1 | /********************************************************************** <BR>
|
---|
2 | This file is part of Crack dot Com's free source code release of
|
---|
3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
|
---|
4 | information about compiling & licensing issues visit this URL</a>
|
---|
5 | <PRE> If that doesn't help, contact Jonathan Clark at
|
---|
6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
|
---|
7 | ***********************************************************************/
|
---|
8 |
|
---|
9 | #include "dx5/r1_dx5_texture.hh"
|
---|
10 |
|
---|
11 | #include "video/win32/dx5.hh"
|
---|
12 | #include "video/win32/dx5_error.hh"
|
---|
13 | #include "time/profile.hh"
|
---|
14 | #include "r1_res.hh"
|
---|
15 |
|
---|
16 | i4_profile_class pf_dx5_install_vram("dx5 install vram texture");
|
---|
17 | i4_profile_class pf_dx5_free_vram("dx5 free vram texture");
|
---|
18 | i4_profile_class pf_dx5_select_texture("dx5 select_texture");
|
---|
19 | i4_profile_class pf_dx5_texture_load("dx5 texture Load()");
|
---|
20 |
|
---|
21 | DDPIXELFORMAT dd_fmt_565;
|
---|
22 | DDPIXELFORMAT dd_fmt_1555;
|
---|
23 | DDPIXELFORMAT dd_fmt_4444;
|
---|
24 |
|
---|
25 | r1_dx5_texture_class *r1_dx5_texture_class_instance=0;
|
---|
26 |
|
---|
27 | LPDDSURFACEDESC first_tex_format=0;
|
---|
28 |
|
---|
29 | HRESULT WINAPI texture_enum(LPDDSURFACEDESC lpddsd, LPVOID _regular_format)
|
---|
30 | {
|
---|
31 | if ((lpddsd->ddpfPixelFormat.dwFlags & DDPF_ALPHAPIXELS)==0 &&
|
---|
32 | lpddsd->ddpfPixelFormat.dwRGBBitCount==16)
|
---|
33 | {
|
---|
34 | //find the best non-alpha surface format
|
---|
35 | i4_pixel_format *regular_format = (i4_pixel_format *)_regular_format;
|
---|
36 |
|
---|
37 | sw32 total_new_bits = lpddsd->ddpfPixelFormat.dwRBitMask +
|
---|
38 | lpddsd->ddpfPixelFormat.dwGBitMask +
|
---|
39 | lpddsd->ddpfPixelFormat.dwBBitMask;
|
---|
40 |
|
---|
41 | sw32 total_reg_bits = regular_format->red_mask +
|
---|
42 | regular_format->green_mask +
|
---|
43 | regular_format->blue_mask;
|
---|
44 |
|
---|
45 | if (total_new_bits > total_reg_bits)
|
---|
46 | {
|
---|
47 | regular_format->red_mask = lpddsd->ddpfPixelFormat.dwRBitMask;
|
---|
48 | regular_format->green_mask = lpddsd->ddpfPixelFormat.dwGBitMask;
|
---|
49 | regular_format->blue_mask = lpddsd->ddpfPixelFormat.dwBBitMask;
|
---|
50 | regular_format->alpha_mask = 0;
|
---|
51 | regular_format->lookup = 0;
|
---|
52 | regular_format->calc_shift();
|
---|
53 | regular_format->pixel_depth = I4_16BIT;
|
---|
54 | }
|
---|
55 | }
|
---|
56 |
|
---|
57 | if (first_tex_format)
|
---|
58 | {
|
---|
59 | if (lpddsd==first_tex_format)
|
---|
60 | return D3DENUMRET_CANCEL;
|
---|
61 | }
|
---|
62 | else
|
---|
63 | first_tex_format = lpddsd;
|
---|
64 |
|
---|
65 | return D3DENUMRET_OK;
|
---|
66 | }
|
---|
67 |
|
---|
68 | r1_dx5_texture_class::r1_dx5_texture_class(const i4_pal *pal)
|
---|
69 | : r1_texture_manager_class(pal),finished_array(16,16)
|
---|
70 | {
|
---|
71 | r1_dx5_texture_class_instance = this;
|
---|
72 |
|
---|
73 | tex_no_heap = 0;
|
---|
74 |
|
---|
75 | //find out how much texture memory we have and show it to anyone debugging
|
---|
76 | DDSCAPS tcaps;
|
---|
77 | tcaps.dwCaps = DDSCAPS_TEXTURE;
|
---|
78 | w32 total_free, texture_free;
|
---|
79 | dx5_common.ddraw->GetAvailableVidMem(&tcaps, &total_free, &texture_free);
|
---|
80 | i4_warning("Total Display Memory Free: %d",total_free);
|
---|
81 | i4_warning("Total Display Texture Memory Free: %d",texture_free);
|
---|
82 |
|
---|
83 | memset(®ular_format,0,sizeof(i4_pixel_format));
|
---|
84 |
|
---|
85 | if (r1_dx5_class_instance.d3d_device->EnumTextureFormats(texture_enum,(LPVOID)®ular_format) != D3D_OK)
|
---|
86 | i4_error("Couldn't determine Direct3D Texture Formats");
|
---|
87 |
|
---|
88 | chroma_format.red_mask = 31 << 10;
|
---|
89 | chroma_format.green_mask = 31 << 5;
|
---|
90 | chroma_format.blue_mask = 31;
|
---|
91 | chroma_format.alpha_mask = 1 << 15;
|
---|
92 | chroma_format.lookup = 0;
|
---|
93 | chroma_format.calc_shift();
|
---|
94 | chroma_format.pixel_depth = I4_16BIT;
|
---|
95 |
|
---|
96 | alpha_format.red_mask = 15 << 8;
|
---|
97 | alpha_format.green_mask = 15 << 4;
|
---|
98 | alpha_format.blue_mask = 15;
|
---|
99 | alpha_format.alpha_mask = 15 << 12;
|
---|
100 | alpha_format.lookup = 0;
|
---|
101 | alpha_format.calc_shift();
|
---|
102 | alpha_format.pixel_depth = I4_16BIT;
|
---|
103 |
|
---|
104 | memset(&dd_fmt_565,0,sizeof(DDPIXELFORMAT));
|
---|
105 | dd_fmt_565.dwSize = sizeof(DDPIXELFORMAT);
|
---|
106 | dd_fmt_565.dwFlags = DDPF_RGB;
|
---|
107 | dd_fmt_565.dwRGBBitCount = 16;
|
---|
108 | dd_fmt_565.dwRBitMask = regular_format.red_mask;
|
---|
109 | dd_fmt_565.dwGBitMask = regular_format.green_mask;
|
---|
110 | dd_fmt_565.dwBBitMask = regular_format.blue_mask;
|
---|
111 |
|
---|
112 | memset(&dd_fmt_1555,0,sizeof(DDPIXELFORMAT));
|
---|
113 | dd_fmt_1555.dwSize = sizeof(DDPIXELFORMAT);
|
---|
114 | dd_fmt_1555.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
|
---|
115 | dd_fmt_1555.dwRGBBitCount = 16;
|
---|
116 | dd_fmt_1555.dwRBitMask = 31 << 10;
|
---|
117 | dd_fmt_1555.dwGBitMask = 31 << 5;
|
---|
118 | dd_fmt_1555.dwBBitMask = 31;
|
---|
119 | dd_fmt_1555.dwRGBAlphaBitMask = 1 << 15;
|
---|
120 |
|
---|
121 | memset(&dd_fmt_4444,0,sizeof(DDPIXELFORMAT));
|
---|
122 | dd_fmt_4444.dwSize = sizeof(DDPIXELFORMAT);
|
---|
123 | dd_fmt_4444.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
|
---|
124 | dd_fmt_4444.dwRGBBitCount = 16;
|
---|
125 | dd_fmt_4444.dwRBitMask = 15 << 8;
|
---|
126 | dd_fmt_4444.dwGBitMask = 15 << 4;
|
---|
127 | dd_fmt_4444.dwBBitMask = 15;
|
---|
128 | dd_fmt_4444.dwRGBAlphaBitMask = 15 << 12;
|
---|
129 |
|
---|
130 | min_texture_dimention = 0;
|
---|
131 |
|
---|
132 | max_texture_dimention = r1_max_texture_size;
|
---|
133 |
|
---|
134 | if (max_texture_dimention>256)
|
---|
135 | max_texture_dimention=256; // don't allow d3d to go above 256
|
---|
136 |
|
---|
137 | square_textures = r1_dx5_class_instance.needs_square_textures;
|
---|
138 |
|
---|
139 | init();
|
---|
140 | }
|
---|
141 |
|
---|
142 | void r1_dx5_texture_class::init()
|
---|
143 | {
|
---|
144 | r1_texture_manager_class::init();
|
---|
145 |
|
---|
146 | tex_no_heap = new r1_texture_no_heap_class(this,sizeof(used_node),(w32 *)&frame_count);
|
---|
147 |
|
---|
148 | array_lock.lock();
|
---|
149 | array_lock.unlock();
|
---|
150 |
|
---|
151 | bytes_loaded = 0;
|
---|
152 | textures_loaded = 0;
|
---|
153 | }
|
---|
154 |
|
---|
155 | void r1_dx5_texture_class::uninit()
|
---|
156 | {
|
---|
157 | if (tex_no_heap)
|
---|
158 | {
|
---|
159 | delete tex_no_heap;
|
---|
160 | tex_no_heap = 0;
|
---|
161 | }
|
---|
162 |
|
---|
163 | r1_texture_manager_class::uninit();
|
---|
164 | }
|
---|
165 |
|
---|
166 |
|
---|
167 | #define R1_DX5_SURFACE_HOLY 1
|
---|
168 | #define R1_DX5_SURFACE_ALPHATEXTURE 2
|
---|
169 | #define R1_DX5_SURFACE_VRAM 4
|
---|
170 |
|
---|
171 |
|
---|
172 | IDirectDrawSurface3 *dx5_make_surface(sw32 w, sw32 h, w8 flags)
|
---|
173 | {
|
---|
174 | DDSURFACEDESC ddsd;
|
---|
175 | memset(&ddsd,0,sizeof(DDSURFACEDESC));
|
---|
176 | ddsd.dwSize = sizeof(DDSURFACEDESC);
|
---|
177 | ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
|
---|
178 | ddsd.dwWidth = w;
|
---|
179 | ddsd.dwHeight = h;
|
---|
180 |
|
---|
181 | if (flags & R1_DX5_SURFACE_VRAM)
|
---|
182 | {
|
---|
183 | ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_ALLOCONLOAD;
|
---|
184 |
|
---|
185 | if (r1_dx5_class_instance.hardware_tmapping)
|
---|
186 | ddsd.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
|
---|
187 | else
|
---|
188 | ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
|
---|
189 | }
|
---|
190 | else
|
---|
191 | ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
|
---|
192 |
|
---|
193 | if (flags & R1_DX5_SURFACE_HOLY)
|
---|
194 | ddsd.ddpfPixelFormat = dd_fmt_1555;
|
---|
195 | else
|
---|
196 | if (flags & R1_DX5_SURFACE_ALPHATEXTURE)
|
---|
197 | ddsd.ddpfPixelFormat = dd_fmt_4444;
|
---|
198 | else
|
---|
199 | ddsd.ddpfPixelFormat = dd_fmt_565;
|
---|
200 |
|
---|
201 | IDirectDrawSurface *return_surface = 0;
|
---|
202 | IDirectDrawSurface3 *return_surface3 = 0;
|
---|
203 |
|
---|
204 | HRESULT res = dx5_common.ddraw->CreateSurface(&ddsd,&return_surface,0);
|
---|
205 |
|
---|
206 | if (!i4_dx5_check(res))
|
---|
207 | {
|
---|
208 | #ifdef DEBUG
|
---|
209 | i4_warning("r1_dx5_texture::dx5_make_surface failed.");
|
---|
210 | #endif
|
---|
211 | return_surface = 0;
|
---|
212 | }
|
---|
213 | else
|
---|
214 | {
|
---|
215 | res = return_surface->QueryInterface(IID_IDirectDrawSurface3,(void **)&return_surface3);
|
---|
216 |
|
---|
217 | if (!i4_dx5_check(res))
|
---|
218 | {
|
---|
219 | #ifdef DEBUG
|
---|
220 | i4_warning("r1_dx5_texture::dx5_make_surface failed.");
|
---|
221 | #endif
|
---|
222 | return_surface3 = 0;
|
---|
223 | }
|
---|
224 |
|
---|
225 | return_surface->Release();
|
---|
226 | }
|
---|
227 |
|
---|
228 | return return_surface3;
|
---|
229 | }
|
---|
230 |
|
---|
231 | r1_dx5_texture_class::used_node *r1_dx5_texture_class::make_surfaces_for_load(
|
---|
232 | IDirectDrawSurface3 *&vram_surface3,
|
---|
233 | IDirectDrawSurface3 *&system_surface3,
|
---|
234 | r1_mip_load_info *&load_info,
|
---|
235 | sw32 actual_w, sw32 actual_h,
|
---|
236 | w8 node_alloc_flags)
|
---|
237 | {
|
---|
238 | r1_miplevel_t *mip = load_info->dest_mip;
|
---|
239 |
|
---|
240 | sw32 need_size = actual_w*actual_h*2;
|
---|
241 |
|
---|
242 | w8 create_flags = 0;
|
---|
243 |
|
---|
244 | if (mip->entry->is_transparent())
|
---|
245 | create_flags = R1_DX5_SURFACE_HOLY;
|
---|
246 | else
|
---|
247 | if (mip->entry->is_alphatexture())
|
---|
248 | create_flags = R1_DX5_SURFACE_ALPHATEXTURE;
|
---|
249 |
|
---|
250 | system_surface3 = dx5_make_surface(actual_w, actual_h, create_flags);
|
---|
251 |
|
---|
252 | if (!system_surface3)
|
---|
253 | {
|
---|
254 | load_info->error = R1_MIP_LOAD_NO_ROOM;
|
---|
255 | return 0;
|
---|
256 | }
|
---|
257 |
|
---|
258 | create_flags |= R1_DX5_SURFACE_VRAM;
|
---|
259 |
|
---|
260 | vram_surface3 = dx5_make_surface(actual_w, actual_h, create_flags);
|
---|
261 |
|
---|
262 | used_node *new_used = 0;
|
---|
263 |
|
---|
264 | if (vram_surface3)
|
---|
265 | {
|
---|
266 | new_used = (used_node *)tex_no_heap->alloc(node_alloc_flags);
|
---|
267 | }
|
---|
268 | else
|
---|
269 | {
|
---|
270 | used_node *u = (used_node *)tex_no_heap->alloc_from_used(mip->width*mip->height*2,node_alloc_flags);
|
---|
271 |
|
---|
272 | if (!u)
|
---|
273 | {
|
---|
274 | system_surface3->Release();
|
---|
275 | system_surface3 = 0;
|
---|
276 |
|
---|
277 | load_info->error = R1_MIP_LOAD_NO_ROOM;
|
---|
278 | return 0;
|
---|
279 | }
|
---|
280 |
|
---|
281 | vram_surface3 = dx5_make_surface(actual_w, actual_h, create_flags);
|
---|
282 |
|
---|
283 | if (!vram_surface3)
|
---|
284 | {
|
---|
285 | system_surface3->Release();
|
---|
286 | system_surface3 = 0;
|
---|
287 |
|
---|
288 | tex_no_heap->missed_one(mip->width*mip->height*2);
|
---|
289 |
|
---|
290 | load_info->error = R1_MIP_LOAD_NO_ROOM;
|
---|
291 | return 0;
|
---|
292 | }
|
---|
293 |
|
---|
294 | new_used = u;
|
---|
295 | }
|
---|
296 |
|
---|
297 | if (!new_used)
|
---|
298 | {
|
---|
299 | i4_warning("couldn't alloc used_node");
|
---|
300 | if (system_surface3)
|
---|
301 | system_surface3->Release();
|
---|
302 | if (vram_surface3)
|
---|
303 | vram_surface3->Release();
|
---|
304 |
|
---|
305 | system_surface3 = 0;
|
---|
306 | vram_surface3 = 0;
|
---|
307 |
|
---|
308 | load_info->error = R1_MIP_LOAD_NO_ROOM;
|
---|
309 | return 0;
|
---|
310 | }
|
---|
311 |
|
---|
312 | return new_used;
|
---|
313 | }
|
---|
314 |
|
---|
315 |
|
---|
316 | i4_bool r1_dx5_texture_class::immediate_mip_load(r1_mip_load_info *load_info)
|
---|
317 | {
|
---|
318 | if (textures_loaded > 0)
|
---|
319 | {
|
---|
320 | if (load_info->dest_mip->last_frame_used!=-1)
|
---|
321 | {
|
---|
322 | load_info->error = R1_MIP_LOAD_BUSY;
|
---|
323 | return i4_F;
|
---|
324 | }
|
---|
325 | }
|
---|
326 |
|
---|
327 | pf_dx5_install_vram.start();
|
---|
328 |
|
---|
329 | IDirectDrawSurface3 *vram_surface = 0;
|
---|
330 | IDirectDrawSurface3 *system_surface = 0;
|
---|
331 |
|
---|
332 | sw32 i,j,actual_w,actual_h;
|
---|
333 |
|
---|
334 | r1_miplevel_t *mip = load_info->dest_mip;
|
---|
335 |
|
---|
336 | for (actual_w = 1; actual_w < mip->width; actual_w*=2); // these need to be power of 2
|
---|
337 | for (actual_h = 1; actual_h < mip->height; actual_h*=2);
|
---|
338 |
|
---|
339 | used_node *new_used = make_surfaces_for_load(vram_surface,system_surface,load_info,actual_w,actual_h);
|
---|
340 |
|
---|
341 | if (!new_used)
|
---|
342 | {
|
---|
343 | pf_dx5_install_vram.stop();
|
---|
344 | return i4_F;
|
---|
345 | }
|
---|
346 |
|
---|
347 | DDSURFACEDESC ddsd;
|
---|
348 | memset(&ddsd,0,sizeof(DDSURFACEDESC));
|
---|
349 | ddsd.dwSize = sizeof(DDSURFACEDESC);
|
---|
350 |
|
---|
351 | // Lock the surface so we can get the memory address where it is
|
---|
352 | system_surface->Lock(0, &ddsd, DDLOCK_WAIT | DDLOCK_WRITEONLY | DDLOCK_NOSYSLOCK, 0);
|
---|
353 |
|
---|
354 | w8 *texture_ptr = (w8 *)ddsd.lpSurface;
|
---|
355 | sw32 bpl = mip->width*2;
|
---|
356 |
|
---|
357 | i4_bool segmented_load = i4_F;
|
---|
358 |
|
---|
359 | if (load_info->src_file)
|
---|
360 | {
|
---|
361 | if (!segmented_load)
|
---|
362 | load_info->src_file->read(texture_ptr,mip->width*mip->height*2);
|
---|
363 | else
|
---|
364 | {
|
---|
365 | for (i=0; i<mip->height; i++)
|
---|
366 | {
|
---|
367 | load_info->src_file->read(texture_ptr,bpl);
|
---|
368 | texture_ptr += ddsd.lPitch;
|
---|
369 | }
|
---|
370 | }
|
---|
371 | }
|
---|
372 | else
|
---|
373 | {
|
---|
374 | i4_str *fn = r1_texture_id_to_filename(mip->entry->id,r1_get_decompressed_dir());
|
---|
375 |
|
---|
376 | i4_file_class *fp = i4_open(*fn,I4_READ | I4_NO_BUFFER);
|
---|
377 |
|
---|
378 | delete fn;
|
---|
379 |
|
---|
380 | fp->seek(mip->entry->file_offsets[mip->level]+8);
|
---|
381 |
|
---|
382 | if (!segmented_load)
|
---|
383 | fp->read(texture_ptr,mip->width*mip->height*2);
|
---|
384 | else
|
---|
385 | {
|
---|
386 | for (i=0; i<mip->height; i++)
|
---|
387 | {
|
---|
388 | fp->read(texture_ptr,bpl);
|
---|
389 | texture_ptr += ddsd.lPitch;
|
---|
390 | }
|
---|
391 | }
|
---|
392 |
|
---|
393 | delete fp;
|
---|
394 | }
|
---|
395 |
|
---|
396 | system_surface->Unlock(0);
|
---|
397 |
|
---|
398 | mip->vram_handle = new_used;
|
---|
399 |
|
---|
400 | if (mip->last_frame_used != -1)
|
---|
401 | mip->last_frame_used = frame_count;
|
---|
402 |
|
---|
403 | new_used->vram_surface = vram_surface;
|
---|
404 | new_used->system_surface = 0;
|
---|
405 | new_used->mip = mip;
|
---|
406 | new_used->async_fp = 0;
|
---|
407 | new_used->data = 0;
|
---|
408 |
|
---|
409 | IDirect3DTexture2 *system_texture, *vram_texture;
|
---|
410 |
|
---|
411 | system_surface->QueryInterface(IID_IDirect3DTexture2,(void **)&system_texture);
|
---|
412 | vram_surface->QueryInterface(IID_IDirect3DTexture2,(void **)&vram_texture);
|
---|
413 |
|
---|
414 | pf_dx5_texture_load.start();
|
---|
415 | if (vram_texture->Load(system_texture) != D3D_OK)
|
---|
416 | i4_warning("r1_dx5_texture:: Load() failed");
|
---|
417 | pf_dx5_texture_load.stop();
|
---|
418 |
|
---|
419 | vram_texture->GetHandle(r1_dx5_class_instance.d3d_device, &new_used->texture_handle);
|
---|
420 |
|
---|
421 | vram_texture->Release();
|
---|
422 | system_texture->Release();
|
---|
423 |
|
---|
424 | system_surface->Release();
|
---|
425 |
|
---|
426 | bytes_loaded += mip->width*mip->height*2;
|
---|
427 | textures_loaded++;
|
---|
428 |
|
---|
429 | pf_dx5_install_vram.stop();
|
---|
430 | return i4_T;
|
---|
431 | }
|
---|
432 |
|
---|
433 | void dx5_async_callback(w32 count, void *context)
|
---|
434 | {
|
---|
435 | r1_dx5_texture_class::used_node *u = (r1_dx5_texture_class::used_node *)context;
|
---|
436 |
|
---|
437 | if (u->async_fp)
|
---|
438 | {
|
---|
439 | delete u->async_fp;
|
---|
440 | u->async_fp = 0;
|
---|
441 | }
|
---|
442 |
|
---|
443 | r1_dx5_texture_class_instance->async_load_finished(u);
|
---|
444 | }
|
---|
445 |
|
---|
446 | void r1_dx5_texture_class::async_load_finished(used_node *u)
|
---|
447 | {
|
---|
448 | array_lock.lock();
|
---|
449 |
|
---|
450 | finished_array.add(u);
|
---|
451 |
|
---|
452 | array_lock.unlock();
|
---|
453 | }
|
---|
454 |
|
---|
455 | i4_bool r1_dx5_texture_class::async_mip_load(r1_mip_load_info *load_info)
|
---|
456 | {
|
---|
457 | if (bytes_loaded > 32768 || textures_loaded > 16)
|
---|
458 | {
|
---|
459 | if (load_info->dest_mip->last_frame_used!=-1)
|
---|
460 | {
|
---|
461 | load_info->error = R1_MIP_LOAD_BUSY;
|
---|
462 | return i4_F;
|
---|
463 | }
|
---|
464 | }
|
---|
465 |
|
---|
466 | pf_dx5_install_vram.start();
|
---|
467 |
|
---|
468 | IDirectDrawSurface3 *vram_surface = 0;
|
---|
469 | IDirectDrawSurface3 *system_surface = 0;
|
---|
470 |
|
---|
471 | sw32 i,j,actual_w,actual_h;
|
---|
472 |
|
---|
473 | r1_miplevel_t *mip = load_info->dest_mip;
|
---|
474 |
|
---|
475 | //for (actual_w = 1; actual_w < mip->width; actual_w*=2); // these need to be power of 2
|
---|
476 | //for (actual_h = 1; actual_h < mip->height; actual_h*=2);
|
---|
477 |
|
---|
478 | //all textures are power of 2 now
|
---|
479 | actual_w = mip->width;
|
---|
480 | actual_h = mip->height;
|
---|
481 |
|
---|
482 | used_node *new_used = make_surfaces_for_load(vram_surface,system_surface,load_info,actual_w,actual_h,R1_TEX_NO_HEAP_DONT_LIST);
|
---|
483 |
|
---|
484 | if (!new_used)
|
---|
485 | {
|
---|
486 | pf_dx5_install_vram.stop();
|
---|
487 | return i4_F;
|
---|
488 | }
|
---|
489 |
|
---|
490 | new_used->mip = mip;
|
---|
491 | new_used->data = (w8 *)i4_malloc(mip->width*mip->height*2,"dx5 async load alloc");
|
---|
492 | new_used->async_fp = 0;
|
---|
493 |
|
---|
494 | new_used->vram_surface = vram_surface;
|
---|
495 | new_used->system_surface = system_surface;
|
---|
496 | new_used->texture_handle = 0;
|
---|
497 |
|
---|
498 | mip->vram_handle = 0;
|
---|
499 | mip->flags |= R1_MIPLEVEL_IS_LOADING;
|
---|
500 |
|
---|
501 | i4_bool async_worked = i4_F;
|
---|
502 |
|
---|
503 | if (load_info->src_file)
|
---|
504 | {
|
---|
505 | async_worked = load_info->src_file->async_read(new_used->data,
|
---|
506 | mip->width*mip->height*2,
|
---|
507 | dx5_async_callback,
|
---|
508 | new_used);
|
---|
509 | }
|
---|
510 | else
|
---|
511 | {
|
---|
512 | i4_str *fn = r1_texture_id_to_filename(mip->entry->id,r1_get_decompressed_dir());
|
---|
513 |
|
---|
514 | i4_file_class *fp = i4_open(*fn,I4_READ | I4_NO_BUFFER);
|
---|
515 |
|
---|
516 | delete fn;
|
---|
517 |
|
---|
518 | new_used->async_fp = fp;
|
---|
519 |
|
---|
520 | fp->seek(mip->entry->file_offsets[mip->level]+8);
|
---|
521 |
|
---|
522 | async_worked = fp->async_read(new_used->data,
|
---|
523 | mip->width*mip->height*2,
|
---|
524 | dx5_async_callback,
|
---|
525 | new_used);
|
---|
526 | }
|
---|
527 |
|
---|
528 | if (!async_worked)
|
---|
529 | {
|
---|
530 | mip->flags &= (~R1_MIPLEVEL_IS_LOADING);
|
---|
531 | free_mip(new_used);
|
---|
532 |
|
---|
533 | load_info->error = R1_MIP_LOAD_BUSY;
|
---|
534 | pf_dx5_install_vram.stop();
|
---|
535 | return i4_F;
|
---|
536 | }
|
---|
537 |
|
---|
538 | bytes_loaded += mip->width*mip->height*2;
|
---|
539 | textures_loaded++;
|
---|
540 |
|
---|
541 | pf_dx5_install_vram.stop();
|
---|
542 | return i4_T;
|
---|
543 | }
|
---|
544 |
|
---|
545 | void r1_dx5_texture_class::free_mip(void *vram_handle)
|
---|
546 | {
|
---|
547 | pf_dx5_free_vram.start();
|
---|
548 | used_node *u = (used_node *)vram_handle;
|
---|
549 |
|
---|
550 | if (u->system_surface)
|
---|
551 | {
|
---|
552 | u->system_surface->Release();
|
---|
553 | u->system_surface = 0;
|
---|
554 | }
|
---|
555 |
|
---|
556 | if (u->vram_surface)
|
---|
557 | {
|
---|
558 | u->vram_surface->Release();
|
---|
559 | u->vram_surface = 0;
|
---|
560 | }
|
---|
561 |
|
---|
562 | if (u->async_fp)
|
---|
563 | {
|
---|
564 | delete u->async_fp;
|
---|
565 | u->async_fp = 0;
|
---|
566 | }
|
---|
567 |
|
---|
568 | if (u->data)
|
---|
569 | {
|
---|
570 | i4_free(u->data);
|
---|
571 | u->data = 0;
|
---|
572 | }
|
---|
573 |
|
---|
574 | tex_no_heap->free((r1_tex_no_heap_used_node *)u);
|
---|
575 |
|
---|
576 | pf_dx5_free_vram.stop();
|
---|
577 | }
|
---|
578 |
|
---|
579 | void r1_dx5_texture_class::select_texture(r1_local_texture_handle_type handle,
|
---|
580 | float &smul, float &tmul)
|
---|
581 | {
|
---|
582 | pf_dx5_select_texture.start();
|
---|
583 |
|
---|
584 | used_node *u = (used_node *)handle;
|
---|
585 |
|
---|
586 | if (r1_dx5_class_instance.d3d_device->SetRenderState(D3DRENDERSTATE_TEXTUREHANDLE,
|
---|
587 | u->texture_handle) != D3D_OK)
|
---|
588 | {
|
---|
589 | i4_warning("select_texture failed");
|
---|
590 | }
|
---|
591 |
|
---|
592 | smul = 1.0;//n->smul;
|
---|
593 | tmul = 1.0;//n->tmul;
|
---|
594 |
|
---|
595 | pf_dx5_select_texture.stop();
|
---|
596 | }
|
---|
597 |
|
---|
598 | r1_miplevel_t *r1_dx5_texture_class::get_texture(r1_texture_handle handle,
|
---|
599 | w32 frame_counter,
|
---|
600 | sw32 desired_width,
|
---|
601 | sw32 &w, sw32 &h)
|
---|
602 | {
|
---|
603 | r1_miplevel_t *mip = r1_texture_manager_class::get_texture(handle,frame_counter,desired_width,w,h);
|
---|
604 |
|
---|
605 | used_node *u = (used_node *)mip->vram_handle;
|
---|
606 |
|
---|
607 | tex_no_heap->update_usage((r1_tex_no_heap_used_node *)u);
|
---|
608 |
|
---|
609 | return mip;
|
---|
610 | }
|
---|
611 |
|
---|
612 | void r1_dx5_texture_class::next_frame()
|
---|
613 | {
|
---|
614 | r1_texture_manager_class::next_frame();
|
---|
615 |
|
---|
616 | sw32 i,j;
|
---|
617 | array_lock.lock();
|
---|
618 |
|
---|
619 | for (i=0; i<finished_array.size(); i++)
|
---|
620 | {
|
---|
621 | used_node *u = finished_array[i];
|
---|
622 |
|
---|
623 | //this officially puts it in vram
|
---|
624 | u->mip->vram_handle = u;
|
---|
625 | u->mip->flags &= (~R1_MIPLEVEL_IS_LOADING);
|
---|
626 |
|
---|
627 | if (u->mip->last_frame_used != -1)
|
---|
628 | u->mip->last_frame_used = frame_count;
|
---|
629 |
|
---|
630 | //this adds it into the list of used nodes
|
---|
631 | tex_no_heap->update_usage((r1_tex_no_heap_used_node *)u);
|
---|
632 |
|
---|
633 | DDSURFACEDESC ddsd;
|
---|
634 | memset(&ddsd,0,sizeof(DDSURFACEDESC));
|
---|
635 | ddsd.dwSize = sizeof(DDSURFACEDESC);
|
---|
636 |
|
---|
637 | u->system_surface->Lock(0, &ddsd, DDLOCK_WAIT | DDLOCK_WRITEONLY | DDLOCK_NOSYSLOCK, 0);
|
---|
638 |
|
---|
639 | sw32 bpl = u->mip->width*2;
|
---|
640 |
|
---|
641 | w8 *texture_ptr = (w8 *)ddsd.lpSurface;
|
---|
642 |
|
---|
643 | if (0)//ddsd.lPitch > bpl)
|
---|
644 | {
|
---|
645 | for (j=0; j<u->mip->height; j++)
|
---|
646 | {
|
---|
647 | memcpy(texture_ptr,u->data,bpl);
|
---|
648 | texture_ptr += ddsd.lPitch;
|
---|
649 | }
|
---|
650 | }
|
---|
651 | else
|
---|
652 | memcpy(texture_ptr,u->data,u->mip->width*u->mip->height*2);
|
---|
653 |
|
---|
654 | u->system_surface->Unlock(0);
|
---|
655 |
|
---|
656 | i4_free(u->data);
|
---|
657 | u->data = 0;
|
---|
658 |
|
---|
659 | IDirect3DTexture2 *system_texture, *vram_texture;
|
---|
660 |
|
---|
661 | u->system_surface->QueryInterface(IID_IDirect3DTexture2,(void **)&system_texture);
|
---|
662 | u->vram_surface->QueryInterface(IID_IDirect3DTexture2,(void **)&vram_texture);
|
---|
663 |
|
---|
664 | pf_dx5_texture_load.start();
|
---|
665 | if (vram_texture->Load(system_texture) != D3D_OK)
|
---|
666 | i4_warning("d3d:load texture failed");
|
---|
667 | pf_dx5_texture_load.stop();
|
---|
668 |
|
---|
669 | vram_texture->GetHandle(r1_dx5_class_instance.d3d_device, &u->texture_handle);
|
---|
670 |
|
---|
671 | vram_texture->Release();
|
---|
672 | system_texture->Release();
|
---|
673 |
|
---|
674 | u->system_surface->Release();
|
---|
675 | u->system_surface = 0;
|
---|
676 | }
|
---|
677 | finished_array.clear();
|
---|
678 |
|
---|
679 | array_lock.unlock();
|
---|
680 |
|
---|
681 | if (tex_no_heap->needs_cleanup)
|
---|
682 | {
|
---|
683 | tex_no_heap->free_really_old();
|
---|
684 | }
|
---|
685 |
|
---|
686 | bytes_loaded = 0;
|
---|
687 | textures_loaded = 0;
|
---|
688 | }
|
---|
689 |
|
---|
690 |
|
---|
691 |
|
---|
692 |
|
---|