Last change
on this file since 608 was
80,
checked in by Sam Hocevar, 15 years ago
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- Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.
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File size:
1.3 KB
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1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #ifndef LI_VECT_HH
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10 | #define LI_VECT_HH
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11 |
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12 |
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13 | #include "lisp/li_types.hh"
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14 | #include "math/vector.hh"
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15 | #include "lisp/li_class.hh"
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16 |
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17 | extern li_type_number li_vect_type;
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18 | class li_vect : public li_object
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19 | {
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20 | friend class li_vect_type_function_table;
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21 | i4_3d_vector *v;
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22 | public:
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23 | li_vect(i4_3d_vector _v) : v(new i4_3d_vector), li_object(li_vect_type)
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24 | {
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25 | *v=_v;
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26 | }
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27 |
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28 | li_vect(i4_3d_vector *v) : v(v), li_object(li_vect_type) {}
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29 |
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30 | i4_3d_vector &value() { return *v; }
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31 | static li_vect *get(li_object *o, li_environment *env)
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32 | { check_type(o, li_vect_type, env); return ((li_vect *)o); }
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33 | } ;
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34 |
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35 |
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36 |
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37 | struct li_vect_class_member : public li_class_member
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38 | {
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39 | li_vect_class_member(char *name) : li_class_member(name) {}
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40 | i4_3d_vector &operator()() { return li_vect::get(li_this->get(*this),0)->value(); }
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41 | };
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42 |
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43 |
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44 | #endif
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