[80] | 1 | /********************************************************************** <BR>
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| 2 | This file is part of Crack dot Com's free source code release of
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| 3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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| 4 | information about compiling & licensing issues visit this URL</a>
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| 5 | <PRE> If that doesn't help, contact Jonathan Clark at
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| 6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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| 7 | ***********************************************************************/
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| 8 |
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| 9 | #ifndef I4_POLY_CLIP_HH
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| 10 | #define I4_POLY_CLIP_HH
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| 11 |
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| 12 | #include "poly/poly.hh"
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| 13 |
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| 14 | enum { I4_CLIP_PLANE_Z1=32,
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| 15 | I4_CLIP_PLANE_Z2=16,
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| 16 | I4_CLIP_PLANE_Y1=8,
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| 17 | I4_CLIP_PLANE_Y2=4,
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| 18 | I4_CLIP_PLANE_X1=2,
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| 19 | I4_CLIP_PLANE_X2=1 };
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| 20 |
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| 21 |
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| 22 | static inline int i4_clip_get_side_on(i4_float x1, i4_float y1, i4_float z1,
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| 23 | i4_float x2, i4_float y2, i4_float z2,
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| 24 | i4_vertex_class *v,
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| 25 | int plane)
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| 26 | {
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| 27 | switch (plane)
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| 28 | {
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| 29 | case I4_CLIP_PLANE_Z1 : return v->v.z>z1;
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| 30 | case I4_CLIP_PLANE_Z2 : return v->v.z<z2;
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| 31 | case I4_CLIP_PLANE_Y1 : return v->py>y1;
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| 32 | case I4_CLIP_PLANE_Y2 : return v->py<y2;
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| 33 | case I4_CLIP_PLANE_X1 : return v->px>x1;
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| 34 | case I4_CLIP_PLANE_X2 : return v->px<x2;
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| 35 | }
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| 36 | return 0;
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| 37 | }
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| 38 |
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| 39 |
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| 40 |
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| 41 | template <class class_with_intersect_and_project_functions>
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| 42 | void i4_poly_clip(class_with_intersect_and_project_functions &cwipf,
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| 43 | i4_polygon_class &poly,
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| 44 | i4_polygon_class &output_poly,
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| 45 | i4_float x1, i4_float y1, i4_float z1,
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| 46 | i4_float x2, i4_float y2, i4_float z2)
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| 47 | {
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| 48 | i4_polygon_class other, *p1, *p2, *swap;
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| 49 | p1=&poly; p2=&other;
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| 50 |
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| 51 | int prev, cur, prev_side_on, cur_side_on;
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| 52 |
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| 53 | w32 plane=I4_CLIP_PLANE_Z1;
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| 54 | while (plane)
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| 55 | {
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| 56 | p2->t_verts=0;
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| 57 | prev=p1->t_verts-1;
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| 58 | prev_side_on=i4_clip_get_side_on(x1, y1, z1, x2, y2, z2, p1->vert+prev, plane);
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| 59 |
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| 60 | for (cur=0; cur<p1->t_verts; cur++)
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| 61 | {
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| 62 | i4_vertex_class *v2=p1->vert+cur, *o;
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| 63 | i4_vertex_class *v1=p1->vert+prev;
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| 64 |
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| 65 | cur_side_on=i4_clip_get_side_on(x1, y1, z1, x2, y2, z2, p1->vert+cur, plane);
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| 66 |
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| 67 | if (prev_side_on ^ cur_side_on) // are they on different sides?
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| 68 | {
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| 69 | i4_float t=cwipf.intersect(v1, v2, plane);
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| 70 | if (t<0) t=0;
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| 71 | else if (t>1) t=1;
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| 72 | o=p2->add_vert(i4_3d_point_class(v1->v.x + (v2->v.x-v1->v.x)*t,
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| 73 | v1->v.y + (v2->v.y-v1->v.y)*t,
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| 74 | v1->v.z + (v2->v.z-v1->v.z)*t),
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| 75 | v1->s + (v2->s-v1->s)*t,
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| 76 | v1->t + (v2->t-v1->t)*t,
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| 77 | v1->r + (v2->r-v1->r)*t,
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| 78 | v1->g + (v2->g-v1->g)*t,
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| 79 | v1->b + (v2->b-v1->b)*t);
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| 80 |
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| 81 | cwipf.project(o); // reproject the new vertex, it's v.x & v.y are different
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| 82 | }
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| 83 |
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| 84 | if (cur_side_on)
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| 85 | {
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| 86 | o=p2->add_vert(v2->v, v2->s, v2->t, v2->r, v2->g, v2->b);
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| 87 | o->px=v2->px;
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| 88 | o->py=v2->py; // copy the projected x & y
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| 89 | }
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| 90 |
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| 91 | prev=cur;
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| 92 | prev_side_on=cur_side_on;
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| 93 | }
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| 94 |
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| 95 | plane=plane>>1;
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| 96 |
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| 97 | if (p2==&other)
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| 98 | {
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| 99 | p2=&output_poly;
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| 100 | p1=&other;
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| 101 | }
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| 102 | else
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| 103 | {
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| 104 | p1=&output_poly;
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| 105 | p2=&other;
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| 106 | }
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| 107 | }
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| 108 | }
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| 109 |
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| 110 |
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| 111 | #endif
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