Last change
on this file since 484 was
80,
checked in by Sam Hocevar, 14 years ago
|
- Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.
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File size:
1.4 KB
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1 | [lib texture_update]
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2 | add_include_directory .
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3 | use file=../golg/project.i4 g1_file
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4 | use file=../i4/project.i4 base
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5 | use file=../render/project.i4 render
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6 | use file=../render/project.i4 gtext_load
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7 |
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8 | tupdate.cc
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9 |
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10 | [executable maxtool]
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11 | add_include_directory .
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12 | # use file=../i4/project.i4 async_files
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13 | use file=../i4/project.i4 app
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14 | use file=../i4/project.i4 lisp
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15 | use file=../i4/project.i4 jpg_load
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16 | use file=../i4/project.i4 jpg_write
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17 | use file=../i4/project.i4 glide_display
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18 | # use file=../i4/project.i4 win32_display
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19 | use file=../i4/project.i4 math
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20 | use file=../i4/project.i4 dir
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21 | use file=../i4/project.i4 quantize
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22 | use file=../i4/project.i4 get_filename
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23 | use file=../i4/project.i4 pull_menu
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24 | use file=../render/project.i4 render
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25 | use texture_update
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26 |
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27 | ram_file fly_util.res
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28 | ram_file ../golg/res/g1.res g1.res
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29 |
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30 | ../render/r1_font.cc
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31 | ../golg/light.cc
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32 | ../golg/draw_context.cc
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33 | ../golg/obj3d.cc
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34 | ../golg/load3d.cc
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35 | ../golg/g1_tint.cc
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36 |
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37 | add_to_executable ../golg/screen_shot.cc
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38 | ../golg/make_tlist.cc
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39 |
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40 | # ../test/ray_tracer/r1_softz.cc
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41 |
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42 |
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43 | ram_file "keys.res"
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44 | ram_file "menu.scm"
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45 | ram_file "maxtool_font.tga"
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46 |
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47 | m1_info.cc
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48 | render.cc
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49 | maxtool.cc
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50 | max_object.cc
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51 | max_load.cc
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52 | st_edit.cc
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53 | m1_commands.cc
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54 | m1_test.cc
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55 | anim_dialog.cc
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56 | m1_update.cc
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57 | saveas.cc
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58 |
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59 | navigate.cc
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60 | pan.cc
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61 | translate.cc
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62 | animate.cc
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63 | drag_select.cc
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64 |
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65 | win32 ../max_plugin/maxcomm.cc
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66 |
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67 |
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