1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | // Automatically generated file. DO NOT EDIT.
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10 | // To update run the 'enumer' program
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11 |
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12 | #include "sfx_id.hh"
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13 | #include "string/string.hh"
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14 | #include "file/file.hh"
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15 |
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16 | static char *g1_sfx[g1_sfx_last] =
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17 | {
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18 | "sfx/misc/purchase_button_click.wav",
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19 | "sfx/misc/production_pad_click.wav",
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20 | "sfx/select/m01.wav",
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21 | "sfx/select/m02.wav",
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22 | "sfx/select/m03.wav",
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23 | "sfx/select/m04.wav",
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24 | "sfx/select/f01.wav",
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25 | "sfx/select/f02.wav",
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26 | "sfx/select/f03.wav",
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27 | "sfx/select/f04.wav",
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28 | "sfx/deploy/m01.wav",
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29 | "sfx/deploy/m02.wav",
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30 | "sfx/deploy/m03.wav",
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31 | "sfx/deploy/f01.wav",
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32 | "sfx/deploy/f02.wav",
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33 | "sfx/deploy/f03.wav",
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34 | "sfx/misc/ricochet_1.wav",
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35 | "sfx/explosion/generic.wav",
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36 | "sfx/explosion/ground_vehicle.wav",
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37 | "sfx/explosion/super_mortar.wav",
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38 | "sfx/misc/turbine1_lp.wav",
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39 | "sfx/assembled/jet.wav",
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40 | "sfx/rumble/jet_lp.wav",
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41 | "sfx/assembled/kamikaze_trike.wav",
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42 | "sfx/assembled/engineering_vehicle.wav",
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43 | "sfx/rumble/engineering_vehicle_lp.wav",
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44 | "sfx/assembled/helicopter.wav",
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45 | "sfx/rumble/helicopter_lp.wav",
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46 | "sfx/assembled/peon_tank.wav",
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47 | "sfx/rumble/peon_tank_lp.wav",
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48 | "sfx/fire/peon_tank.wav",
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49 | "sfx/assembled/missile_truck.wav",
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50 | "sfx/rumble/missile_truck_lp.wav",
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51 | "sfx/fire/missile_truck.wav",
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52 | "sfx/misc/missile_truck_lower.wav",
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53 | "sfx/misc/missile_truck_raise.wav",
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54 | "sfx/assembled/electric_car.wav",
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55 | "sfx/rumble/electric_car_lp.wav",
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56 | "sfx/misc/electric_car_charged_lp.wav",
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57 | "sfx/fire/supergun.wav",
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58 | "sfx/rumble/supertank_lp.wav",
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59 | "sfx/misc/supertank_refuel_lp.wav",
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60 | "sfx/misc/supertank_main_gun_refuel.wav",
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61 | "sfx/misc/supertank_chain_gun_refuel.wav",
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62 | "sfx/misc/supertank_missile_refuel.wav",
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63 | "sfx/fire/supertank/main1.wav",
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64 | "sfx/fire/supertank/auto1_lp.wav",
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65 | "sfx/fire/supertank/auto2_lp.wav",
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66 | "sfx/fire/supertank/auto3.lp.wav",
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67 | "sfx/misc/supertank_main_gun_charge_lp.wav"
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68 | };
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69 |
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70 | i4_file_class *g1_open_sfx(w32 enum_value)
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71 | {
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72 | return i4_open(i4_const_str(g1_sfx[enum_value]));
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73 | }
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