1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #ifndef M1_INFO_HH
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10 | #define M1_INFO_HH
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11 |
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12 | #include "math/num_type.hh"
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13 | #include "memory/array.hh"
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14 | #include "string/string.hh"
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15 |
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16 | enum {
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17 | M1_SHOW_AXIS=1,
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18 | M1_WIREFRAME=2,
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19 | M1_SHADING=4,
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20 | M1_SHOW_FACE_NUMBERS=8,
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21 | M1_SHOW_FACE_NAMES=16,
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22 | M1_SHOW_VERT_NUMBERS=32
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23 | };
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24 |
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25 | class m1_poly_object_class;
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26 | class r1_render_api_class;
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27 | class i4_font_class;
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28 |
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29 | struct m1_info_struct
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30 | {
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31 | i4_array<i4_str *> models;
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32 | i4_array<i4_str *> textures;
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33 | i4_array<i4_str *> res_files;
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34 | m1_poly_object_class *obj;
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35 | r1_render_api_class *r_api;
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36 | i4_font_class *r_font;
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37 |
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38 | i4_array<w32> vertex_flags;
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39 |
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40 | int current_model;
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41 | int preselect_poly;
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42 | int preselect_point;
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43 | i4_float time;
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44 | int current_frame;
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45 | int current_animation;
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46 | int current_team;
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47 | w32 bg_color;
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48 | int update_mode;
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49 |
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50 | w32 flags;
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51 | w32 get_flags(w32 mask) { return flags&mask; }
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52 | void set_flags(w32 mask, w32 value=0xffffffff) { flags=(flags&~mask) | (value&mask); }
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53 |
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54 | const i4_const_str current_filename();
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55 | void set_current_filename(const i4_const_str &str);
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56 |
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57 | i4_bool textures_loaded, recalcing_textures;
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58 |
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59 | m1_info_struct() : models(0,32), textures(0,32), res_files(0, 32), vertex_flags(0,32)
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60 | {
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61 | flags=0;
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62 | current_model=0;
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63 | textures_loaded=i4_F;
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64 | recalcing_textures=i4_F;
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65 | preselect_poly=-1;
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66 | obj=0;
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67 | time=0;
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68 | current_frame=0;
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69 | current_animation=0;
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70 | current_team=0;
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71 | r_api=0;
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72 | update_mode=0;
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73 | r_font=0;
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74 | }
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75 |
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76 | void get_texture_list(i4_array<i4_str *> &array, i4_bool for_all=i4_T);
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77 | void init(int argc, i4_const_str *argv);
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78 | void uninit();
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79 | void texture_list_changed();
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80 | };
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81 |
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82 | extern m1_info_struct m1_info;
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83 |
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84 | #endif
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