1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #ifndef G1_TAKEOVER_PAD_HH
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10 | #define G1_TAKEOVER_PAD_HH
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11 |
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12 |
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13 | #include "g1_object.hh"
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14 | #include "objs/model_draw.hh"
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15 |
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16 | class i4_stream_wav_player;
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17 |
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18 | extern g1_object_type g1_sfx_obj_type;
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19 |
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20 | class g1_sfx_obj_class : public g1_object_class
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21 | {
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22 | enum { DATA_VERSION=1 };
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23 | public:
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24 | static g1_sfx_obj_class *cast(g1_object_class *obj)
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25 | {
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26 | if (!obj || obj->id != g1_sfx_obj_type)
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27 | {
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28 | #ifdef I4_CAST_WARN
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29 | i4_warning("bad cast to sfx_obj!\n");
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30 | #endif
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31 | return 0;
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32 | }
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33 |
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34 | return (g1_sfx_obj_class *)obj;
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35 | }
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36 |
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37 | i4_stream_wav_player *stream;
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38 | i4_str *filename;
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39 | w16 max_volume;
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40 | w32 max_hearable_distance;
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41 | w32 restart_delay;
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42 | w32 random_restart_delay;
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43 | w32 current_delay; // time to count down until next sound is played
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44 | float dist_from_camera_sqrd; // calculated by g1_sound_man
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45 |
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46 | g1_sfx_obj_class *next_sfx;
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47 |
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48 | g1_sfx_obj_class(g1_object_type id, g1_loader_class *fp);
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49 | ~g1_sfx_obj_class();
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50 | virtual void save(g1_saver_class *fp);
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51 |
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52 | i4_str *get_context_string();
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53 |
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54 | void set_filename(const i4_const_str &fname);
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55 |
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56 | // adds self to sound_manager
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57 | i4_bool occupy_location();
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58 |
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59 | // remove self from sound_manager
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60 | void unoccupy_location();
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61 | virtual void draw(g1_draw_context_class *context);
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62 | virtual void think();
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63 | };
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64 |
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65 |
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66 | #endif
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