1 | /**********************************************************************
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2 | *<
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3 | FILE: gamma.h
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4 |
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5 | DESCRIPTION: Gamma utilities
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6 |
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7 | CREATED BY: Dan Silva
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8 |
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9 | HISTORY: created 26 December 1995
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10 |
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11 | *> Copyright (c) 1995, All Rights Reserved.
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12 | **********************************************************************/
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13 |
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14 |
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15 | #ifndef __GAMMA__H
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16 | #define __GAMMA__H
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17 |
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18 | #define WRDMAX 65535
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19 | #define FWRDMAX 65535.0f
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20 |
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21 | #define RCBITS 13 // number of bits used to represent colors before gamma correction.
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22 | // this keeps the lookup table a reasonable size
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23 | #define RCOLN (1<<RCBITS)
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24 | #define RCMAX (RCOLN-1)
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25 | #define FRCMAX ((float)RCMAX)
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26 | #define RCHALF (RCOLN>>1)
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27 | #define RCSH (RCBITS-8) /* shift amount from 8 bit to RCBITS */
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28 | #define RCSH16 (16-RCBITS) /* shift amount from 16 bit to RCBITS */
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29 | #define RCFRACMASK ((ulong)((1<<RCSH)-1))
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30 | #define RC_SCL (1<<RCSH)
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31 | #define RC_SCLHALF (1<<(RCSH-1))
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32 | #define FRC_SCL ((float)RC_SCL)
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33 | #define RCSHMASK (0xffffffffL<<RCSH)
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34 | #define RCSHMAX (0xffL<<RCSH)
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35 |
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36 |
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37 | #define GAMMA_NTSC 2.2f
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38 | #define GAMMA_PAL 2.8f
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39 |
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40 | class GammaMgr {
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41 | public:
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42 | BOOL enable;
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43 | BOOL dithTrue;
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44 | BOOL dithPaletted;
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45 | float dispGamma;
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46 | float fileInGamma;
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47 | float fileOutGamma;
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48 | UBYTE disp_gamtab[256]; // (8->8) display gamma for drawing color swatches (8->8)
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49 | UBYTE disp_gamtabw[RCOLN]; // (RCBITS->8) display gamma
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50 | UBYTE file_in_gamtab[256]; // (8->8)
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51 | UWORD file_in_degamtab[256]; // (8->16) for de-gamifying bitmaps on input
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52 | UWORD file_out_gamtab[RCOLN]; // (RCBITS->16) gamma correct for file output, before dither
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53 |
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54 | inline COLORREF DisplayGammaCorrect(COLORREF col) {
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55 | return RGB(disp_gamtab[GetRValue(col)], disp_gamtab[GetGValue(col)], disp_gamtab[GetBValue(col)]);
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56 | }
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57 |
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58 | CoreExport Color DisplayGammaCorrect(Color c);
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59 |
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60 | CoreExport void Enable(BOOL onOff);
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61 | BOOL IsEnabled() { return enable;}
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62 |
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63 | CoreExport void SetDisplayGamma(float gam);
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64 | float GetDisplayGamma() { return dispGamma; }
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65 |
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66 | CoreExport void SetFileInGamma(float gam);
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67 | float GetFileInGamma() { return fileInGamma; }
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68 |
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69 | CoreExport void SetFileOutGamma(float gam);
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70 | float GetFileOutGamma() { return fileOutGamma; }
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71 |
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72 | GammaMgr();
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73 |
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74 |
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75 | };
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76 |
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77 | CoreExport extern GammaMgr gammaMgr;
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78 |
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79 |
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80 | inline COLORREF gammaCorrect(DWORD c) { return gammaMgr.DisplayGammaCorrect(c); }
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81 | inline UBYTE gammaCorrect(UBYTE b) { return gammaMgr.disp_gamtab[b]; }
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82 |
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83 |
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84 | #define GAMMA16to8(b) gammaMgr.disp_gamtabw[b>>RCSH16]
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85 |
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86 | // Build Gamma table that maps 8->8
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87 | CoreExport void BuildGammaTab8(UBYTE gamtab[256], float gamma, int onoff=TRUE);
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88 |
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89 | // Build a Gamma table that maps 8->16
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90 | CoreExport void BuildGammaTab8(UWORD gamtab[256], float gamma, int onoff=TRUE);
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91 |
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92 | // Build Gamma table that maps RCBITS->8
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93 | CoreExport void BuildGammaTab(UBYTE gamtab[RCOLN], float gamma, int onoff=TRUE);
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94 |
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95 | // Build Gamma table that maps RCBITS->16
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96 | CoreExport void BuildGammaTab(UWORD gamtab[RCOLN], float gamma, int onoff=TRUE);
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97 |
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98 | CoreExport float gammaCorrect(float v, float gamma);
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99 | CoreExport float deGammaCorrect(float v, float gamma);
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100 | CoreExport UBYTE gammaCorrect(UBYTE v, float gamma);
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101 | CoreExport UBYTE deGammaCorrect(UBYTE v, float gamma);
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102 | CoreExport UWORD gammaCorrect(UWORD c, float gamma);
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103 | CoreExport UWORD deGammaCorrect(UWORD c, float gamma);
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104 |
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105 |
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106 | // Temporary table for converting 16->16.
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107 | class GamConvert16 {
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108 | float gamma;
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109 | UWORD* gtab;
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110 | public:
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111 | GamConvert16(float gam=1.0f);
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112 | ~ GamConvert16();
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113 | void SetGamma(float gam);
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114 | UWORD Convert(UWORD v) { return gtab[v>>RCSH16]; }
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115 |
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116 | };
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117 |
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118 | // Temporary table for converting 8->16.
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119 | class GamConvert8 {
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120 | float gamma;
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121 | UWORD gtab[256];
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122 | public:
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123 | GamConvert8(float gam=1.0f);
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124 | void SetGamma(float gam);
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125 | UWORD Convert(UBYTE v) { return gtab[v]; }
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126 |
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127 | };
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128 |
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129 | #endif
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