1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "lisp/li_class.hh"
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10 | #include "g1_object.hh"
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11 | #include "li_objref.hh"
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12 | #include "math/random.hh"
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13 | #include "math/pi.hh"
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14 | #include "object_definer.hh"
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15 | #include "player.hh"
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16 | #include "controller.hh"
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17 | #include "objs/path_object.hh"
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18 | #include "objs/bases.hh"
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19 | #include "sound/sfx_id.hh"
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20 | #include "player.hh"
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21 | #include "image_man.hh"
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22 | #include "map.hh"
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23 | #include "map_man.hh"
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24 |
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25 | i4_isl_list<g1_factory_class> g1_factory_list;
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26 |
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27 |
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28 | static li_symbol_ref build("build");
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29 |
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30 |
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31 | S1_SFX(sfx_built, "assembled/vehicle_ready_22khz.wav", S1_STREAMED, 100);
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32 |
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33 | static li_int_class_member ticks_till_next_deploy("ticks_till_next_deploy"),
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34 | reset_time_in_ticks("reset_time_in_ticks"),
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35 | path_color("path_color"),
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36 | selected_path_color("selected_path_color");
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37 |
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38 | static li_g1_ref_class_member start("start");
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39 | static li_object_class_member can_build("can_build");
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40 | static g1_team_icon_ref airbase_radar_im("bitmaps/radar/airbase.tga");
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41 | static g1_team_icon_ref garage_radar_im("bitmaps/radar/garage.tga");
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42 | static g1_team_icon_ref mainbasepad_radar_im("bitmaps/radar/base_golg.tga");
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43 |
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44 | void g1_factory_class::set_start(g1_path_object_class *_start)
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45 | {
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46 | li_class_context context(vars);
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47 | start();
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48 | vars->set_value(start.offset, new li_g1_ref(_start));
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49 | }
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50 |
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51 | g1_path_object_class *g1_factory_class::get_start()
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52 | {
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53 | g1_object_class *o=li_g1_ref::get(vars->get(start),0)->value();
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54 | if (!o) return 0;
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55 | return g1_path_object_class::cast(o);
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56 | }
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57 |
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58 |
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59 | w32 g1_factory_class::get_path_color()
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60 | {
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61 | return vars->get(path_color);
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62 | }
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63 |
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64 |
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65 | w32 g1_factory_class::get_selected_path_color()
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66 | {
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67 | return vars->get(selected_path_color);
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68 | }
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69 |
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70 |
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71 | g1_factory_class::g1_factory_class(g1_object_type id, g1_loader_class *fp)
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72 | : g1_object_class(id,fp), death(this)
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73 | {
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74 | const char *n=name();
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75 | char lod_n[256];
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76 | sprintf(lod_n, "%s_lod", n);
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77 | draw_params.setup(n,0,lod_n);
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78 |
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79 | if (!strcmp(n, "garage"))
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80 | radar_image=&garage_radar_im;
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81 | else if (!strcmp(n, "airbase"))
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82 | radar_image=&airbase_radar_im;
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83 | else if (!strcmp(n, "mainbasepad"))
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84 | radar_image=&mainbasepad_radar_im;
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85 |
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86 | radar_type=G1_RADAR_BUILDING;
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87 | set_flag(BLOCKING |
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88 | CAN_DRIVE_ON |
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89 | GROUND
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90 | ,1);
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91 | }
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92 |
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93 | i4_bool g1_factory_class::occupy_location()
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94 | {
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95 | if (g1_object_class::occupy_location())
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96 | {
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97 | g1_factory_list.insert(*this);
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98 | return i4_T;
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99 | }
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100 | else
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101 | return i4_F;
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102 | }
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103 |
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104 | void g1_factory_class::unoccupy_location()
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105 | {
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106 | g1_object_class::unoccupy_location();
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107 | g1_factory_list.find_and_unlink(this);
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108 | }
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109 |
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110 | g1_map_piece_class *g1_factory_class::create_object(int type)
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111 | {
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112 | if (start()->value())
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113 | {
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114 | g1_object_class *o=g1_object_type_array[type]->create_object(type,0);
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115 | if (o)
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116 | {
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117 | g1_map_piece_class *mp=g1_map_piece_class::cast(o);
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118 | if (!mp)
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119 | mp->request_remove();
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120 | else
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121 | {
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122 | mp->player_num=player_num;
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123 | mp->x=x; mp->y=y; mp->h=h;
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124 | mp->theta=theta;
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125 | mp->add_team_flag();
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126 |
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127 | mp->grab_old();
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128 | mp->occupy_location();
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129 |
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130 | g1_player_man.get(mp->player_num)->add_object(mp->global_id);
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131 | return mp;
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132 | }
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133 | }
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134 | }
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135 | return 0;
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136 | }
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137 |
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138 | i4_bool g1_factory_class::build(int type)
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139 | {
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140 | li_class_context context(vars);
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141 |
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142 | g1_path_object_class *startp=get_start();
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143 | if (startp)
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144 | {
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145 | // is this a object type we can build?
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146 | int found=0;
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147 | for (li_object *blist=can_build(); !found && blist; blist=li_cdr(blist,0))
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148 | if (li_int::get(li_get_value(li_symbol::get(li_car(blist,0),0)),0)->value()==type)
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149 | found=1;
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150 |
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151 | if (!found)
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152 | return 0;
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153 |
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154 | int cost=g1_object_type_array[type]->defaults->cost;
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155 |
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156 | if (cost<=g1_player_man.get(player_num)->money() && !deploy_que.full())
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157 | {
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158 | if (player_num==g1_player_man.local_player)
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159 | sfx_built.play();
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160 |
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161 | g1_player_man.get(player_num)->money()-=cost;
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162 | g1_build_item item;
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163 | item.type=type;
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164 |
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165 | g1_path_object_class *list[400];
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166 |
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167 | if (startp)
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168 | {
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169 | int t=startp->find_path(g1_player_man.get(player_num)->get_team(), list, 400);
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170 | item.path=(g1_id_ref *)i4_malloc(sizeof(g1_id_ref) *(t+1), "");
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171 | for (int i=0; i<t; i++)
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172 | item.path[i]=list[i];
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173 | item.path[t].id=0;
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174 | }
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175 | else
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176 | item.path=0;
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177 |
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178 | deploy_que.que(item);
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179 |
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180 | request_think();
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181 | return i4_T;
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182 | }
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183 | }
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184 | return i4_F;
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185 | }
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186 |
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187 | void g1_factory_class::think()
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188 | {
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189 | if (!death.think())
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190 | return;
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191 |
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192 | if (ticks_till_next_deploy())
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193 | {
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194 | ticks_till_next_deploy()--;
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195 | request_think();
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196 | }
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197 | else if (!deploy_que.empty())
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198 | {
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199 | ticks_till_next_deploy()=reset_time_in_ticks();
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200 |
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201 | g1_build_item item;
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202 | deploy_que.deque(item);
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203 |
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204 | g1_map_piece_class *o=create_object(item.type);
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205 | if (o)
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206 | {
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207 | o->set_path(item.path);
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208 | char msg[100];
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209 | sprintf(msg, "Vehicle advancing : %s", o->name());
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210 | g1_player_man.show_message(msg, 0x00ff00, player_num);
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211 | }
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212 | else
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213 | i4_free(item.path);
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214 |
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215 | request_think();
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216 | }
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217 | }
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218 |
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219 | void g1_factory_class::damage(g1_object_class *obj, int hp, i4_3d_vector damage_dir)
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220 | {
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221 | death.damage(obj, hp, damage_dir);
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222 | }
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223 |
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224 | static g1_object_definer<g1_factory_class>
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225 | garage_def("garage", g1_object_definition_class::EDITOR_SELECTABLE);
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226 |
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227 | static g1_object_definer<g1_factory_class>
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228 | airbase_def("airbase", g1_object_definition_class::EDITOR_SELECTABLE);
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