1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #ifndef __I4IMAGE_HPP_
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10 | #define __I4IMAGE_HPP_
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11 |
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12 |
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13 | class i4_pal;
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14 | class i4_rect_list_class;
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15 | class i4_draw_context_class;
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16 |
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17 | #include "arch.hh"
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18 |
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19 |
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20 | class i4_image_class
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21 | {
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22 | public:
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23 | const i4_pal *pal;
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24 | // raw data,
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25 | // depends on pal.pal->source.pixel_depth==(I4_32BIT,I4_16BIT,I4_8BIT,I4_4BIT,I4_2BIT)
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26 | void *data;
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27 | int w, h, bpl;
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28 | i4_bool dont_free_data;
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29 |
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30 | const i4_pal *get_pal() { return pal; }
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31 | void set_pal(const i4_pal *which) { pal=which; }
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32 |
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33 |
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34 | w16 width() { return w; }
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35 | virtual w16 height() { return h; }
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36 |
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37 | // these do color conversion to & from 32bit
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38 | virtual i4_color get_pixel(i4_coord x, i4_coord y) = 0;
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39 | virtual void put_pixel(i4_coord x, i4_coord y, w32 color) = 0;
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40 |
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41 | // put pixel does clipping and window offset moving and then calls put_pixel(x,y,c)
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42 | void put_pixel(i4_coord x, i4_coord y, w32 color, i4_draw_context_class &context);
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43 |
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44 | w32 get_pixel(i4_coord x, i4_coord y, i4_draw_context_class &context);
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45 |
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46 | virtual void xor_bar(i4_coord x1, i4_coord y1,
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47 | i4_coord x2, i4_coord y2,
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48 | i4_color xor_color, i4_draw_context_class &context);
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49 |
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50 | virtual void bar(i4_coord x1, i4_coord y1,
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51 | i4_coord x2, i4_coord y2,
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52 | i4_color color, i4_draw_context_class &context);
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53 |
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54 | virtual void line(i4_coord x1, i4_coord y1,
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55 | i4_coord x2, i4_coord y2,
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56 | i4_color color, i4_draw_context_class &context);
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57 |
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58 | void add_single_dirty(i4_coord x1, i4_coord y1, i4_coord x2,
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59 | i4_coord y2, i4_draw_context_class &context);
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60 |
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61 | void add_dirty(i4_coord x1, i4_coord y1, i4_coord x2,
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62 | i4_coord y2, i4_draw_context_class &context);
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63 |
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64 |
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65 | //{ put_part :
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66 | // put_part transfers a rectanguar image of yourself to location x,y on image 'to'
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67 | virtual void put_part(i4_image_class *to,
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68 | i4_coord x, i4_coord y,
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69 | i4_coord x1, i4_coord y1, i4_coord x2, i4_coord y2,
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70 | i4_draw_context_class &context);
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71 |
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72 | virtual void put_part_trans(i4_image_class *to,
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73 | i4_coord x, i4_coord y,
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74 | i4_coord x1, i4_coord y1, i4_coord x2, i4_coord y2,
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75 | i4_color trans_color, i4_draw_context_class &context);
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76 |
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77 | // copy is not expanded by the image template, it needs to be implemented per image
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78 | virtual i4_image_class *copy();
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79 |
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80 | // Non-virtual functions, these are implemented as a convience
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81 | // not as a primative to be derived from
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82 | void put_image(i4_image_class *to, i4_coord x, i4_coord y, i4_draw_context_class &context)
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83 | { put_part(to,x,y,0,0,width()-1,height()-1,context); }
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84 |
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85 | void put_image_trans(i4_image_class *to,
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86 | i4_coord x, i4_coord y, i4_color trans_color,
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87 | i4_draw_context_class &context)
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88 | { put_part_trans(to,x,y,0,0,width()-1,height()-1,trans_color,context); }
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89 |
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90 | virtual void clear(i4_color color, i4_draw_context_class &context)
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91 | { bar(0,0,width()-1,height()-1,color,context); }
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92 |
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93 | virtual void rectangle(i4_coord x1, i4_coord y1, i4_coord x2, i4_coord y2, i4_color color,
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94 | i4_draw_context_class &context);
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95 |
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96 | i4_image_class() { dont_free_data=i4_F; }
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97 | virtual ~i4_image_class() { ; }
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98 | };
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99 |
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100 | i4_image_class *i4_create_image(int width, int height, const i4_pal *pal);
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101 |
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102 | i4_image_class *i4_create_image(int width, int height,
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103 | const i4_pal *pal,
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104 | void *data,
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105 | int bytes_per_line);
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106 |
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107 | #endif
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