1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "ttree.hh"
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10 |
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11 | void i4_base_ternary_tree::iterator::next()
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12 | //{{{
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13 | {
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14 | current=0;
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15 | while (!current)
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16 | {
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17 | if (end())
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18 | return;
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19 |
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20 | // get current stack context
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21 | node *n = node_stack[node_stack.size()-1];
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22 | int i = index_stack[index_stack.size()-1]++;
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23 |
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24 | switch(i)
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25 | {
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26 | case 0:
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27 | // traverse lo branch
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28 | push(n->lo);
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29 | break;
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30 | case 1:
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31 | // add character to current word
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32 | if (pos<maxlen) buff[pos] = n->ch;
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33 | pos++;
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34 |
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35 | if (n->ch)
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36 | // traverse remaining word
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37 | push(n->eq);
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38 | else
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39 | // found next valid word
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40 | current = n;
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41 | break;
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42 | case 2:
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43 | // remove character
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44 | pos--;
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45 |
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46 | // traverse hi branch;
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47 | push(n->hi);
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48 | break;
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49 | case 3:
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50 | // go up stack
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51 | pop();
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52 | break;
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53 | }
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54 | }
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55 | }
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56 | //}}}
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57 |
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58 | i4_bool i4_base_ternary_tree::unlink(node **o, const CHAR *s, void **old_data)
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59 | //{{{
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60 | // recursively traverses the tree to remove a key/value pair
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61 | {
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62 | node *n = *o;
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63 |
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64 | if (!n)
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65 | return 0;
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66 |
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67 | i4_bool ret;
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68 | i4_bool found=i4_F;
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69 |
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70 | if (*s < n->ch)
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71 | ret = unlink(&n->lo, s, old_data);
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72 | else if (*s > n->ch)
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73 | ret = unlink(&n->hi, s, old_data);
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74 | else if (*s)
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75 | ret = unlink(&n->eq, s+1, old_data);
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76 | else
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77 | {
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78 | ret = found = i4_T;
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79 | // store old data
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80 | if (old_data) *old_data = n->data();
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81 | }
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82 |
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83 | if (found || !n->eq)
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84 | {
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85 | // node is either the terminator to be removed, or a node that now has no continuation,
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86 | // so we should delete it, like deleting out of a binary tree
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87 |
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88 | if (!n->lo && !n->hi)
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89 | // no children, just axe me
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90 | *o=0;
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91 | else if (!n->lo || !n->hi)
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92 | // one child, just bump child up
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93 | *o = n->lo? n->lo : n->hi;
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94 | else
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95 | {
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96 | // two children, find succesor to replace me
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97 |
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98 | // find the successor
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99 | node **psplice, *splice;
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100 | psplice = &n->hi;
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101 | while ((splice = *psplice)->lo)
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102 | psplice = &splice->lo;
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103 |
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104 | // unlink successor from its parent
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105 | *psplice = splice->hi;
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106 |
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107 | // splice successor in
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108 | splice->lo = n->lo;
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109 | splice->hi = n->hi;
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110 | *o = splice;
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111 | }
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112 |
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113 | heap.free(n);
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114 | }
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115 |
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116 | return ret;
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117 | }
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118 | //}}}
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119 |
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120 | i4_base_ternary_tree::node *i4_base_ternary_tree::find_node(const CHAR *s) const
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121 | //{{{
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122 | {
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123 | node *n=root;
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124 |
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125 | while (n)
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126 | {
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127 | if (*s < n->ch) n = n->lo;
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128 | else if (*s > n->ch) n = n->hi;
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129 | else if (*s) { n = n->eq; s++; }
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130 | else return n;
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131 | }
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132 | return 0;
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133 | }
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134 | //}}}
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135 |
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136 | i4_bool i4_base_ternary_tree::add(const CHAR *s, void *new_data, i4_bool replace, void **old_data)
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137 | //{{{
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138 | {
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139 | i4_bool collide = i4_T;
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140 | node **p=&root, *n;
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141 |
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142 | while (1)
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143 | {
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144 | n = *p;
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145 |
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146 | if (!n)
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147 | {
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148 | // create new node
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149 | n = heap.alloc();
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150 | n->ch = *s;
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151 | n->lo = n->hi = n->eq = 0;
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152 | collide = i4_F;
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153 | *p = n;
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154 | }
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155 |
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156 | if (*s < n->ch) p = &n->lo;
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157 | else if (*s > n->ch) p = &n->hi;
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158 | else if (*s) { p = &n->eq; s++; }
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159 | else
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160 | {
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161 | if (old_data)
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162 | *old_data = n->data(); // store old data
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163 | if (!collide || replace)
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164 | n->set_data(new_data); // store new data
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165 | return collide;
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166 | }
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167 | }
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168 | }
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169 | //}}}
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170 |
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171 | //{{{ Emacs Locals
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172 | // Local Variables:
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173 | // folded-file: t
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174 | // End:
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175 | //}}}
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