[80] | 1 | /********************************************************************** <BR>
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| 2 | This file is part of Crack dot Com's free source code release of
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| 3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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| 4 | information about compiling & licensing issues visit this URL</a>
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| 5 | <PRE> If that doesn't help, contact Jonathan Clark at
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| 6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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| 7 | ***********************************************************************/
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| 8 |
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| 9 | #ifndef G1_MAP_COLLISION_HH
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| 10 | #define G1_MAP_COLLISION_HH
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| 11 |
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| 12 | // make this work in the editor, too
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| 13 | class g1_collision_map_class
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| 14 | {
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| 15 | protected:
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| 16 | w8 *map;
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| 17 | w16 wx,wy;
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| 18 | w16 bwx;
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| 19 | public:
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| 20 | w16 width() const { return wx; }
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| 21 | w16 height() const { return wy; }
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| 22 |
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| 23 | g1_collision_map_class() : map(0) {}
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| 24 | g1_collision_map_class(w16 _wx, w16 _wy) { init(_wy,_wy); }
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| 25 |
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| 26 | void init(w16 _wx, w16 _wy)
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| 27 | {
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| 28 | uninit();
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| 29 | wx = _wx; wy = _wy;
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| 30 | bwx = (wx+7)/8;
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| 31 | map = (w8 *)i4_malloc(bwx*wy, "collision_map");
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| 32 | I4_ASSERT(map, "No block map allocated");
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| 33 | }
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| 34 |
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| 35 | void uninit()
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| 36 | {
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| 37 | if (map)
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| 38 | i4_free(map);
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| 39 | map=0;
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| 40 | }
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| 41 |
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| 42 | ~g1_collision_map_class()
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| 43 | {
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| 44 | uninit();
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| 45 | }
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| 46 |
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| 47 | void clear()
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| 48 | {
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| 49 | memset(map, 0, bwx*wy);
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| 50 | }
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| 51 |
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| 52 | i4_bool is_blocked(w16 x, w16 y) const
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| 53 | {
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| 54 | w8 mask = 1<<(x&7);
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| 55 | x /= 8;
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| 56 | return (map[y*bwx+x] & mask)!=0;
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| 57 | }
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| 58 |
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| 59 | void set_blocking(w16 x, w16 y, i4_bool flag)
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| 60 | {
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| 61 | w8 mask = 1<<(x&7), bit = flag<<(x&7);
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| 62 | x /= 8;
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| 63 | map[y*bwx+x] = (map[y*bwx+x]&~mask)|bit;
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| 64 | }
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| 65 | };
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| 66 |
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| 67 | #endif
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