Last change
on this file since 80 was
80,
checked in by Sam Hocevar, 15 years ago
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- Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.
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File size:
1.4 KB
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1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #ifndef __CURSOR_HPP_
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10 | #define __CURSOR_HPP_
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11 |
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12 | class i4_image_class;
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13 | #include "image/image.hh"
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14 |
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15 | class i4_cursor_class
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16 | {
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17 | public :
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18 | i4_image_class *pict; // picture of what the mouse actually looks like
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19 | i4_color trans; // transparent color in image
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20 | i4_coord hot_x,hot_y; // offset from top-left where hot-spot is
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21 |
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22 | i4_cursor_class(i4_image_class *pict,
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23 | i4_color trans,
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24 | i4_coord hot_x, i4_coord hot_y,
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25 | const i4_pal *convert_to=0);
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26 |
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27 | ~i4_cursor_class();
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28 | i4_cursor_class *copy(const i4_pal *convert_to=0);
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29 | i4_cursor_class();
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30 | } ;
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31 |
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32 | class i4_string_manager_class;
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33 |
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34 | // load cursor takes a "resource string" for a cursor name
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35 | // currently a cursor resource should be in the form
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36 | // cursorname filename trans_color hot_x hot_y
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37 | i4_cursor_class *i4_load_cursor(char *cursor_name,
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38 | i4_string_manager_class *sman);
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39 |
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40 |
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41 | #endif
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