 26 | num_color_modifies_low++;
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| 27 | }
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| 28 |
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| 29 | void insert_color_modify_address_high(w32 *address)
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| 30 | {
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| 31 | if (num_color_modifies_high>=128)
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| 32 | {
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| 33 | i4_error("out of color modify address space high");
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| 34 | }
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| 35 |
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| 36 | color_modify_list_high[num_color_modifies_high] = address;
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| 37 | num_color_modifies_high++;
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| 38 | }
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| 39 |
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| 40 | void update_color_modify_addresses(w32 *color_table_ptr)
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| 41 | {
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| 42 | sw32 i;
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| 43 | for (i=0;i<num_color_modifies_low;i++)
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| 44 | {
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| 45 | (*color_modify_list_low[i]) = (w32)color_table_ptr;
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| 46 | }
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| 47 |
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| 48 | for (i=0;i<num_color_modifies_high;i++)
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| 49 | {
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| 50 | (*color_modify_list_high[i]) = ((w32)color_table_ptr) + ctable_size_bytes;
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| 51 | }
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| 52 | }
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| 53 |
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| 54 | const int MAX_SOFTWARE_COLOR_TABLES = 10;
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| 55 | software_color_table software_color_tables[MAX_SOFTWARE_COLOR_TABLES];
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| 56 | sw32 num_software_color_tables=0;
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| 57 |
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| 58 | inline w16 light_pixel(w32 c, i4_pixel_format *s, double x,
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| 59 | double r_factor, double g_factor, double b_factor,
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| 60 | double &r_error, double &g_error, double &b_error)
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| 61 | {
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| 62 | double r = (double)((c & s->red_mask) >> s->red_shift);
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| 63 | double g = (double)((c & s->green_mask) >> s->green_shift);
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| 64 | double b = (double)((c & s->blue_mask) >> s->blue_shift);
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| 65 |
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| 66 | double f_nr = r * x * r_factor;
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| 67 | double f_ng = g * x * g_factor;
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| 68 | double f_nb = b * x * b_factor;
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| 69 |
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| 70 | w32 nr,ng,nb;
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| 71 |
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| 72 | nr = i4_f_to_i(f_nr+0.5);
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| 73 |
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| 74 | ng = i4_f_to_i(f_ng+0.5);
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| 75 |
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| 76 | nb = i4_f_to_i(f_nb+0.5);
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| 77 |
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| 78 | return (s->red_mask & (nr << s->red_shift)) | (s->green_mask & (ng << s->green_shift)) | (s->blue_mask & (nb << s->blue_shift));
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| 79 | }
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| 80 |
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| 81 | void generate_color_table(software_color_table *dest_table, i4_pixel_format *fmt,
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| 82 | double r_factor, double g_factor, double b_factor)
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| 83 | {
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| 84 | sw32 x,y;
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| 85 |
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| 86 | double ytemp;
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| 87 |
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| 88 | double r_error,g_error,b_error;
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| 89 |
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| 90 | w32 lo;
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| 91 | w32 hi;
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| 92 |
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| 93 | for(x=255; x>=0; x--)
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| 94 | {
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| 95 | r_error = 0;
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| 96 | g_error = 0;
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| 97 | b_error = 0;
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| 98 |
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| 99 | for(y=NUM_LIGHT_SHADES; y>=0; y--)
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| 100 | {
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| 101 | ytemp = (double)y / (double)NUM_LIGHT_SHADES;
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| 102 |
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| 103 | lo = light_pixel(x, fmt, ytemp, r_factor, g_factor, b_factor, r_error, g_error, b_error);
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| 104 |
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| 105 | dest_table->low_lookups()[y*256 + x] = lo;
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| 106 | }
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| 107 | }
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| 108 |
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| 109 | for (x=255; x>=0; x--)
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| 110 | {
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| 111 | r_error = 0;
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| 112 | g_error = 0;
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| 113 | b_error = 0;
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| 114 |
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| 115 | for(y=NUM_LIGHT_SHADES; y>=0; y--)
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| 116 | {
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| 117 | ytemp = (double)y / (double)NUM_LIGHT_SHADES;
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| 118 |
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| 119 | hi = light_pixel(((w32)x) << 8, fmt, ytemp, r_factor, g_factor, b_factor, r_error, g_error, b_error);
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| 120 |
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| 121 | dest_table->high_lookups()[y*256 + x] = hi;
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| 122 | }
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| 123 | }
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| 124 | }
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| 125 |
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| 126 | void setup_alpha_table(i4_pixel_format *fmt)
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| 127 | {
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| 128 | sw32 i;
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| 129 |
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| 130 | for (i=0; i<4096;i++)
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| 131 | {
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| 132 | w16 r = ((i & 0x0F00) >> 4);
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| 133 | w16 g = ((i & 0x00F0) >> 0);
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| 134 | w16 b = ((i & 0x000F) << 4);
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| 135 |
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| 136 | r = (r >> (8-fmt->red_bits)) << fmt->red_shift;
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| 137 | g = (g >> (8-fmt->green_bits)) << fmt->green_shift;
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| 138 | b = (b >> (8-fmt->blue_bits)) << fmt->blue_shift;
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| 139 |
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| 140 | alpha_table[i] = r | g | b;
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| 141 | }
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| 142 | }
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| 143 |
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| 144 | r1_color_tint_handle r1_software_class::register_color_tint(i4_float r, i4_float g, i4_float b)
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| 145 | {
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| 146 | if (num_color_tints>=MAX_SOFTWARE_COLOR_TABLES) return 0;
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| 147 |
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| 148 | generate_color_table(&software_color_tables[num_software_color_tables],&fmt,r,g,b);
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| 149 | num_software_color_tables++;
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| 150 |
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| 151 | return num_software_color_tables-1;
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| 152 | }
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| 153 |
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| 154 | void r1_software_class::set_color_tint(r1_color_tint_handle c)
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| 155 | {
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| 156 | color_tint_on = i4_T;
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| 157 | if ((c != cur_color_tint) && (c < num_software_color_tables))
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| 158 | {
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| 159 | cur_color_tint = c;
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| 160 |
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| 161 | //dont actually modify the code while you're buffering up spans, nothing is
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| 162 | //actually being drawn - instead, the cur_color_tint variable is used to remember
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| 163 | //what tint to use for all polys inserted into the buffer for this duration
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| 164 | //of time, and then set_color_tint() is called again at the end of the frame for
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| 165 | //each polygon, with use_spans set to false, so that it actually modifies the code
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| 166 | if (!use_spans)
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| 167 | update_color_modify_addresses(software_color_tables[c].table);
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| 168 | }
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| 169 | }
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| 170 |
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| 171 | void setup_color_modify_affine_lit();
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| 172 | void setup_color_modify_perspective_lit();
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| 173 |
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| 174 | void setup_color_modify_affine_lit_amd3d();
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| 175 | void setup_color_modify_perspective_lit_amd3d();
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| 176 |
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| 177 | void r1_software_class::init_color_tints()
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| 178 | {
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| 179 | setup_alpha_table(&fmt);
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| 180 |
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| 181 | #ifdef USE_AMD3D
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| 182 | setup_color_modify_affine_lit_amd3d();
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| 183 | setup_color_modify_perspective_lit_amd3d();
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| 184 | #endif
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| 185 |
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| 186 | setup_color_modify_affine_lit();
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| 187 | setup_color_modify_perspective_lit();
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| 188 |
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| 189 | w16 tr = (((fmt.red_mask) >> (fmt.red_shift))-1) << fmt.red_shift;
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| 190 | w16 tg = (((fmt.green_mask) >> (fmt.green_shift))-1) << fmt.green_shift;
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| 191 | w16 tb = (((fmt.blue_mask) >> (fmt.blue_shift))-1) << fmt.blue_shift;
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| 192 |
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| 193 | pre_blend_and = (tr | tg | tb);
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| 194 | post_blend_and = pre_blend_and >> 1;
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| 195 |
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| 196 | pre_blend_and = pre_blend_and | (pre_blend_and << 16);
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| 197 | post_blend_and = post_blend_and | (post_blend_and << 16);
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| 198 |
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| 199 | red_clight_mul = ((1<<fmt.red_bits)-1);
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| 200 | green_clight_mul = ((1<<fmt.green_bits)-1);
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| 201 | blue_clight_mul = ((1<<fmt.blue_bits)-1);
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| 202 |
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| 203 | num_software_color_tables = 1;
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| 204 |
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| 205 | r1_software_class_instance.use_spans = i4_F;
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| 206 |
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| 207 | generate_color_table(&software_color_tables[0],&fmt,1.0,1.0,1.0);
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| 208 |
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| 209 | set_color_tint(0);
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| 210 | }
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| 211 |
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