1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "threads/threads.hh"
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10 | #include "video/glide/glide_display.hh"
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11 | #include "video/win32/win32_input.hh"
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12 | #include "main/win_main.hh"
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13 |
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14 | class i4_win32_glide_display_class : public i4_glide_display_class
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15 | {
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16 | public:
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17 | virtual char *name() { return "3dfx / Glide"; }
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18 |
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19 | win32_input_class input;
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20 | virtual i4_device_class *local_devices() { return &input; }
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21 | virtual void destroy_window() { input.destroy_window(); }
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22 | virtual i4_bool create_window()
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23 | {
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24 | return input.create_window(0,0,tmp.xres,
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25 | tmp.yres, this, i4_win32_startup_options.fullscreen);
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26 | }
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27 |
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28 |
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29 | virtual void get_mouse_pos(sw32 &mouse_x, sw32 &mouse_y)
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30 | {
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31 | mouse_x=input.mouse_x;
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32 | mouse_y=input.mouse_y;
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33 | }
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34 |
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35 | virtual i4_bool lock_mouse_in_place(i4_bool yes_no)
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36 | {
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37 | return input.lock_mouse_in_place(yes_no);
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38 | }
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39 |
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40 | virtual unsigned long window_handle() { return (unsigned long)i4_win32_window_handle; }
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41 |
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42 | i4_win32_glide_display_class(char *message):input(message) {}
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43 |
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44 | };
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45 |
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46 | i4_win32_glide_display_class i4_win32_glide_display_instance("Hit Left Control + F9 to return to Golgotha");
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