1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "main/main.hh"
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10 | #include "app/app.hh"
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11 | #include "loaders/fli_load.hh"
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12 | #include "window/window.hh"
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13 | #include "image/image.hh"
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14 | #include "file/file.hh"
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15 |
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16 |
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17 | class anim_window : public i4_window_class
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18 | {
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19 | w32 frame_on,
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20 | tframes;
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21 | i4_image_class **im;
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22 | public:
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23 | I4_EVENT_HANDLER_NAME("anim_window");
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24 |
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25 | anim_window(i4_image_class **im,
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26 | w32 tframes)
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27 | : i4_window_class(400,400),
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28 | tframes(tframes),
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29 | im(im)
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30 | {
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31 | frame_on=0;
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32 | }
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33 |
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34 | void draw(i4_draw_context_class &context)
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35 | {
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36 | im[frame_on]->put_image(local_image,0,0,context);
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37 | frame_on++;
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38 | if (frame_on>=tframes)
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39 | frame_on=0;
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40 | request_redraw();
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41 | }
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42 |
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43 | virtual void show_self(w32 indent) { ; }
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44 | };
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45 |
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46 | class test_app : public i4_application_class
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47 | {
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48 | public:
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49 | I4_EVENT_HANDLER_NAME("anim_window");
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50 |
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51 | virtual w32 max_memory() const { return 6000*1024; }
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52 |
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53 | void init()
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54 | {
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55 | i4_application_class::init();
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56 |
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57 | i4_file_class *fp=i4_file_man.open(i4gets("fli_file"));
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58 | if (fp)
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59 | {
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60 | w32 tframes;
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61 | i4_image_class **im=i4_load_fli(fp,tframes);
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62 | if (!im)
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63 | i4_error("didn't load");
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64 |
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65 | anim_window *a=new anim_window(im,tframes);
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66 | i4_parent_window_class *w=wm->add_mp_window(wm,50,50,
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67 | im[0]->width(),
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68 | im[0]->height(),i4gets("window_title"));
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69 | w->add_child(0,0,a);
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70 | delete fp;
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71 | }
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72 | }
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73 |
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74 | };
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75 |
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76 | void i4_main(w32 argc, i4_const_str *argv)
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77 | {
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78 | test_app app;
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79 | app.run();
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80 | }
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