1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | //{{{ Linear Allocator template
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10 | //
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11 | // Implements a memory allocator that has constant time memory
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12 | // allocation and deallocation. Heap can optionally grow by a fixed
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13 | // amount when no items are left.
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14 | //
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15 | //Usage:
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16 | //
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17 | // Create allocator with:
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18 | //
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19 | // i4_linear_allocator_template<type> Name(intial_number_of_items,
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20 | // growth_rate,
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21 | // debugging string
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22 | // );
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23 | //
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24 | // Get new item with:
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25 | //
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26 | // item = Name.alloc();
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27 | //
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28 | // Free previously allocated item with:
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29 | //
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30 | // Name.free(item);
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31 | //
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32 | // When I4_DEBUG is defined, you can dump the contents of the
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33 | // allocator with:
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34 | //
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35 | // Name.dump();
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36 | //
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37 | //Oliver Yu
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38 | //
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39 | //$Id: lalloc.hh,v 1.13 1998/06/22 17:44:45 jc Exp $
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40 | //copyright 1996 Crack dot Com
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41 |
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42 | #ifndef LALLOC_HPP
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43 | #define LALLOC_HPP
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44 |
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45 | #include "arch.hh"
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46 | #include "memory/malloc.hh"
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47 | #include "error/error.hh"
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48 | #include "threads/threads.hh"
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49 | #include <stdio.h>
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50 |
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51 | class i4_linear_allocator
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52 | {
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53 | protected:
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54 | i4_critical_section_class lock;
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55 |
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56 | class PreBlock
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57 | {
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58 | typedef char *pointer;
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59 | public:
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60 | PreBlock *link;
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61 | #ifdef I4_DEBUG
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62 | w32 items;
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63 | #endif
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64 | void *GetPtr(int i, int size)
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65 | {
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66 | return (void*)(((pointer)this) + sizeof(PreBlock) + size*i );
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67 | }
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68 |
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69 | void *init(w32 size, PreBlock *_link, w32 _items, void *_next)
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70 | {
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71 | void *ref;
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72 | #ifdef I4_DEBUG
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73 | items = _items;
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74 | #endif
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75 | link = _link;
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76 | for (w32 i=0; i<_items; i++)
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77 | {
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78 | ref = GetPtr(i, size);
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79 | *((void **)ref) = _next;
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80 | _next = ref;
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81 | }
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82 | return _next;
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83 | }
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84 |
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85 | #ifdef I4_DEBUG
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86 | void dump(w32 size)
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87 | {
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88 | printf("PreBlock: %p", GetPtr(0, size));
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89 | for (w32 i=0; i<items; i++)
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90 | {
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91 | if (i%4 == 0)
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92 | printf("\n%3lx: ",i);
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93 | printf("%8lx ", *((w32*)GetPtr(i, size)) );
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94 | }
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95 | printf("\n");
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96 | }
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97 |
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98 | int valid_pointer(void *ptr, int size)
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99 | {
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100 | w32 offs = (w32)((pointer)ptr - (((pointer)this) + sizeof(PreBlock)));
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101 |
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102 | return ( (offs/size < items) && (offs%size == 0) );
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103 | }
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104 | #endif
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105 | };
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106 |
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107 | PreBlock *mem;
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108 | void *next;
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109 | w32 grow, size;
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110 | char *name;
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111 |
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112 | //{{{ Debugging Variables
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113 | #ifdef I4_DEBUG
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114 | w32 blocks, items;
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115 | #endif
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116 | public:
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117 | i4_linear_allocator(w32 size, w32 _number, w32 _grow, char *_name)
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118 | : mem(0), next(0),
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119 | name(_name),
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120 | grow(_grow),
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121 | size(size)
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122 | //
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123 | // Create linear allocator
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124 | //
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125 | //Param:
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126 | // w32 _number number of items to start with
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127 | // w32 _grow number of items to grow when out of free items
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128 | // char *_name name of allocator for debugging
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129 | //
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130 | //{{{Notes:
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131 | // if _grow is 0, allocator will display an error when out of items
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132 | // if _number is 0, no space will be allocated until first item request
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133 | {
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134 | lock.lock();
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135 | if (_number>0) {
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136 | mem = (PreBlock*)i4_malloc( size*_number + sizeof(PreBlock), name );
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137 | // assert(mem);
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138 | next = mem->init(size, 0, _number, next);
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139 | }
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140 | #ifdef I4_DEBUG
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141 | items = 0;
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142 | if (mem)
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143 | blocks = 1;
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144 | #endif
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145 | lock.unlock();
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146 | }
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147 |
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148 |
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149 | ~i4_linear_allocator()
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150 | //
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151 | // destroys blocks of memory used by allocator
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152 | {
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153 | PreBlock *p;
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154 |
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155 | while (mem)
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156 | {
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157 | p = mem->link;
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158 | i4_free((void*)mem);
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159 | mem = p;
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160 | }
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161 | }
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162 |
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163 | void* alloc()
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164 | //
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165 | // allocate an item void
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166 | {
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167 | lock.lock();
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168 | void* ret;
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169 |
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170 | if (next)
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171 | {
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172 | ret = next;
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173 | next = *((void **)next);
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174 | }
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175 | else
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176 | {
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177 | if (grow==0)
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178 | {
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179 | // Out of items, and can't grow
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180 | printf("Allocator '%s' out of items\n",name);
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181 | }
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182 |
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183 | PreBlock *newblock =
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184 | (PreBlock*) i4_malloc( size*grow + sizeof(PreBlock), name );
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185 | next = newblock->init(size, mem, grow, next);
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186 | mem = newblock;
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187 |
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188 | ret = next;
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189 | next = *((void **)next);
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190 | #ifdef I4_DEBUG
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191 | blocks++;
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192 | #endif
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193 | }
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194 | #ifdef I4_DEBUG
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195 | items++;
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196 | #endif
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197 | lock.unlock();
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198 |
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199 | return ret;
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200 | }
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201 |
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202 | void free(void *item)
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203 | //
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204 | // free item T back into pool
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205 | //
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206 | {
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207 | lock.lock();
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208 |
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209 | #ifdef I4_DEBUG
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210 | PreBlock *p;
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211 |
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212 | p = mem;
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213 | while ( p && !p->valid_pointer(item, size) )
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214 | p = p->link;
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215 | if (!p)
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216 | {
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217 | // invalid pointer! do error
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218 | printf("Bad free!\n");
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219 | return;
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220 | }
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221 | #endif
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222 | *((void **)item) = next;
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223 | next = item;
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224 | #ifdef I4_DEBUG
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225 | items--;
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226 | #endif
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227 | lock.unlock();
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228 | }
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229 |
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230 | #ifdef I4_DEBUG
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231 |
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232 | // debugging dump of contents of linear allocator
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233 | void dump()
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234 | {
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235 | PreBlock *p;
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236 |
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237 | printf( "i4_linear_allocator '%s'\n"
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238 | "Items: %d Blocks: %d\n"
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239 | "Next: %p\n",name, items, blocks, next);
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240 | p = mem;
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241 | while (p)
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242 | {
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243 | p->dump(size);
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244 | p = p->link;
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245 | }
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246 | }
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247 | #endif
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248 | };
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249 |
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250 | template <class T>
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251 | class i4_linear_allocator_template : public i4_linear_allocator
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252 | {
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253 | public:
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254 | i4_linear_allocator_template(w32 _number, w32 _grow, char *_name)
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255 | : i4_linear_allocator(sizeof(T), _number, _grow, _name) {}
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256 |
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257 | T* alloc() { return (T*)i4_linear_allocator::alloc(); }
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258 | void free(T *item) { i4_linear_allocator::free((void*)item); }
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259 | };
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260 |
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261 | #endif
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