1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #ifndef __R1_SOFTWARE_TEXTURE_HH__
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10 | #define __R1_SOFTWARE_TEXTURE_HH__
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11 |
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12 | #include "memory/lalloc.hh"
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13 | #include "tmanage.hh"
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14 | #include "software/r1_software.hh"
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15 | #include "tex_heap.hh"
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16 |
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17 | class r1_mip_load_info;
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18 |
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19 | class r1_software_texture_class : public r1_texture_manager_class
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20 | {
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21 | friend class r1_software_class;
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22 | friend void software_async_callback(w32 count, void *context);
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23 |
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24 | w8 *texture_heap;
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25 | r1_texture_heap_class *tex_heap_man;
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26 |
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27 | class free_node
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28 | {
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29 | public:
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30 | R1_TEX_HEAP_FREE_NODE_DATA
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31 |
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32 | i4_file_class *async_fp;
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33 | };
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34 |
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35 | class used_node
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36 | {
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37 | public:
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38 | R1_TEX_HEAP_USED_NODE_DATA
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39 | //dont need any new members
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40 | };
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41 |
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42 | public:
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43 |
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44 | void next_frame();
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45 |
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46 | void select_texture(r1_local_texture_handle_type handle, float &smul, float &tmul);
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47 |
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48 | r1_software_texture_class(const i4_pal *pal);
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49 |
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50 | ~r1_software_texture_class();
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51 |
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52 | void init();
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53 |
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54 | void uninit();
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55 |
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56 | i4_bool immediate_mip_load(r1_mip_load_info *load_info);
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57 | i4_bool async_mip_load(r1_mip_load_info *load_info);
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58 |
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59 | void free_mip(r1_vram_handle_type vram_handle);
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60 |
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61 | r1_miplevel_t *get_texture(r1_texture_handle handle,
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62 | w32 frame_counter,
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63 | sw32 desired_width,
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64 | sw32 &w, sw32 &h);
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65 |
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66 |
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67 | i4_critical_section_class array_lock;
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68 | i4_array<used_node *> finished_array;
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69 |
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70 | void async_load_finished(used_node *u);
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71 |
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72 | sw32 bytes_loaded;
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73 | sw32 textures_loaded;
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74 | };
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75 |
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76 |
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77 | #endif
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