Last change
on this file since 80 was
80,
checked in by Sam Hocevar, 14 years ago
|
- Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.
|
File size:
1.1 KB
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1 | [plugin maxtool]
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2 | use file=../i4/project.i4 dll_base
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3 | use file=../i4/project.i4 dir
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4 | use file=../i4/project.i4 ram_files
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5 | add_include_directory ../golg
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6 | add_include_directory ../render
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7 | add_include_directory c:/msdev/vc/include
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8 | add_include_directory c:/msdev/vc/mfc/include
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9 | add_include_directory sdk_inc
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10 |
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11 | win32 add_to_executable c:/maxsdk/lib/geom.lib
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12 | win32 add_to_executable c:/maxsdk/lib/util.lib
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13 | win32 add_to_executable c:/maxsdk/lib/core.lib
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14 | win32 add_to_executable c:/maxsdk/lib/gfx.lib
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15 | win32 add_to_executable c:/maxsdk/lib/mesh.lib
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16 |
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17 | win32 add_to_executable c:/msdev/vc/lib/user32.lib
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18 | win32 add_to_executable c:/msdev/vc/lib/comdlg32.lib
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19 | win32 add_to_executable c:/msdev/vc/lib/winmm.lib
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20 | win32 add_to_executable c:/msdev/vc/lib/comctl32.lib
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21 | win32 add_to_executable c:/msdev/vc/lib/gdi32.lib
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22 |
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23 | opt add_define M1_NO_DEBUG
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24 |
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25 | add_to_executable plugin.def
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26 | plugin.rc
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27 |
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28 | ram_file resource.res
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29 |
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30 | ../golg/obj3d.cc
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31 | debug.cc
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32 | import.cc
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33 | max_object.cc
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34 | maxcomm.cc
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35 | util.cc
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36 | material.cc
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37 | crkutil.cc
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38 | win32 target_dir dlls
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