Last change
on this file since 608 was
80,
checked in by Sam Hocevar, 15 years ago
|
- Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.
|
File size:
1.5 KB
|
Line | |
---|
1 | /********************************************************************** <BR>
|
---|
2 | This file is part of Crack dot Com's free source code release of
|
---|
3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
|
---|
4 | information about compiling & licensing issues visit this URL</a>
|
---|
5 | <PRE> If that doesn't help, contact Jonathan Clark at
|
---|
6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
|
---|
7 | ***********************************************************************/
|
---|
8 |
|
---|
9 | #ifndef SIMPLE_SOUND3D_HH
|
---|
10 | #define SIMPLE_SOUND3D_HH
|
---|
11 |
|
---|
12 | #include "sound/sound3d.hh"
|
---|
13 | #include "sound/sound.hh"
|
---|
14 |
|
---|
15 | class i4_simple_3d_voice_class : public i4_3d_voice_class
|
---|
16 | {
|
---|
17 | protected:
|
---|
18 | i4_voice_class *voc;
|
---|
19 | public:
|
---|
20 | i4_simple_3d_voice_class(i4_voice_class *_voc, const i4_3d_sound_parameters ¶m) :
|
---|
21 | voc(_voc), i4_3d_voice_class(param)
|
---|
22 | //{{{
|
---|
23 | {
|
---|
24 |
|
---|
25 | }
|
---|
26 | //}}}
|
---|
27 |
|
---|
28 | virtual void set_completer(completion_function_type completer, void *_context)
|
---|
29 | //{{{
|
---|
30 | {
|
---|
31 | voc->set_completer((i4_voice_class::completion_function_type)completer,_context);
|
---|
32 | }
|
---|
33 | //}}}
|
---|
34 | virtual void play();
|
---|
35 | virtual void update();
|
---|
36 | };
|
---|
37 |
|
---|
38 | class i4_simple_3d_sound_manager_class : public i4_3d_sound_manager_class
|
---|
39 | {
|
---|
40 | protected:
|
---|
41 | public:
|
---|
42 | I4_SOUND_NAME("SimpleSound");
|
---|
43 |
|
---|
44 | virtual void init();
|
---|
45 | virtual void load_sounds(w32 max_sounds);
|
---|
46 | virtual i4_3d_voice_class *alloc(i4_sound_id sound_id, const i4_3d_sound_parameters& param);
|
---|
47 | };
|
---|
48 |
|
---|
49 | #endif
|
---|
50 |
|
---|
51 | //{{{ Emacs Locals
|
---|
52 | // Local Variables:
|
---|
53 | // folded-file: t
|
---|
54 | // End:
|
---|
55 | //}}}
|
---|
Note: See
TracBrowser
for help on using the repository browser.