1 | /********************************************************************** <BR>
|
---|
2 | This file is part of Crack dot Com's free source code release of
|
---|
3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
|
---|
4 | information about compiling & licensing issues visit this URL</a>
|
---|
5 | <PRE> If that doesn't help, contact Jonathan Clark at
|
---|
6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
|
---|
7 | ***********************************************************************/
|
---|
8 |
|
---|
9 | #include "error/error.hh"
|
---|
10 | #include "error/alert.hh"
|
---|
11 |
|
---|
12 | #include <windows.h>
|
---|
13 | #include "sound/dsound/direct_sound.hh"
|
---|
14 | #include "sound/dsound/ds_error.hh"
|
---|
15 | #include "sound/dsound/a3d.h"
|
---|
16 |
|
---|
17 | #include "loaders/wav_load.hh"
|
---|
18 | #include "string/string.hh"
|
---|
19 | #include "file/file.hh"
|
---|
20 | #include "main/win_main.hh"
|
---|
21 | #include "time/profile.hh"
|
---|
22 | #include "main/main.hh"
|
---|
23 |
|
---|
24 | #include <windows.h>
|
---|
25 | #include <process.h>
|
---|
26 |
|
---|
27 | sw32 play_count = 0;
|
---|
28 | sw32 stop_count = 0;
|
---|
29 | sw32 total_sounds = 0;
|
---|
30 |
|
---|
31 | //global class declaration
|
---|
32 | direct_sound_class i4_direct_sound_class_instance;
|
---|
33 |
|
---|
34 | static sw16 i4_direct_sound_volume_table[I4_SOUND_VOLUME_LEVELS] =
|
---|
35 | {
|
---|
36 | // Volume ramp
|
---|
37 | //{{{ Note:
|
---|
38 | // Generated with:
|
---|
39 | //
|
---|
40 | // perl -e 'printf " %6d, ", -10000; for ($i=1; $i<64; $i++)
|
---|
41 | // { printf( "%6d, ", 1000*log($i/63)); if ($i%10 == 9) { print "\n "; }}; print "\n"'
|
---|
42 | //}}}
|
---|
43 |
|
---|
44 | -10000, -4143, -3449, -3044, -2756, -2533, -2351, -2197, -2063, -1945,
|
---|
45 | -1840, -1745, -1658, -1578, -1504, -1435, -1370, -1309, -1252, -1198,
|
---|
46 | -1147, -1098, -1052, -1007, -965, -924, -885, -847, -810, -775,
|
---|
47 | -741, -709, -677, -646, -616, -587, -559, -532, -505, -479,
|
---|
48 | -454, -429, -405, -381, -358, -336, -314, -292, -271, -251,
|
---|
49 | -231, -211, -191, -172, -154, -135, -117, -100, -82, -65,
|
---|
50 | -48, -32, -16, 0
|
---|
51 | };
|
---|
52 |
|
---|
53 |
|
---|
54 | //}}}
|
---|
55 |
|
---|
56 | dsound_buffer_class::dsound_buffer_class(IDirectSoundBuffer *_pDSB,
|
---|
57 | DWORD _flags, w32 _buffer_size)
|
---|
58 | {
|
---|
59 | pDSB = _pDSB;
|
---|
60 | p3DSB = 0;
|
---|
61 | pNotify = 0;
|
---|
62 | flags = _flags;
|
---|
63 | sound_length = _buffer_size;
|
---|
64 | stream_man = 0;
|
---|
65 |
|
---|
66 | hearable_distance = 20;
|
---|
67 |
|
---|
68 | default_frequency = get_frequency();
|
---|
69 | set_sound_position(0);
|
---|
70 |
|
---|
71 | total_sounds++;
|
---|
72 | }
|
---|
73 |
|
---|
74 | dsound_buffer_class::~dsound_buffer_class()
|
---|
75 | {
|
---|
76 | if (is_playing()) stop();
|
---|
77 |
|
---|
78 | if (p3DSB)
|
---|
79 | {
|
---|
80 | p3DSB->Release();
|
---|
81 | p3DSB = 0;
|
---|
82 | }
|
---|
83 |
|
---|
84 | if (pDSB)
|
---|
85 | {
|
---|
86 | pDSB->Release();
|
---|
87 | pDSB = 0;
|
---|
88 | }
|
---|
89 |
|
---|
90 | if (pNotify)
|
---|
91 | {
|
---|
92 | pNotify->Release();
|
---|
93 | pNotify = 0;
|
---|
94 | }
|
---|
95 |
|
---|
96 | total_sounds--;
|
---|
97 | }
|
---|
98 |
|
---|
99 |
|
---|
100 | void direct_sound_class::init()
|
---|
101 | {
|
---|
102 | initialized=i4_F;
|
---|
103 |
|
---|
104 | // this assigns the global i4_sound_class pointer to us
|
---|
105 | i4_sound_manager_class::init();
|
---|
106 |
|
---|
107 | lpDirectSound = 0;
|
---|
108 | lpA3D = 0;
|
---|
109 | lpListener = 0;
|
---|
110 | lpPrimary = 0;
|
---|
111 | }
|
---|
112 |
|
---|
113 | void direct_sound_class::uninit()
|
---|
114 | {
|
---|
115 | if (lpListener)
|
---|
116 | {
|
---|
117 | lpListener->Release();
|
---|
118 | lpListener = 0;
|
---|
119 | }
|
---|
120 |
|
---|
121 | if (lpPrimary)
|
---|
122 | {
|
---|
123 | lpPrimary->Release();
|
---|
124 | lpPrimary = 0;
|
---|
125 | }
|
---|
126 |
|
---|
127 | if (lpA3D)
|
---|
128 | {
|
---|
129 | lpA3D->Release();
|
---|
130 | lpA3D = 0;
|
---|
131 | }
|
---|
132 |
|
---|
133 | if (lpDirectSound)
|
---|
134 | {
|
---|
135 | lpDirectSound->Release();
|
---|
136 | lpDirectSound = 0;
|
---|
137 | }
|
---|
138 |
|
---|
139 | CoUninitialize();
|
---|
140 | }
|
---|
141 |
|
---|
142 | void dsound_buffer_class::lock(w32 start_position, w32 size,
|
---|
143 | void *&block1, w32 &block1_size,
|
---|
144 | void *&block2, w32 &block2_size)
|
---|
145 | {
|
---|
146 | if (!pDSB)
|
---|
147 | return;
|
---|
148 |
|
---|
149 | DWORD b1s, b2s;
|
---|
150 |
|
---|
151 | HRESULT r=pDSB->Lock(start_position, size,
|
---|
152 | &block1, &b1s,
|
---|
153 | &block2, &b2s,
|
---|
154 | 0);
|
---|
155 |
|
---|
156 | if (!i4_dsound_check(r))
|
---|
157 | i4_warning("dsound_buffer_class::lock() failed");
|
---|
158 |
|
---|
159 |
|
---|
160 | block1_size=b1s;
|
---|
161 | block2_size=b2s;
|
---|
162 | }
|
---|
163 |
|
---|
164 | void dsound_buffer_class::unlock(void *block1, w32 block1_size,
|
---|
165 | void *block2, w32 block2_size)
|
---|
166 | {
|
---|
167 | if (!pDSB)
|
---|
168 | return;
|
---|
169 |
|
---|
170 | pDSB->Unlock(block1, block1_size,
|
---|
171 | block2, block2_size);
|
---|
172 | }
|
---|
173 |
|
---|
174 | void dsound_buffer_class::set_sound_position(w32 pos)
|
---|
175 | {
|
---|
176 | if (!pDSB)
|
---|
177 | return;
|
---|
178 |
|
---|
179 | pDSB->SetCurrentPosition(pos);
|
---|
180 | }
|
---|
181 |
|
---|
182 | w32 dsound_buffer_class::get_sound_position()
|
---|
183 | {
|
---|
184 | if (!pDSB)
|
---|
185 | return 0;
|
---|
186 |
|
---|
187 | w32 play_cursor,write_cursor;
|
---|
188 |
|
---|
189 | pDSB->GetCurrentPosition(&play_cursor,&write_cursor);
|
---|
190 |
|
---|
191 | return play_cursor;
|
---|
192 | }
|
---|
193 |
|
---|
194 | i4_profile_class pf_dsound_play("dsound::play()");
|
---|
195 |
|
---|
196 | void dsound_buffer_class::play()
|
---|
197 | {
|
---|
198 | //play_count++;
|
---|
199 | if (!pDSB) return;
|
---|
200 |
|
---|
201 | pf_dsound_play.start();
|
---|
202 |
|
---|
203 | HRESULT res = pDSB->Play(0,0,flags);
|
---|
204 | if (!i4_dsound_check(res))
|
---|
205 | i4_warning("dsound_buffer_class::play() failed");
|
---|
206 |
|
---|
207 | pf_dsound_play.stop();
|
---|
208 |
|
---|
209 | return;
|
---|
210 | }
|
---|
211 |
|
---|
212 | void dsound_buffer_class::stop()
|
---|
213 | {
|
---|
214 | //stop_count++;
|
---|
215 | if (!pDSB)
|
---|
216 | return;
|
---|
217 |
|
---|
218 | HRESULT res = pDSB->Stop();
|
---|
219 | if (!i4_dsound_check(res))
|
---|
220 | i4_warning("dsound_buffer_class::stop() failed");
|
---|
221 | }
|
---|
222 |
|
---|
223 |
|
---|
224 | void dsound_buffer_class::set_frequency(i4_frequency freq)
|
---|
225 | {
|
---|
226 | if (!pDSB)
|
---|
227 | return;
|
---|
228 |
|
---|
229 | HRESULT res = pDSB->SetFrequency(freq);
|
---|
230 |
|
---|
231 | if (!i4_dsound_check(res))
|
---|
232 | i4_warning("dsound_buffer_class::set_frequency() failed");
|
---|
233 | }
|
---|
234 |
|
---|
235 | i4_frequency dsound_buffer_class::get_frequency()
|
---|
236 | {
|
---|
237 | if (!pDSB)
|
---|
238 | return 0;
|
---|
239 |
|
---|
240 | DWORD f;
|
---|
241 | pDSB->GetFrequency(&f);
|
---|
242 |
|
---|
243 | return f;
|
---|
244 | }
|
---|
245 |
|
---|
246 |
|
---|
247 | void dsound_buffer_class::set_volume(i4_volume vol)
|
---|
248 | {
|
---|
249 | if (!pDSB)
|
---|
250 | return;
|
---|
251 |
|
---|
252 | if (vol < 0)
|
---|
253 | vol = 0;
|
---|
254 | else
|
---|
255 | if (vol >= I4_SOUND_VOLUME_LEVELS)
|
---|
256 | vol = I4_SOUND_VOLUME_LEVELS-1;
|
---|
257 |
|
---|
258 | HRESULT res = pDSB->SetVolume(i4_direct_sound_volume_table[vol]);
|
---|
259 | if (!i4_dsound_check(res))
|
---|
260 | i4_warning("dsound_buffer_class::set_volume() failed");
|
---|
261 | }
|
---|
262 |
|
---|
263 | i4_volume dsound_buffer_class::get_volume()
|
---|
264 | {
|
---|
265 | if (!pDSB)
|
---|
266 | return 0;
|
---|
267 |
|
---|
268 | //returns a direct_sound volume level, should return an i4_volume level
|
---|
269 | LONG v;
|
---|
270 | pDSB->GetVolume(&v);
|
---|
271 |
|
---|
272 | return v;
|
---|
273 | }
|
---|
274 |
|
---|
275 |
|
---|
276 | void dsound_buffer_class::set_pan(i4_pan pan)
|
---|
277 | {
|
---|
278 | if (!pDSB || p3DSB) //dont call set_pan on 3d sounds, dummy
|
---|
279 | return;
|
---|
280 |
|
---|
281 | HRESULT res = pDSB->SetPan(pan);
|
---|
282 | if (!i4_dsound_check(res))
|
---|
283 | i4_warning("dsound_buffer_class::set_pan() failed");
|
---|
284 | }
|
---|
285 |
|
---|
286 | i4_pan dsound_buffer_class::get_pan()
|
---|
287 | {
|
---|
288 | if (!pDSB)
|
---|
289 | return 0;
|
---|
290 |
|
---|
291 | LONG p;
|
---|
292 | pDSB->GetPan(&p);
|
---|
293 |
|
---|
294 | return p;
|
---|
295 | }
|
---|
296 |
|
---|
297 |
|
---|
298 | void dsound_buffer_class::set_looping(i4_bool loop)
|
---|
299 | {
|
---|
300 | if (loop)
|
---|
301 | flags |= DSBPLAY_LOOPING;
|
---|
302 | else
|
---|
303 | flags &= (~DSBPLAY_LOOPING);
|
---|
304 | }
|
---|
305 |
|
---|
306 | i4_bool dsound_buffer_class::is_playing()
|
---|
307 | {
|
---|
308 | if (!pDSB)
|
---|
309 | return i4_F;
|
---|
310 |
|
---|
311 | DWORD returned_status=0;
|
---|
312 |
|
---|
313 | pDSB->GetStatus(&returned_status);
|
---|
314 |
|
---|
315 | if (returned_status & DSBSTATUS_PLAYING)
|
---|
316 | return i4_T;
|
---|
317 |
|
---|
318 | return i4_F;
|
---|
319 | }
|
---|
320 |
|
---|
321 | i4_voice_class *direct_sound_class::duplicate_2d(i4_voice_class *voice)
|
---|
322 | {
|
---|
323 | if (!voice)
|
---|
324 | return 0;
|
---|
325 |
|
---|
326 | dsound_buffer_class *v = (dsound_buffer_class *)voice;
|
---|
327 |
|
---|
328 | if (!v->pDSB)
|
---|
329 | return 0;
|
---|
330 |
|
---|
331 | IDirectSoundBuffer *new_pDSB=0;
|
---|
332 |
|
---|
333 | HRESULT res = lpDirectSound->DuplicateSoundBuffer(v->pDSB, &new_pDSB);
|
---|
334 |
|
---|
335 | if (!i4_dsound_check(res))
|
---|
336 | return 0;
|
---|
337 |
|
---|
338 | dsound_buffer_class *new_voice = new dsound_buffer_class(new_pDSB, v->flags, v->sound_length);
|
---|
339 |
|
---|
340 | return new_voice;
|
---|
341 | }
|
---|
342 |
|
---|
343 | i4_voice_class *direct_sound_class::duplicate_3d(i4_voice_class *voice)
|
---|
344 | {
|
---|
345 | i4_voice_class *new_voice = duplicate_2d(voice);
|
---|
346 |
|
---|
347 | //if 3d sound is not active just return a new 2d buffer
|
---|
348 | if (!use_3d_sound || !new_voice)
|
---|
349 | return new_voice;
|
---|
350 |
|
---|
351 | dsound_buffer_class *v = (dsound_buffer_class *)new_voice;
|
---|
352 |
|
---|
353 | HRESULT res = v->pDSB->QueryInterface(IID_IDirectSound3DBuffer,(void **)&v->p3DSB);
|
---|
354 |
|
---|
355 | if (!i4_dsound_check(res))
|
---|
356 | {
|
---|
357 | i4_warning("query for 3d sound buffer failed");
|
---|
358 | delete v;
|
---|
359 | return 0;
|
---|
360 | }
|
---|
361 |
|
---|
362 | res = v->p3DSB->SetMode(DS3DMODE_NORMAL,DS3D_DEFERRED);
|
---|
363 |
|
---|
364 | if (!i4_dsound_check(res))
|
---|
365 | {
|
---|
366 | i4_warning("DS3D sound buffer setup failed");
|
---|
367 | delete v;
|
---|
368 | return 0;
|
---|
369 | }
|
---|
370 |
|
---|
371 | return v;
|
---|
372 | }
|
---|
373 |
|
---|
374 | void direct_sound_class::free_voice(i4_voice_class *voice)
|
---|
375 | {
|
---|
376 | if (!voice)
|
---|
377 | return;
|
---|
378 |
|
---|
379 | delete (dsound_buffer_class *)voice;
|
---|
380 | }
|
---|
381 |
|
---|
382 |
|
---|
383 | i4_bool direct_sound_class::setup()
|
---|
384 | {
|
---|
385 | if (initialized) return i4_T;
|
---|
386 |
|
---|
387 | CoInitialize(0);
|
---|
388 |
|
---|
389 | HRESULT res;
|
---|
390 |
|
---|
391 | use_3d_sound=i4_F;
|
---|
392 |
|
---|
393 | for (int i=1; i<i4_global_argc; i++)
|
---|
394 | {
|
---|
395 | if (i4_global_argv[i]=="-3dsound")
|
---|
396 | use_3d_sound=i4_T;
|
---|
397 | }
|
---|
398 |
|
---|
399 |
|
---|
400 | if (use_3d_sound)
|
---|
401 | {
|
---|
402 | res = CoCreateInstance(CLSID_A3d, NULL, CLSCTX_INPROC_SERVER,
|
---|
403 | IID_IDirectSound, (VOID **)&lpDirectSound);
|
---|
404 |
|
---|
405 | if (i4_dsound_check(res))
|
---|
406 | {
|
---|
407 | res = lpDirectSound->Initialize((LPGUID)&(GUID_NULL));
|
---|
408 |
|
---|
409 | if (i4_dsound_check(res))
|
---|
410 | {
|
---|
411 | res = lpDirectSound->QueryInterface(IID_IA3d,(void **)&lpA3D);
|
---|
412 |
|
---|
413 | if (i4_dsound_check(res))
|
---|
414 | {
|
---|
415 | res = lpA3D->SetResourceManagerMode(A3D_RESOURCE_MODE_DYNAMIC);
|
---|
416 | if (i4_dsound_check(res))
|
---|
417 | {
|
---|
418 | i4_warning("A3d Sound Manager setup successful");
|
---|
419 | }
|
---|
420 | else
|
---|
421 | {
|
---|
422 | i4_warning("A3d::SetResourceManagerMode Failed, using normal sound");
|
---|
423 | use_3d_sound = i4_F;
|
---|
424 | }
|
---|
425 | }
|
---|
426 | else
|
---|
427 | {
|
---|
428 | i4_warning("QueryInterface::A3d Failed, using normal sound");
|
---|
429 | use_3d_sound = i4_F;
|
---|
430 | }
|
---|
431 | }
|
---|
432 | else
|
---|
433 | {
|
---|
434 | i4_warning("lpDirectSound::Initialize Failed, using normal sound");
|
---|
435 | use_3d_sound = i4_F;
|
---|
436 | }
|
---|
437 | }
|
---|
438 | else
|
---|
439 | {
|
---|
440 | i4_warning("CoCreateInstance::CLSID_A3d Failed, using normal sound");
|
---|
441 | use_3d_sound = i4_F;
|
---|
442 | }
|
---|
443 | }
|
---|
444 |
|
---|
445 | if (!use_3d_sound)
|
---|
446 | {
|
---|
447 | res = CoCreateInstance(CLSID_DirectSound, NULL, CLSCTX_INPROC_SERVER,
|
---|
448 | IID_IDirectSound, (VOID **)&lpDirectSound);
|
---|
449 |
|
---|
450 | if (i4_dsound_check(res))
|
---|
451 | {
|
---|
452 | res = lpDirectSound->Initialize( (LPGUID)&(GUID_NULL) );
|
---|
453 | if (i4_dsound_check(res))
|
---|
454 | {
|
---|
455 | i4_warning("DirectSound Sound (2d) Manager setup succesful");
|
---|
456 | }
|
---|
457 | else
|
---|
458 | {
|
---|
459 | i4_warning("CoCreateInstance::CLSID_DirectSound Failed, no sound");
|
---|
460 | return i4_F;
|
---|
461 | }
|
---|
462 | }
|
---|
463 | else
|
---|
464 | {
|
---|
465 | i4_warning("lpDirectSound::Initialize Failed, no sound");
|
---|
466 | return i4_F;
|
---|
467 | }
|
---|
468 | }
|
---|
469 |
|
---|
470 | if (!i4_dsound_check(lpDirectSound->SetCooperativeLevel(i4_win32_window_handle, DSSCL_EXCLUSIVE)))
|
---|
471 | {
|
---|
472 | i4_warning("i4_sound_manager_class::setup() - couldn't get exclusive sound");
|
---|
473 | return i4_F;
|
---|
474 | }
|
---|
475 |
|
---|
476 | //get the primary buffer
|
---|
477 | DSBUFFERDESC dsBD;
|
---|
478 | ZeroMemory(&dsBD, sizeof(DSBUFFERDESC));
|
---|
479 | dsBD.dwSize = sizeof(DSBUFFERDESC);
|
---|
480 |
|
---|
481 | dsBD.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_LOCHARDWARE;
|
---|
482 | if (use_3d_sound) dsBD.dwFlags |= DSBCAPS_CTRL3D;
|
---|
483 |
|
---|
484 | if (!i4_dsound_check(lpDirectSound->CreateSoundBuffer(&dsBD, &lpPrimary, 0)))
|
---|
485 | {
|
---|
486 | i4_warning("DirectSound Setup - couldn't create primary buffer in hardware");
|
---|
487 | dsBD.dwFlags &= (~DSBCAPS_LOCHARDWARE);
|
---|
488 |
|
---|
489 | if (!i4_dsound_check(lpDirectSound->CreateSoundBuffer( &dsBD, &lpPrimary, 0)))
|
---|
490 | {
|
---|
491 | if (use_3d_sound)
|
---|
492 | {
|
---|
493 | i4_warning("Direct Sound Setup - couldn't create primary buffer as 3D");
|
---|
494 |
|
---|
495 | use_3d_sound = i4_F;
|
---|
496 | dsBD.dwFlags &= (~DSBCAPS_CTRL3D);
|
---|
497 |
|
---|
498 | if (!i4_dsound_check(lpDirectSound->CreateSoundBuffer( &dsBD, &lpPrimary, 0)))
|
---|
499 | {
|
---|
500 | i4_warning("Direct Sound Setup - couldn't create primary buffer");
|
---|
501 | return i4_F;
|
---|
502 | }
|
---|
503 | }
|
---|
504 | else
|
---|
505 | {
|
---|
506 | i4_warning("Direct Sound Setup - couldn't create primary buffer");
|
---|
507 | return i4_F;
|
---|
508 | }
|
---|
509 | }
|
---|
510 | }
|
---|
511 |
|
---|
512 | //set the output format (22khz 16bit stereo)
|
---|
513 | PCMWAVEFORMAT pcmwf;
|
---|
514 | DWORD blah;
|
---|
515 | ZeroMemory(&pcmwf, sizeof(PCMWAVEFORMAT));
|
---|
516 | pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM;
|
---|
517 | pcmwf.wf.nChannels = 2;
|
---|
518 | pcmwf.wf.nSamplesPerSec = 22050;
|
---|
519 | pcmwf.wf.nBlockAlign = 4;
|
---|
520 | pcmwf.wf.nAvgBytesPerSec = 22050*4;
|
---|
521 | pcmwf.wBitsPerSample = 16;
|
---|
522 |
|
---|
523 | if (!i4_dsound_check(lpPrimary->SetFormat((LPWAVEFORMATEX)&pcmwf)))
|
---|
524 | {
|
---|
525 | i4_warning("Unable to set the Primary Buffer Output Format");
|
---|
526 | }
|
---|
527 |
|
---|
528 | //create a listener object
|
---|
529 | if (use_3d_sound)
|
---|
530 | {
|
---|
531 | if (!i4_dsound_check(lpPrimary->QueryInterface(IID_IDirectSound3DListener,(void **)&lpListener)))
|
---|
532 | {
|
---|
533 | i4_warning("listener create failed");
|
---|
534 | return i4_F;
|
---|
535 | }
|
---|
536 |
|
---|
537 | if (!i4_dsound_check(lpListener->SetPosition(0,0,0,DS3D_IMMEDIATE)))
|
---|
538 | {
|
---|
539 | i4_warning("listener position set failed");
|
---|
540 | }
|
---|
541 |
|
---|
542 | if (!i4_dsound_check(lpListener->SetVelocity(0,0,0,DS3D_IMMEDIATE)))
|
---|
543 | {
|
---|
544 | i4_warning("listener velocity set failed");
|
---|
545 | }
|
---|
546 |
|
---|
547 | if (!i4_dsound_check(lpListener->SetOrientation(0,0,1,0,1,0,DS3D_IMMEDIATE)))
|
---|
548 | {
|
---|
549 | i4_warning("listener orientation set failed");
|
---|
550 | }
|
---|
551 |
|
---|
552 | if (!i4_dsound_check(lpListener->SetDistanceFactor(3,DS3D_IMMEDIATE)))
|
---|
553 | {
|
---|
554 | i4_warning("listener distance factor set failed");
|
---|
555 | }
|
---|
556 |
|
---|
557 | if (!i4_dsound_check(lpListener->SetDopplerFactor(5,DS3D_IMMEDIATE)))
|
---|
558 | {
|
---|
559 | i4_warning("listener doppler factor set failed");
|
---|
560 | }
|
---|
561 | }
|
---|
562 |
|
---|
563 | initialized = i4_T;
|
---|
564 | return i4_T;
|
---|
565 | }
|
---|
566 |
|
---|
567 | void direct_sound_class::commit_3d_changes()
|
---|
568 | {
|
---|
569 | if (!use_3d_sound)
|
---|
570 | return;
|
---|
571 |
|
---|
572 | //i4_warning("num play() calls: %d",play_count);
|
---|
573 | //i4_warning("num stop() calls: %d",stop_count);
|
---|
574 | //i4_warning("total sounds: %d",total_sounds);
|
---|
575 | play_count=0;
|
---|
576 | stop_count=0;
|
---|
577 |
|
---|
578 | if (!lpListener)
|
---|
579 | return;
|
---|
580 |
|
---|
581 | if (!i4_dsound_check(lpListener->CommitDeferredSettings()))
|
---|
582 | {
|
---|
583 | i4_warning("unable to commit 3d changes");
|
---|
584 | }
|
---|
585 | }
|
---|
586 |
|
---|
587 | const i4_float distance_scale = 1.f;
|
---|
588 |
|
---|
589 | i4_profile_class pf_d3d_set_position("d3d_set_position");
|
---|
590 |
|
---|
591 | void dsound_buffer_class::set_3d_position(i4_float x, i4_float y, i4_float z, i4_bool immediately)
|
---|
592 | {
|
---|
593 | if (p3DSB)
|
---|
594 | {
|
---|
595 | DWORD apply_time;
|
---|
596 |
|
---|
597 | if (immediately) apply_time = DS3D_IMMEDIATE;
|
---|
598 | else apply_time = DS3D_DEFERRED;
|
---|
599 |
|
---|
600 | pf_d3d_set_position.start();
|
---|
601 | HRESULT res = p3DSB->SetPosition(x*distance_scale,y*distance_scale,z*distance_scale,apply_time);
|
---|
602 | pf_d3d_set_position.stop();
|
---|
603 |
|
---|
604 | if (!i4_dsound_check(res))
|
---|
605 | {
|
---|
606 | i4_warning("3d setPosition failed");
|
---|
607 | }
|
---|
608 |
|
---|
609 | set_volume(I4_SOUND_VOLUME_LEVELS-1);
|
---|
610 |
|
---|
611 |
|
---|
612 | }
|
---|
613 | else
|
---|
614 | {
|
---|
615 | i4_3d_vector cam = i4_direct_sound_class_instance.listener_position;
|
---|
616 | i4_transform_class *trans = &(i4_direct_sound_class_instance.listener_transform);
|
---|
617 |
|
---|
618 | i4_3d_vector delta = i4_3d_vector(x - cam.x, y - cam.y, z - cam.z);
|
---|
619 |
|
---|
620 | i4_float dist = sqrt(delta.x*delta.x + delta.y*delta.y + delta.z*delta.z);
|
---|
621 | if (dist>hearable_distance)
|
---|
622 | set_volume(0);
|
---|
623 | else
|
---|
624 | set_volume((hearable_distance - dist)*(I4_SOUND_VOLUME_LEVELS-1)
|
---|
625 | /hearable_distance);
|
---|
626 |
|
---|
627 | delta.normalize();
|
---|
628 | delta *= 0.1;
|
---|
629 |
|
---|
630 | i4_float pan = (float)DSBPAN_RIGHT*(trans->x.dot(delta));
|
---|
631 |
|
---|
632 | if (pan > DSBPAN_RIGHT)
|
---|
633 | pan = DSBPAN_RIGHT;
|
---|
634 | else
|
---|
635 | if (pan < DSBPAN_LEFT)
|
---|
636 | pan = DSBPAN_LEFT;
|
---|
637 |
|
---|
638 | set_pan(pan);
|
---|
639 | }
|
---|
640 | }
|
---|
641 |
|
---|
642 | void dsound_buffer_class::set_3d_velocity(i4_float x, i4_float y, i4_float z,i4_bool immediately)
|
---|
643 | {
|
---|
644 | if (!p3DSB)
|
---|
645 | return;
|
---|
646 |
|
---|
647 | DWORD apply_time;
|
---|
648 |
|
---|
649 | if (immediately) apply_time = DS3D_IMMEDIATE;
|
---|
650 | else apply_time = DS3D_DEFERRED;
|
---|
651 |
|
---|
652 | if (!i4_dsound_check(p3DSB->SetVelocity(x,y,z,apply_time)))
|
---|
653 | {
|
---|
654 | i4_warning("3d setPosition failed");
|
---|
655 | }
|
---|
656 | }
|
---|
657 |
|
---|
658 | void direct_sound_class::set_listener_position(i4_float x,i4_float y,i4_float z)
|
---|
659 | {
|
---|
660 | listener_position = i4_3d_vector(x,y,z);
|
---|
661 |
|
---|
662 | if (use_3d_sound && lpListener)
|
---|
663 | {
|
---|
664 | if (!i4_dsound_check(lpListener->SetPosition(x*distance_scale,y*distance_scale,z*distance_scale,DS3D_DEFERRED)))
|
---|
665 | {
|
---|
666 | i4_warning("listener Position set failed");
|
---|
667 | }
|
---|
668 | }
|
---|
669 | }
|
---|
670 |
|
---|
671 | void direct_sound_class::set_listener_velocity(i4_float x,i4_float y,i4_float z)
|
---|
672 | {
|
---|
673 | if (!lpListener)
|
---|
674 | return;
|
---|
675 |
|
---|
676 | if (!i4_dsound_check(lpListener->SetVelocity(x,y,z,DS3D_DEFERRED)))
|
---|
677 | {
|
---|
678 | i4_warning("listener velocity set failed");
|
---|
679 | }
|
---|
680 | }
|
---|
681 |
|
---|
682 | void direct_sound_class::set_listener_orientation(i4_float f_x,i4_float f_y,i4_float f_z,
|
---|
683 | i4_float u_x,i4_float u_y,i4_float u_z)
|
---|
684 | {
|
---|
685 | if (use_3d_sound)
|
---|
686 | {
|
---|
687 | if (!lpListener)
|
---|
688 | return;
|
---|
689 |
|
---|
690 | if (!i4_dsound_check(lpListener->SetOrientation(f_x,f_y,f_z,u_x,u_y,u_z,DS3D_DEFERRED)))
|
---|
691 | {
|
---|
692 | i4_warning("listener Orientation set failed");
|
---|
693 | }
|
---|
694 | }
|
---|
695 | else
|
---|
696 | {
|
---|
697 | i4_3d_vector front = i4_3d_vector(f_x,f_y,f_z);
|
---|
698 | i4_3d_vector up = i4_3d_vector(u_x,u_y,u_z);
|
---|
699 | i4_3d_vector side;
|
---|
700 | side.cross(up,front);
|
---|
701 | side.normalize();
|
---|
702 |
|
---|
703 | listener_transform.identity();
|
---|
704 | listener_transform.x = side;
|
---|
705 | listener_transform.y = up;
|
---|
706 | listener_transform.z = front;
|
---|
707 | }
|
---|
708 | }
|
---|
709 |
|
---|
710 | i4_voice_class *direct_sound_class::alloc(w32 buffer_size, sound_parameters &desc)
|
---|
711 | {
|
---|
712 | if (!initialized)
|
---|
713 | {
|
---|
714 | if (!setup())
|
---|
715 | return 0;
|
---|
716 | }
|
---|
717 |
|
---|
718 | IDirectSoundBuffer *pDSB=NULL;
|
---|
719 | LPDIRECTSOUND3DBUFFER *p3DSB=NULL;
|
---|
720 |
|
---|
721 | DSBUFFERDESC dsBD;
|
---|
722 | PCMWAVEFORMAT pcmwf;
|
---|
723 |
|
---|
724 | ZeroMemory(&pcmwf, sizeof(PCMWAVEFORMAT));
|
---|
725 | pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM;
|
---|
726 | pcmwf.wf.nChannels = desc.channels;
|
---|
727 | pcmwf.wf.nSamplesPerSec = desc.frequency;
|
---|
728 |
|
---|
729 | pcmwf.wf.nBlockAlign = desc.sample_size * desc.channels;
|
---|
730 | pcmwf.wf.nAvgBytesPerSec = desc.frequency * pcmwf.wf.nBlockAlign;
|
---|
731 | pcmwf.wBitsPerSample = desc.sample_size*8;
|
---|
732 |
|
---|
733 | ZeroMemory(&dsBD,sizeof(DSBUFFERDESC));
|
---|
734 | dsBD.dwSize = sizeof(DSBUFFERDESC);
|
---|
735 | dsBD.dwBufferBytes = buffer_size;
|
---|
736 | dsBD.lpwfxFormat = (LPWAVEFORMATEX)&pcmwf;
|
---|
737 |
|
---|
738 | dsBD.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLFREQUENCY;
|
---|
739 |
|
---|
740 | if (use_3d_sound && desc.capable_3d)
|
---|
741 | dsBD.dwFlags |= DSBCAPS_CTRL3D;
|
---|
742 | else
|
---|
743 | dsBD.dwFlags |= DSBCAPS_CTRLPAN;
|
---|
744 |
|
---|
745 | if (!desc.streaming)
|
---|
746 | dsBD.dwFlags |= DSBCAPS_STATIC;
|
---|
747 |
|
---|
748 | if (!i4_dsound_check(lpDirectSound->CreateSoundBuffer(&dsBD, &pDSB, 0)))
|
---|
749 | {
|
---|
750 | i4_warning("direct_sound_class:: couldnt alloc sound buffer");
|
---|
751 | return 0;
|
---|
752 | }
|
---|
753 |
|
---|
754 | w32 play_flags=0;
|
---|
755 |
|
---|
756 | if (desc.looping)
|
---|
757 | play_flags |= DSBPLAY_LOOPING;
|
---|
758 |
|
---|
759 | dsound_buffer_class *new_voice = new dsound_buffer_class(pDSB, play_flags, buffer_size);
|
---|
760 |
|
---|
761 | if (use_3d_sound && desc.capable_3d && desc.streaming)
|
---|
762 | {
|
---|
763 | HRESULT res = pDSB->QueryInterface(IID_IDirectSound3DBuffer,(void **)&new_voice->p3DSB);
|
---|
764 |
|
---|
765 | res = new_voice->p3DSB->SetMode(DS3DMODE_NORMAL,DS3D_DEFERRED);
|
---|
766 | }
|
---|
767 |
|
---|
768 | return new_voice;
|
---|
769 | }
|
---|
770 |
|
---|
771 |
|
---|
772 |
|
---|