1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "options.hh"
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10 | #include "gui/button.hh"
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11 | #include "gui/text.hh"
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12 | #include "gui/butbox.hh"
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13 | #include "loaders/load.hh"
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14 | #include "resources.hh"
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15 | #include "gui/image_win.hh"
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16 | #include "mess_id.hh"
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17 | #include "g1_render.hh"
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18 | #include "r1_api.hh"
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19 | #include "app/app.hh"
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20 | #include "g1_speed.hh"
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21 |
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22 | i4_event_handler_reference_class<g1_option_window> g1_options_window;
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23 |
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24 | void g1_option_window::add_buttons()
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25 | {
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26 | int i;
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27 | i4_button_box_class *visbox=new i4_button_box_class(this);
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28 | i4_button_class *vi[3];
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29 |
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30 | vi[0]=create_button(i4gets("vis_low_help"),
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31 | g1_resource_class::OPTIONS_VIS_LOW, 0, VIS_LOW);
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32 |
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33 | vi[1]=create_button(i4gets("vis_med_help"),
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34 | g1_resource_class::OPTIONS_VIS_MEDIUM, 0, VIS_MEDIUM);
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35 |
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36 | vi[2]=create_button(i4gets("vis_hi_help"),
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37 | g1_resource_class::OPTIONS_VIS_HIGH, 0, VIS_HIGH);
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38 |
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39 | for (i=0; i<3; i++)
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40 | visbox->add_button(0,0, vi[i]);
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41 |
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42 | visbox->push_button(vi[g1_resources.radius_mode], i4_F);
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43 | visbox->arrange_down_right();
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44 | visbox->resize_to_fit_children();
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45 |
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46 |
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47 | i4_button_box_class *pixelbox=0;
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48 | if (g1_render.r_api->expand_type_supported(R1_COPY_2x2) ||
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49 | g1_render.r_api->expand_type_supported(R1_COPY_1x1_SCANLINE_SKIP))
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50 | {
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51 | pixelbox=new i4_button_box_class(this);
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52 | pixelbox->add_button(0,0, create_button(i4gets("normal_pixel_help"),
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53 | g1_resource_class::OPTIONS_PIXEL_NORMAL, 0,
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54 | NORMAL_PIXEL));
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55 |
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56 | if (g1_render.r_api->expand_type_supported(R1_COPY_2x2))
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57 | pixelbox->add_button(0,0, create_button(i4gets("double_pixel_help"),
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58 | g1_resource_class::OPTIONS_DOUBLEPIXEL, 0,
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59 | DOUBLE_PIXEL));
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60 |
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61 | if (g1_render.r_api->expand_type_supported(R1_COPY_1x1_SCANLINE_SKIP))
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62 | pixelbox->add_button(0,0, create_button(i4gets("interlace_pixel_help"),
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63 | g1_resource_class::OPTIONS_INTERLACE, 0,
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64 | INTERLACE));
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65 | pixelbox->arrange_down_right();
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66 | pixelbox->resize_to_fit_children();
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67 | }
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68 |
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69 |
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70 | int x=4,y=4;
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71 | add_child(x,y, visbox);
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72 | x+=visbox->width()+5;
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73 |
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74 | if (pixelbox)
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75 | {
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76 | add_child(x, y, pixelbox);
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77 | x+=pixelbox->width()+5;
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78 | }
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79 |
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80 | i4_button_class *sound_but=create_button(i4gets("3d/2d_sound_help"),
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81 | g1_resource_class::OPTIONS_SOUND,
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82 | &sound_image_win, SOUND);
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83 | add_child(x,y, sound_but);
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84 | x+=sound_but->width();
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85 |
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86 | #if 0
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87 | i4_button_class *shadow_but=create_button(i4gets("shadows_help"),
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88 | g1_enable_shadows ?
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89 | g1_resource_class::OPTIONS_SHADOWS_ON :
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90 | g1_resource_class::OPTIONS_SHADOWS_OFF,
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91 | &shadow_image_win, SHADOWS);
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92 | shadow_but->set_popup(i4_T);
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93 |
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94 | add_child(x,y, shadow_but);
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95 | x+=shadow_but->width();
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96 | #endif
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97 |
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98 | i4_button_class *gamespeed_but=create_button(i4gets("gamespeed_help"),
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99 | g1_resource_class::OPTIONS_GAME_SPEED, 0,
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100 | GAME_SPEED);
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101 | add_child(x,y, gamespeed_but);
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102 | x+=gamespeed_but->width();
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103 |
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104 | }
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105 |
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106 | g1_option_window::g1_option_window(i4_graphical_style_class *style)
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107 | : i4_parent_window_class(0,0),
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108 | style(style)
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109 | {
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110 | options_background=i4_load_image(i4gets("options_background"));
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111 | if (!options_background)
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112 | i4_error("missing image options_background (res/g1.res)");
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113 |
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114 | resize(options_background->width(), options_background->height());
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115 |
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116 | mode=SLIDE_RIGHT;
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117 | slide_speed=options_background->width()/2;
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118 | slide_correction=get_correction();
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119 |
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120 | add_buttons();
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121 | }
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122 |
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123 | void g1_option_window::forget_redraw()
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124 | {
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125 | if (mode==SLIDE_RIGHT)
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126 | {
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127 | i4_user_message_event_class slide(SLIDE);
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128 | i4_kernel.send_event(this, &slide);
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129 | }
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130 | else if (mode==SLIDE_LEFT)
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131 | {
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132 | i4_user_message_event_class slide(SLIDE_AWAY);
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133 | i4_kernel.send_event(this, &slide);
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134 | }
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135 |
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136 | }
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137 |
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138 | i4_button_class *g1_option_window::create_button(const i4_const_str &help,
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139 | int im1,
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140 | i4_event_handler_reference_class<i4_image_window_class> *win_ref,
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141 | int mess_id)
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142 | {
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143 | i4_image_class *im=g1_resources.images[im1];
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144 | i4_image_window_class *im_win=new i4_image_window_class(im);
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145 | if (win_ref)
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146 | (*win_ref)=im_win;
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147 |
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148 | i4_user_message_event_class *uev=new i4_user_message_event_class(mess_id);
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149 | i4_event_reaction_class *rev=new i4_event_reaction_class(this, uev);
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150 |
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151 | i4_button_class *b=new i4_button_class(&help, im_win, style, rev);
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152 | return b;
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153 | }
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154 |
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155 | void g1_option_window::parent_draw(i4_draw_context_class &context)
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156 | {
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157 | forget_redraw();
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158 | options_background->put_image(local_image, width()-options_background->width(), 0, context);
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159 | }
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160 |
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161 |
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162 | int g1_option_window::get_correction()
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163 | {
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164 | int sum=0, x=options_background->width();
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165 | while (x)
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166 | {
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167 | x/=2;
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168 | sum+=x;
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169 | }
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170 | return options_background->width()-sum;
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171 | }
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172 |
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173 |
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174 | void g1_option_window::receive_event(i4_event *ev)
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175 | {
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176 | if (ev->type()==i4_event::USER_MESSAGE)
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177 | {
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178 | CAST_PTR(uev, i4_user_message_event_class, ev);
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179 | switch (uev->sub_type)
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180 | {
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181 | case SLIDE :
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182 | {
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183 | if (mode!=SLIDE_LEFT)
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184 | {
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185 | move(slide_speed + slide_correction, 0);
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186 | slide_speed/=2;
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187 | if (slide_speed==0)
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188 | mode=STOPPED;
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189 | slide_correction=0;
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190 | }
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191 | } break;
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192 |
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193 | case SLIDE_AWAY :
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194 | {
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195 | if (g1_options_window.get() == this)
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196 | g1_options_window=0;
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197 |
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198 | if (mode!=SLIDE_LEFT)
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199 | {
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200 | mode=SLIDE_LEFT;
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201 | slide_speed=options_background->width()/2;
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202 | slide_correction=get_correction();
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203 | }
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204 |
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205 |
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206 | move(-(slide_speed + slide_correction), 0);
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207 | slide_speed/=2;
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208 | if (slide_speed==0)
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209 | i4_kernel.delete_handler(this);
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210 |
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211 | slide_correction=0;
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212 | } break;
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213 |
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214 |
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215 | case VIS_LOW :
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216 | case VIS_MEDIUM :
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217 | case VIS_HIGH :
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218 | g1_resources.radius_mode=(g1_resource_class::radius_mode_type)(uev->sub_type-VIS_LOW);
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219 | break;
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220 |
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221 | case GAME_SPEED :
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222 | {
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223 | if (G1_HZ==10)
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224 | G1_HZ=20;
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225 | else
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226 | G1_HZ=10;
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227 | } break;
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228 |
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229 | case INTERLACE :
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230 | {
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231 | i4_user_message_event_class uev(G1_INTERLACE_PIXEL);
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232 | i4_kernel.send_event(i4_current_app, &uev);
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233 | } break;
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234 |
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235 | case DOUBLE_PIXEL :
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236 | {
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237 | i4_user_message_event_class uev(G1_DOUBLE_PIXEL);
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238 | i4_kernel.send_event(i4_current_app, &uev);
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239 | } break;
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240 |
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241 | case NORMAL_PIXEL :
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242 | {
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243 | i4_user_message_event_class uev(G1_NORMAL_PIXEL);
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244 | i4_kernel.send_event(i4_current_app, &uev);
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245 | } break;
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246 |
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247 | #if 0
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248 | case SHADOWS :
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249 | g1_enable_shadows= !g1_enable_shadows;
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250 | if (g1_enable_shadows && shadow_image_win.get())
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251 | shadow_image_win.get()->change_image(
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252 | g1_resources.images[g1_resource_class::OPTIONS_SHADOWS_ON]);
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253 | else if (!g1_enable_shadows && shadow_image_win.get())
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254 | shadow_image_win.get()->change_image(
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255 | g1_resources.images[g1_resource_class::OPTIONS_SHADOWS_OFF]);
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256 | break;
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257 | #endif
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258 | }
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259 | }
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260 | else i4_parent_window_class::receive_event(ev);
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261 | }
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262 |
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263 |
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264 | g1_option_window::~g1_option_window()
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265 | {
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266 | delete options_background;
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267 | }
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