Last change
on this file since 102 was
80,
checked in by Sam Hocevar, 15 years ago
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- Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.
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File size:
885 bytes
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1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #ifndef R1_RES_HH
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10 | #define R1_RES_HH
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11 |
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12 |
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13 | // This is for render tree files only
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14 | // fetches a string from render.res
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15 |
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16 | #include "string/string.hh"
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17 |
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18 | extern int r1_max_texture_size;
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19 | const i4_const_str &r1_gets(char *str, i4_bool barf_on_error=i4_T);
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20 | const i4_const_str &r1_get_decompressed_dir();
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21 | const i4_const_str &r1_get_compressed_dir();
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22 | const i4_const_str &r1_get_cache_file();
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23 |
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24 |
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25 | #endif
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