1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #ifndef SMOKE_TRAIL_HH
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10 | #define SMOKE_TRAIL_HH
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11 |
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12 | #include "g1_object.hh"
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13 | #include "player_type.hh"
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14 | #include "path.hh"
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15 |
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16 | class g1_solid_class;
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17 | class g1_map_piece_class;
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18 | class g1_map_class;
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19 |
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20 | /*
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21 | To create a smoke trail call :
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22 |
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23 | s=(g1_smoke_trail_class *)g1_create_object(G1_SMOKE_TRAIL);
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24 | if (s)
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25 | {
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26 | s->setup(x, y, h, 0.01, 0.2, 0xffd000, 0xffffff); // orange to white
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27 | s->occupy_location(map);
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28 | smoke_trail.reference_object(0,s);
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29 | }
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30 |
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31 |
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32 | when you (the head of the smoke trail, move, call :
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33 | if (s)
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34 | s->update_head(map, x,y,h);
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35 |
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36 | when you die call :
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37 | if (s) // delete the smoke trail
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38 | {
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39 | s->unoccupy_location(map);
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40 | map->request_remove(s);
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41 | }
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42 |
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43 | */
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44 |
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45 | class g1_smoke_trail_class : public g1_object_class
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46 | {
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47 | public:
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48 | enum { DATA_VERSION=1 };
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49 | enum { TAIL_LENGTH=4 };
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50 | i4_3d_point_class tspots[TAIL_LENGTH];
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51 |
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52 | w32 last_draw_frame;
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53 | w32 sc, ec;
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54 | i4_float sw,ew;
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55 | w16 ticks_advanced;
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56 |
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57 | virtual i4_float occupancy_radius() const
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58 | {
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59 | float w=(tspots[0].x-tspots[TAIL_LENGTH-1].x);
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60 | float h=(tspots[0].y-tspots[TAIL_LENGTH-1].y);
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61 |
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62 | w = (w<0)? w=-w : w;
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63 | h = (h<0)? h=-h : h;
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64 |
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65 | return w>h ? w : h;
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66 | }
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67 |
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68 |
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69 | virtual void setup(i4_float start_x, i4_float start_y, i4_float start_h,
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70 | i4_float start_width, i4_float end_width,
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71 | i4_color start_color, i4_color end_color);
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72 |
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73 | virtual void update_head(i4_float nx, i4_float ny, i4_float nh);
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74 |
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75 | g1_smoke_trail_class(g1_object_type id, g1_loader_class *fp);
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76 | virtual void save(g1_saver_class *fp);
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77 | virtual void draw(g1_draw_context_class *context);
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78 | virtual void think();
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79 | };
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80 |
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81 | #endif
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