1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "window/window.hh"
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10 | #include "window/colorwin.hh"
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11 | #include "window/style.hh"
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12 | #include "gui/text_input.hh"
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13 | #include "gui/text.hh"
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14 | #include "app/app.hh"
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15 | #include "lisp/lisp.hh"
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16 | #include "lisp/li_init.hh"
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17 |
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18 | #include "m1_info.hh"
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19 | #include "max_object.hh"
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20 |
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21 | class m1_animation_dialog_class : public i4_color_window_class
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22 | {
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23 | protected:
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24 | enum
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25 | //{{{
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26 | {
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27 | SPEED,
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28 | DU,
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29 | DV,
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30 | MAXX,
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31 | MAXY,
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32 | MAXFRAMES,
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33 | NONE,
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34 | ITEMS
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35 | };
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36 | //}}}
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37 | i4_text_window_class *caption[ITEMS];
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38 | i4_text_input_class *input[ITEMS];
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39 | public:
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40 | g1_texture_animation *special;
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41 |
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42 | void add_item(int &h, int item)
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43 | //{{{
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44 | {
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45 | int dh=0;
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46 |
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47 | if (caption[item])
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48 | {
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49 | add_child(10 ,h,caption[item]);
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50 | dh = caption[item]->height();
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51 | }
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52 | if (input[item])
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53 | {
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54 | add_child(100,h,input[item]);
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55 | dh = input[item]->height();
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56 | }
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57 | h += dh + 4;
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58 | }
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59 | //}}}
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60 |
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61 | void clear_kids()
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62 | //{{{
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63 | {
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64 | for (int i=0; i<ITEMS; i++)
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65 | {
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66 | if (isa_child(caption[i]))
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67 | remove_child(caption[i]);
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68 | if (isa_child(input[i]))
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69 | remove_child(input[i]);
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70 | }
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71 | }
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72 | //}}}
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73 |
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74 | void edit_pan()
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75 | //{{{
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76 | {
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77 | int h=10;
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78 | char buf[512];
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79 |
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80 | clear_kids();
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81 |
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82 | sprintf(buf, "%f", special->speed);
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83 | input[SPEED]->change_text(buf);
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84 |
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85 | sprintf(buf, "%f", special->du);
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86 | input[DU]->change_text(buf);
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87 | sprintf(buf, "%f", special->dv);
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88 | input[DV]->change_text(buf);
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89 |
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90 | add_item(h,SPEED);
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91 | add_item(h,DU);
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92 | add_item(h,DV);
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93 | }
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94 | //}}}
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95 |
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96 | void edit_animation()
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97 | //{{{
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98 | {
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99 | int h=10;
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100 | char buf[512];
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101 |
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102 | clear_kids();
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103 |
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104 | sprintf(buf, "%f", special->speed);
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105 | input[SPEED]->change_text(buf);
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106 |
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107 | int frames_y = int(1.0/special->dv+0.5);
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108 |
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109 | sprintf(buf, "%d", special->frames_x);
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110 | input[MAXX]->change_text(buf);
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111 | sprintf(buf, "%d", frames_y);
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112 | input[MAXY]->change_text(buf);
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113 | sprintf(buf, "%d", special->max_frames);
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114 | input[MAXFRAMES]->change_text(buf);
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115 |
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116 | add_item(h,SPEED);
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117 | add_item(h,MAXX);
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118 | add_item(h,MAXY);
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119 | add_item(h,MAXFRAMES);
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120 | }
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121 | //}}}
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122 |
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123 | void edit_none()
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124 | //{{{
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125 | {
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126 | int h=10;
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127 |
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128 | clear_kids();
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129 |
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130 | add_item(h,NONE);
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131 | }
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132 | //}}}
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133 |
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134 | void find_special()
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135 | //{{{
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136 | {
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137 | m1_poly_object_class *obj = m1_info.obj;
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138 | int i,found=-1;
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139 |
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140 | special=0;
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141 |
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142 | if (!obj) return;
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143 |
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144 | for (i=0; i<obj->num_quad; i++)
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145 | if (obj->quad[i].get_flags(g1_quad_class::SELECTED))
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146 | if (found==-1)
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147 | found = i;
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148 | else
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149 | found = -2;
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150 |
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151 | if (found<0) return;
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152 |
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153 | for (i=0; i<obj->num_special; i++)
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154 | if (obj->special[i].quad_number == found)
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155 | special = &obj->special[i];
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156 | }
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157 | //}}}
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158 |
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159 | void init()
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160 | //{{{
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161 | {
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162 | find_special();
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163 | if (!special)
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164 | edit_none();
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165 | else if (special->max_frames==0)
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166 | edit_pan();
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167 | else
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168 | edit_animation();
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169 | }
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170 | //}}}
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171 |
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172 | m1_animation_dialog_class(i4_graphical_style_class *style)
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173 | : i4_color_window_class(400,200,style->color_hint->neutral(),style)
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174 | //{{{
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175 | {
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176 | caption[SPEED] = new i4_text_window_class( "Frames/Tick:",style);
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177 | input [SPEED] = new i4_text_input_class(style, "<default>",200,40, this);
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178 | caption[DU] = new i4_text_window_class( "DU::",style);
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179 | input [DU] = new i4_text_input_class(style, "<default>",200,40, this);
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180 | caption[DV] = new i4_text_window_class( "DV:",style);
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181 | input [DV] = new i4_text_input_class(style, "<default>",200,40, this);
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182 | caption[MAXX] = new i4_text_window_class( "X divisions:",style);
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183 | input [MAXX] = new i4_text_input_class(style, "<default>",200,40, this);
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184 | caption[MAXY] = new i4_text_window_class( "Y divisions:",style);
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185 | input [MAXY] = new i4_text_input_class(style, "<default>",200,40, this);
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186 | caption[MAXFRAMES] = new i4_text_window_class( "Frames:",style);
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187 | input [MAXFRAMES] = new i4_text_input_class(style, "<default>",200,40, this);
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188 | caption[NONE] = new i4_text_window_class( "No special animation",style);
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189 | input [NONE] = 0;
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190 |
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191 | init();
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192 | }
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193 | //}}}
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194 |
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195 | virtual void receive_event(i4_event *ev)
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196 | //{{{
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197 | {
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198 | switch (ev->type())
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199 | {
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200 | case i4_event::OBJECT_MESSAGE:
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201 | {
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202 | if (!special)
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203 | break;
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204 |
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205 | CAST_PTR(tev, i4_text_change_notify_event, ev);
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206 | int found=-1;
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207 |
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208 | for (int i=0; i<ITEMS; i++)
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209 | if (input[i]==tev->object)
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210 | found = i;
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211 |
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212 | i4_str::iterator p = tev->new_text->begin();
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213 | switch (found)
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214 | {
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215 | case SPEED: special->speed = p.read_float(); break;
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216 | case DU: special->du = p.read_float(); break;
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217 | case DV: special->dv = p.read_float(); break;
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218 | case MAXFRAMES:
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219 | special->max_frames = p.read_number();
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220 | if (special->max_frames<1) special->max_frames=1;
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221 | break;
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222 | case MAXX:
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223 | special->frames_x = p.read_number();
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224 | if (special->frames_x<1) special->frames_x=1;
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225 | special->du = 1.0/i4_float(special->frames_x);
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226 | break;
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227 | case MAXY:
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228 | {
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229 | int frames_y=p.read_number();
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230 | if (frames_y<1) frames_y=1;
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231 | special->dv = 1.0/i4_float(frames_y);
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232 | } break;
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233 | }
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234 | } break;
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235 |
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236 | default:
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237 | i4_color_window_class::receive_event(ev);
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238 | break;
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239 | }
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240 | }
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241 | //}}}
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242 | };
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243 |
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244 | static i4_event_handler_reference_class<m1_animation_dialog_class> m1_animation_dialog;
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245 |
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246 | li_object *m1_edit_special(li_object *o, li_environment *env)
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247 | //{{{
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248 | {
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249 | if (m1_animation_dialog.get())
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250 | m1_animation_dialog->init();
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251 | else
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252 | {
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253 | i4_graphical_style_class *style = i4_current_app->get_style();
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254 | m1_animation_dialog = new m1_animation_dialog_class(style);
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255 |
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256 | style->create_mp_window(-1,-1,
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257 | m1_animation_dialog->width(),
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258 | m1_animation_dialog->height(),
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259 | "Edit Special")
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260 | ->add_child(0,0,m1_animation_dialog.get());
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261 | }
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262 | return 0;
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263 | }
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264 | //}}}
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265 | li_automatic_add_function(m1_edit_special, "edit_special");
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266 |
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267 | //{{{ Emacs Locals
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268 | // Local Variables:
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269 | // folded-file: t
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270 | // End:
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271 | //}}}
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