Last change
on this file since 80 was
80,
checked in by Sam Hocevar, 14 years ago
|
- Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.
|
File size:
1.2 KB
|
Line | |
---|
1 | /********************************************************************** <BR>
|
---|
2 | This file is part of Crack dot Com's free source code release of
|
---|
3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
|
---|
4 | information about compiling & licensing issues visit this URL</a>
|
---|
5 | <PRE> If that doesn't help, contact Jonathan Clark at
|
---|
6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
|
---|
7 | ***********************************************************************/
|
---|
8 |
|
---|
9 | #include "objs/sprite_object.hh"
|
---|
10 | #include "r1_api.hh"
|
---|
11 |
|
---|
12 | void g1_sprite_object_class::think()
|
---|
13 | {
|
---|
14 | frame++;
|
---|
15 | if (frame >= anim_length)
|
---|
16 | {
|
---|
17 | unoccupy_location();
|
---|
18 | request_remove();
|
---|
19 | }
|
---|
20 | else
|
---|
21 | {
|
---|
22 | unoccupy_location();
|
---|
23 | request_think();
|
---|
24 | }
|
---|
25 | }
|
---|
26 |
|
---|
27 |
|
---|
28 | g1_sprite_object_class::g1_sprite_object_class(g1_object_type id,
|
---|
29 | g1_loader_class *fp)
|
---|
30 | : g1_object_class(id,fp)
|
---|
31 | {
|
---|
32 | model_id=0;
|
---|
33 | }
|
---|
34 |
|
---|
35 |
|
---|
36 | void g1_sprite_object_class::init()
|
---|
37 | {
|
---|
38 | /// get animation length now rather than in the constructor to make sure model_id is valid
|
---|
39 | g1_sprite_class *sprite=g1_sprite_list_man.get_sprite(model_id);
|
---|
40 | anim_length = sprite->num_animation_frames;
|
---|
41 | }
|
---|
42 |
|
---|
43 |
|
---|
Note: See
TracBrowser
for help on using the repository browser.