1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "lisp/li_vect.hh"
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10 | #include "lisp/lisp.hh"
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11 | #include "file/file.hh"
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12 | #include "loaders/dir_save.hh"
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13 | #include "loaders/dir_load.hh"
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14 | #include "lisp/li_init.hh"
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15 |
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16 | li_type_number li_vect_type;
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17 | class li_vect_type_function_table : public li_type_function_table
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18 | {
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19 | public:
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20 | // free data associated with an instance of this type
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21 | virtual void free(li_object *o)
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22 | {
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23 | delete li_vect::get(o,0)->v;
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24 | }
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25 |
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26 | virtual int equal(li_object *o1, li_object *o2)
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27 | {
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28 | i4_3d_vector v1=li_vect::get(o1,0)->value(), v2=li_vect::get(o2,0)->value();
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29 | return v1.x==v2.x && v1.y==v2.y && v1.z==v1.z;
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30 | }
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31 |
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32 | virtual void print(li_object *o, i4_file_class *stream)
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33 | {
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34 | i4_3d_vector v=li_vect::get(o,0)->value();
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35 | stream->printf("(vector %f %f %f)",v.x, v.y, v.z);
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36 | }
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37 |
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38 | virtual char *name() { return "vector"; }
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39 |
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40 | virtual li_object *create(li_object *params, li_environment *env)
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41 | {
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42 | i4_3d_vector v;
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43 | if (params)
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44 | {
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45 | v.x=li_get_float(li_eval(li_car(params,env), env),env); params=li_cdr(params,env);
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46 | v.y=li_get_float(li_eval(li_car(params,env), env),env); params=li_cdr(params,env);
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47 | v.z=li_get_float(li_eval(li_car(params,env), env),env); params=li_cdr(params,env);
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48 | }
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49 |
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50 | return new li_vect(v);
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51 | }
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52 |
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53 |
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54 | virtual void save_object(i4_saver_class *fp, li_object *o, li_environment *env)
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55 | {
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56 | i4_3d_vector v=li_vect::get(o,env)->value();
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57 | fp->write_float(v.x);
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58 | fp->write_float(v.y);
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59 | fp->write_float(v.z);
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60 |
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61 | }
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62 |
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63 | virtual li_object *load_object(i4_loader_class *fp, li_type_number *type_remap,
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64 | li_environment *env)
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65 | {
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66 | i4_3d_vector v;
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67 | v.x=fp->read_float();
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68 | v.y=fp->read_float();
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69 | v.z=fp->read_float();
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70 | return new li_vect(v);
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71 | }
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72 | };
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73 |
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74 | li_automatic_add_type(li_vect_type_function_table, li_vect_type);
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