1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "m1_info.hh" |
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10 | #include "st_edit.hh" |
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11 | #include "render.hh" |
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12 | #include "lisp/lisp.hh" |
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13 | #include "lisp/li_init.hh" |
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14 | #include "max_object.hh" |
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15 | |
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16 | #ifdef __linux |
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17 | |
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18 | #include <stdio.h> |
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19 | |
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20 | li_object *m1_do(li_object *o, li_environment *env) |
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21 | { |
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22 | char buff[1024], *p=buff; |
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23 | |
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24 | printf("> "); |
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25 | fgets(buff, sizeof(buff), stdin); |
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26 | lip(li_eval(li_get_expression(p,0),0)); |
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27 | } |
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28 | li_automatic_add_function(m1_do, "command"); |
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29 | |
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30 | #endif |
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31 | |
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32 | li_object *m1_distribute_selected(li_object *o, li_environment *env) |
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33 | { |
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34 | int i; |
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35 | int num_sel=0; |
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36 | i4_float x=0,nx; |
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37 | |
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38 | for (i=0; i<m1_info.obj->num_quad; i++) |
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39 | if (m1_info.obj->quad[i].get_flags(g1_quad_class::SELECTED)) |
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40 | num_sel++; |
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41 | |
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42 | for (i=0; i<m1_info.obj->num_quad; i++) |
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43 | { |
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44 | g1_quad_class *q = &m1_info.obj->quad[i]; |
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45 | if (q->get_flags(g1_quad_class::SELECTED)) |
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46 | { |
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47 | nx = x+1.0/num_sel; |
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48 | q->u[0] = x; |
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49 | q->v[0] = 0; |
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50 | q->u[1] = nx; |
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51 | q->v[1] = 0; |
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52 | q->u[2] = nx; |
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53 | q->v[2] = 1; |
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54 | q->u[3] = x; |
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55 | q->v[3] = 1; |
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56 | x = nx; |
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57 | } |
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58 | } |
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59 | m1_render_window->request_redraw(); |
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60 | |
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61 | return 0; |
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62 | } |
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63 | li_automatic_add_function(m1_distribute_selected, "distribute_sel"); |
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64 | |
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65 | li_object *m1_swap_selected(li_object *o, li_environment *env) |
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66 | { |
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67 | int i; |
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68 | int num_sel=0; |
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69 | g1_quad_class *first=0; |
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70 | |
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71 | i4_float u[4],v[4],t; |
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72 | |
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73 | for (i=0; i<m1_info.obj->num_quad; i++) |
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74 | { |
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75 | g1_quad_class *q = &m1_info.obj->quad[i]; |
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76 | if (q->get_flags(g1_quad_class::SELECTED)) |
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77 | { |
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78 | if (!first) |
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79 | first = q; |
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80 | |
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81 | for (int j=0; j<4; j++) |
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82 | { |
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83 | t = q->u[j]; |
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84 | q->u[j] = u[j]; |
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85 | u[j] = t; |
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86 | t = q->v[j]; |
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87 | q->v[j] = v[j]; |
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88 | v[j] = t; |
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89 | } |
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90 | } |
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91 | } |
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92 | |
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93 | if (first) |
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94 | for (int j=0; j<4; j++) |
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95 | { |
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96 | t = first->u[j]; |
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97 | first->u[j] = u[j]; |
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98 | u[j] = t; |
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99 | t = first->v[j]; |
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100 | first->v[j] = v[j]; |
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101 | v[j] = t; |
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102 | } |
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103 | |
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104 | m1_render_window->request_redraw(); |
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105 | |
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106 | return 0; |
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107 | } |
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108 | li_automatic_add_function(m1_swap_selected, "swap_sel"); |
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109 | |
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110 | li_object *m1_add_pan_selected(li_object *o, li_environment *env) |
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111 | { |
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112 | int i,num_sel; |
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113 | m1_poly_object_class *obj = m1_info.obj; |
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114 | |
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115 | if (!obj) |
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116 | return 0; |
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117 | |
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118 | for (i=0; i<obj->num_quad; i++) |
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119 | { |
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120 | g1_quad_class *q = &obj->quad[i]; |
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121 | if (q->get_flags(g1_quad_class::SELECTED)) |
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122 | { |
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123 | int sp = obj->add_special(i); |
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124 | g1_texture_animation *t = &obj->special[sp]; |
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125 | |
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126 | t->quad_number = i; |
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127 | t->max_frames = 0; |
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128 | t->speed = 0.01; |
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129 | t->du = 0.0; |
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130 | t->dv = 0.0; |
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131 | for (int n=0; n<q->num_verts(); n++) |
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132 | { |
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133 | t->u[n] = q->u[n]; |
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134 | t->v[n] = q->v[n]; |
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135 | } |
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136 | } |
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137 | } |
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138 | |
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139 | return 0; |
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140 | } |
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141 | |
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142 | li_automatic_add_function(m1_add_pan_selected, "pan_texture_sel"); |
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143 | |
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144 | li_object *m1_add_anim_selected(li_object *o, li_environment *env) |
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145 | { |
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146 | int i,num_sel; |
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147 | m1_poly_object_class *obj = m1_info.obj; |
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148 | |
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149 | if (!obj) |
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150 | return 0; |
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151 | |
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152 | for (i=0; i<obj->num_quad; i++) |
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153 | { |
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154 | g1_quad_class *q = &obj->quad[i]; |
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155 | if (q->get_flags(g1_quad_class::SELECTED)) |
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156 | { |
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157 | int sp = obj->add_special(i); |
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158 | g1_texture_animation *t = &obj->special[sp]; |
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159 | |
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160 | t->quad_number = i; |
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161 | t->max_frames = 1; |
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162 | t->frames_x = 1; |
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163 | t->speed = 1; |
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164 | t->du = 1.0; |
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165 | t->dv = 1.0; |
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166 | for (int n=0; n<q->num_verts(); n++) |
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167 | { |
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168 | t->u[n] = q->u[n]; |
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169 | t->v[n] = q->v[n]; |
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170 | } |
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171 | |
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172 | obj->num_special++; |
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173 | } |
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174 | } |
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175 | |
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176 | return 0; |
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177 | } |
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178 | li_automatic_add_function(m1_add_anim_selected, "animate_texture_sel"); |
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179 | |
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180 | li_object *m1_create_plane(li_object *o, li_environment *env) |
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181 | { |
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182 | int i,num_sel; |
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183 | m1_poly_object_class *obj = new m1_poly_object_class; |
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184 | |
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185 | if (obj) |
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186 | { |
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187 | obj->init(); |
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188 | |
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189 | if (m1_info.obj) |
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190 | delete m1_info.obj; |
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191 | |
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192 | m1_info.obj = obj; |
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193 | m1_info.set_current_filename("c:/tmp/fly.gmod"); |
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194 | } |
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195 | |
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196 | if (!obj) |
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197 | return 0; |
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198 | |
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199 | obj->num_vertex = 4; |
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200 | obj->vert_store.add_many(obj->num_vertex); |
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201 | obj->vert_store[0].v.set(0,0,0); |
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202 | obj->vert_store[1].v.set(1,0,0); |
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203 | obj->vert_store[2].v.set(1,1,0); |
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204 | obj->vert_store[3].v.set(0,1,0); |
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205 | |
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206 | obj->anim_store.add(); |
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207 | obj->anim_store[0].num_frames=1; |
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208 | obj->anim_store[0].vertex = &obj->vert_store[0]; |
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209 | obj->animation_names.add(new i4_str("Default")); |
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210 | |
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211 | obj->num_animations = obj->anim_store.size(); |
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212 | obj->animation = &obj->anim_store[0]; |
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213 | |
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214 | obj->quad_store.add(); |
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215 | obj->quad_store[0].set(0,1,2,3); |
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216 | obj->quad_store[0].flags=0; |
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217 | obj->quad_store[0].set_material(0); |
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218 | obj->quad_store[0].texture_scale = 1.0; |
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219 | obj->quad_store[0].u[0] = 0.0; |
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220 | obj->quad_store[0].v[0] = 0.0; |
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221 | obj->quad_store[0].u[1] = 1.0; |
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222 | obj->quad_store[0].v[1] = 0.0; |
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223 | obj->quad_store[0].u[2] = 1.0; |
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224 | obj->quad_store[0].v[2] = 1.0; |
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225 | obj->quad_store[0].u[3] = 0.0; |
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226 | obj->quad_store[0].v[3] = 1.0; |
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227 | obj->texture_names.add(new i4_str((char*)0)); |
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228 | |
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229 | obj->num_quad = obj->quad_store.size(); |
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230 | obj->quad = &obj->quad_store[0]; |
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231 | |
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232 | obj->calc_vert_normals(); |
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233 | obj->calc_extents(); |
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234 | |
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235 | m1_info.texture_list_changed(); |
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236 | |
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237 | return 0; |
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238 | } |
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239 | li_automatic_add_function(m1_create_plane, "create_plane"); |
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240 | |
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