Last change
on this file since 80 was
80,
checked in by Sam Hocevar, 14 years ago
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- Adding the Golgotha source code. Not sure what's going to be interesting
in there, but since it's all public domain, there's certainly stuff to
pick up.
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File size:
976 bytes
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1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #ifndef G1_MUSIC_HH
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10 | #define G1_MUSIC_HH
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11 |
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12 | #include "arch.hh"
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13 | class i4_stream_wav_player;
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14 |
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15 | class g1_music_manager_class
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16 | {
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17 | i4_bool no_songs;
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18 | sw32 song_on;
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19 | sw32 total_songs;
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20 | sw32 total_missing;
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21 | i4_stream_wav_player *stream;
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22 | i4_bool playing;
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23 |
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24 | void next_song();
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25 |
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26 | public:
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27 | void init();
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28 | void uninit();
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29 |
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30 | void poll(); // called by main game once per game loop
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31 |
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32 | void start();
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33 | void stop();
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34 | };
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35 |
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36 | extern g1_music_manager_class g1_music_man;
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37 |
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38 |
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39 | #endif
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