1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "memory/malloc.hh"
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10 | #include "image/image32.hh"
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11 | #include "image/image8.hh"
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12 | #include "palette/pal.hh"
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13 | #include "error/error.hh"
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14 | #include <string.h>
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15 |
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16 | i4_color i4_image32::get_pixel(i4_coord x, i4_coord y)
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17 | {
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18 | return i4_pal_man.convert_to_32(*paddr(x,y), pal);
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19 | }
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20 |
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21 | void i4_image32::put_pixel(i4_coord x, i4_coord y, w32 color)
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22 | {
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23 | *paddr(x,y)=i4_pal_man.convert_32_to(color, &pal->source);
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24 | }
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25 |
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26 | i4_image32::i4_image32(w16 _w, w16 _h, const i4_pal *_pal)
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27 | {
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28 | w=_w;
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29 | h=_h;
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30 | bpl=_w*4;
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31 | set_pal(_pal);
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32 | data=i4_malloc(w*h*4,"");
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33 | }
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34 |
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35 | i4_image32::i4_image32(w16 _w, w16 _h, const i4_pal *_pal,
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36 | void *_data, int _bpl)
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37 | {
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38 | data=_data;
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39 | bpl=_bpl;
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40 | pal=_pal;
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41 | w=_w;
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42 | h=_h;
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43 |
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44 | dont_free_data=i4_T;
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45 | }
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46 |
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47 |
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48 | i4_image32::~i4_image32()
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49 | {
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50 | if (!dont_free_data)
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51 | i4_free(data);
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52 | }
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53 |
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54 | inline w32 color_dist(w32 c1, w32 c2)
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55 | {
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56 | sw32 r1=(c1 & 0xff0000)>>16;
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57 | sw32 r2=(c2 & 0xff0000)>>16;
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58 |
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59 | sw32 g1=(c1 & 0xff00)>>8;
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60 | sw32 g2=(c2 & 0xff00)>>8;
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61 |
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62 | sw32 b1=(c1 & 0xff);
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63 | sw32 b2=(c2 & 0xff);
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64 |
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65 | return (r1-r2)*(r1-r2) + (g1-g2)*(g1-g2) + (b1-b2)*(b1-b2);
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66 | }
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67 |
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68 | inline w16 _32_to_16_565(w32 c)
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69 | {
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70 | w8 r = ((c&0xff0000)>>16)>>3;
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71 |
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72 | w8 g = ((c&0xff00)>>8)>>2;
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73 |
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74 | w8 b = (c&0xff)>>3;
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75 |
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76 | return (r<<11) | (g<<5) | b;
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77 | }
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78 |
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79 |
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80 | i4_image_class *i4_image32::quantize(const i4_pal *pal,
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81 | w32 skip_colors,
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82 | i4_coord x1, i4_coord y1,
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83 | i4_coord x2, i4_coord y2)
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84 | {
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85 |
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86 | if (pal->source.pixel_depth!=I4_8BIT)
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87 | i4_error("palette handle, should be 8 bit");
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88 |
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89 | // first check to make sure the sub image is located within this one
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90 | if (x1<0) x1=0;
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91 | if (y1<0) y1=0;
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92 |
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93 | if (x2>=width())
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94 | x2 = width()-1;
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95 |
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96 | if (y2>=height())
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97 | y2 = height()-1;
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98 |
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99 | if (x2<x1 || y2<y1)
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100 | return 0;
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101 |
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102 |
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103 | i4_image8 *im8 = new i4_image8(x2-x1+1,
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104 | y2-y1+1,
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105 | pal);
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106 |
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107 |
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108 | w32 *pixel32 = (w32 *)((w8 *)data + x1*4 + y1*bpl);
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109 | w8 *pixel8 = (w8 *)im8->data;
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110 |
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111 | w32 skip_32 = bpl-(x2-x1+1); // pixels to skip per line
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112 | w32 x,y;
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113 |
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114 | w8 closest_color;
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115 | w32 closest_distance,
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116 | distance,
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117 | *color_index;
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118 |
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119 | w32 *pal_data=pal->source.lookup;
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120 |
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121 |
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122 | // maps 16 bits color space into closest 8 bit color
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123 | w8 *lookup_table=(w8 *)i4_malloc(0x10000, "lookup");
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124 |
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125 | // indicates if above color has been calculated yet
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126 | w8 *table_calced=(w8 *)i4_malloc(0x10000, "table_calced");
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127 |
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128 | memset(table_calced,0,0x10000); // initially no mappings are calculated
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129 |
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130 | for (y=y2-y1+1; y; y--)
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131 | {
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132 | for (x=x2-x1+1; x; x--)
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133 | {
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134 | i4_color color=*pixel32;
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135 |
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136 |
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137 | w16 c16 = _32_to_16_565(color);
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138 | if (table_calced[c16]) // have we found the closest color to this yet?
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139 | *pixel8=lookup_table[c16];
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140 | else
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141 | {
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142 | // find the closest color to this pixel
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143 | color_index = pal_data+skip_colors;
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144 | closest_distance = 0xffffffff;
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145 |
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146 | for (w32 c=skip_colors; c<256; c++)
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147 | {
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148 | distance=color_dist(*color_index,color);
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149 | if (distance<closest_distance)
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150 | {
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151 | closest_distance=distance;
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152 | closest_color=c;
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153 | }
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154 | color_index++;
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155 | }
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156 |
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157 | table_calced[c16]=1;
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158 | lookup_table[c16]=closest_color;
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159 | *pixel8=closest_color;
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160 | }
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161 |
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162 | ++pixel32;
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163 | ++pixel8;
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164 | }
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165 |
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166 | pixel32+=skip_32;
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167 | }
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168 |
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169 | i4_free(lookup_table);
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170 | i4_free(table_calced);
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171 |
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172 | return im8;
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173 | }
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