1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "time/profile.hh"
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10 | #include "window/wmanager.hh"
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11 | #include "map.hh"
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12 | #include "tile.hh"
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13 | #include "app/app.hh"
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14 | #include "controller.hh"
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15 | #include "input.hh"
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16 | #include "objs/map_piece.hh"
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17 | #include "player.hh"
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18 | #include "math/random.hh"
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19 | #include "resources.hh"
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20 | #include "menu.hh"
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21 | #include "border_frame.hh"
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22 | #include "sound/sfx_id.hh"
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23 | #include "remove_man.hh"
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24 | #include "saver.hh"
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25 | #include "mess_id.hh"
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26 | #include "sound_man.hh"
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27 | #include "time/time.hh"
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28 | #include "time/timedev.hh"
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29 | #include "g1_speed.hh"
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30 | #include "cwin_man.hh"
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31 | #include "m_flow.hh"
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32 | #include "g1_render.hh"
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33 | #include "objs/defaults.hh"
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34 | #include "net/startup.hh" // g1 stuff for start network menus
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35 | #include "network/net_prot.hh" // so we can choose a protocol when we start
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36 | #include "r1_api.hh"
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37 | #include "g1_texture_id.hh"
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38 | #include "statistics.hh"
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39 | #include "map_man.hh"
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40 | #include "tmanage.hh"
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41 | #include "level_load.hh"
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42 | #include "lisp/lisp.hh"
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43 | #include "make_tlist.hh"
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44 | #include "gui/image_win.hh"
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45 | #include "font/anti_prop.hh"
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46 | #include "lisp/li_init.hh"
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47 | #include "objs/vehic_sounds.hh"
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48 | #include "tick_count.hh"
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49 | #include "map_view.hh"
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50 | #include "demo.hh"
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51 | #include "image_man.hh"
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52 |
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53 | #include <string.h>
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54 |
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55 | i4_profile_class pf_calc_model("calc model");
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56 | i4_profile_class pf_calc_model_1("calc model 1");
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57 | i4_profile_class pf_calc_model_2("calc model 2");
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58 | i4_profile_class pf_calc_model_3("calc model 3");
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59 | i4_profile_class pf_calc_model_4("calc model 4");
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60 | i4_profile_class pf_calc_model_5("calc model 5");
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61 | i4_profile_class pf_calc_model_6("calc model 6");
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62 | i4_profile_class pf_calc_model_7("calc model 7");
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63 | i4_profile_class pf_calc_model_8("calc model 8");
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64 | i4_profile_class pf_calc_model_9("calc model 9");
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65 |
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66 |
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67 | extern i4_grow_heap_class *g1_object_heap;
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68 |
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69 | int G1_HZ=10;
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70 |
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71 | static li_symbol_ref s_deterministic("deterministic");
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72 |
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73 | static char first_level[80];
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74 | extern int last_draw_tick;
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75 | extern int frame_locked_mode;
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76 |
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77 | class golgotha_app : public i4_application_class
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78 | {
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79 | private:
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80 | i4_window_class *main_menu;
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81 | i4_bool playing_movie;
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82 | w32 _max_memory;
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83 |
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84 | w32 argc;
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85 | i4_const_str *argv;
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86 | i4_bool need_post_play_load;
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87 | i4_bool start_in_editor;
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88 |
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89 | struct redraw_later_struct
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90 | {
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91 | i4_bool waiting;
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92 | i4_time_device_class::id id;
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93 |
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94 | redraw_later_struct() { waiting=i4_F; }
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95 | } redraw_later;
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96 |
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97 |
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98 | virtual w32 max_memory() { return _max_memory; }
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99 |
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100 |
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101 | i4_net_protocol *protocol;
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102 |
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103 | public:
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104 |
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105 | void handle_no_displays()
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106 | {
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107 | #ifdef _WINDOWS
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108 | i4_error("Golgotha requires DirectX5, or a 3dfx card\n"
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109 | "Make sure you have DX5 (and are in 16bit color mode)"
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110 | "Or that you have the current version Glide (for 3dfx) installed");
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111 | #else
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112 | i4_error("Golgotha requires a 3dfx card\n");
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113 | #endif
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114 | }
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115 |
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116 | void pre_play_save();
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117 | void post_play_load();
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118 |
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119 | golgotha_app(w32 argc, i4_const_str *argv)
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120 | : argc(argc), argv(argv)
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121 | {
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122 | start_in_editor=i4_F;
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123 | need_post_play_load=i4_F;
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124 | playing_movie=i4_F;
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125 | main_menu=0;
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126 | protocol=0;
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127 | _max_memory = 10*1024*1024;
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128 | }
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129 |
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130 | void refresh()
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131 | {
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132 | g1_render.main_draw=i4_T;
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133 |
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134 | if (g1_render.r_api)
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135 | g1_render.r_api->modify_features(R1_LOCK_CHEAT,g1_resources.lock_cheat);
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136 |
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137 | i4_application_class::refresh();
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138 |
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139 | g1_render.main_draw=i4_F;
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140 | }
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141 |
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142 | void grab_time();
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143 |
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144 |
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145 |
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146 | void map_changed()
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147 | {
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148 | li_call("redraw");
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149 |
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150 | if (redraw_later.waiting)
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151 | i4_time_dev.cancel_event(redraw_later.id);
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152 |
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153 | redraw_later.waiting=i4_T;
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154 | i4_user_message_event_class m(G1_REDRAW_LATER);
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155 | redraw_later.id=i4_time_dev.request_event(this, &m, 500);
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156 | }
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157 |
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158 | void init();
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159 |
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160 | virtual i4_bool idle() { return i4_F; }
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161 |
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162 | void calc_model()
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163 | {
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164 | int fixed=li_get_value(s_deterministic.get())==li_true_sym;
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165 |
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166 | if (g1_map_is_loaded())
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167 | {
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168 | pf_calc_model.start();
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169 |
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170 | g1_render.r_api->get_tmanager()->next_frame();
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171 |
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172 |
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173 |
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174 |
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175 |
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176 |
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177 | i4_time_class now;
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178 | sw32 md;
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179 | int ticks_simulated=0;
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180 | do
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181 | {
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182 | md=now.milli_diff(g1_get_map()->tick_time);
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183 | if (fixed || md>0 || frame_locked_mode)
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184 | {
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185 | if (!g1_resources.paused)
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186 | {
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187 | pf_calc_model_1.start();
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188 | g1_player_man.think(); // thinks player/team type thoughts
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189 | pf_calc_model_1.stop();
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190 |
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191 | g1_map_class *map=g1_get_map();
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192 | map->think_objects();
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193 |
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194 | g1_demo_tick();
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195 |
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196 | if ((g1_tick_counter&7)==0)
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197 | g1_radar_update();
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198 |
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199 |
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200 | g1_remove_man.process_requests();
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201 | ticks_simulated++;
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202 | }
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203 | else
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204 | g1_get_map()->tick_time.add_milli((1000/G1_HZ));
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205 |
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206 | if (g1_current_controller.get())
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207 | g1_current_controller->update_camera();
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208 |
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209 | }
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210 | } while (!frame_locked_mode && !fixed && md>0 && ticks_simulated<10);
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211 |
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212 | if (ticks_simulated>=10) // simulation can't catch up with display
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213 | g1_get_map()->tick_time.get(); // catch up the time
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214 |
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215 | if (g1_current_controller.get() &&
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216 | g1_current_controller->view.get_view_mode()!=G1_EDIT_MODE)
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217 | g1_current_controller->request_redraw(i4_F);
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218 |
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219 |
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220 | g1_sound_man.poll(i4_T); // update sound effects (play next narative sfx)
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221 |
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222 |
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223 |
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224 |
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225 | if (playing_movie)
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226 | {
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227 | if (!g1_get_map()->advance_movie_with_time())
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228 | {
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229 | playing_movie=i4_F;
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230 |
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231 |
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232 | if (need_post_play_load)
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233 | {
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234 | if (g1_resources.paused)
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235 | li_call("Pause");
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236 | post_play_load();
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237 | }
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238 | else if (g1_current_controller.get())
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239 | g1_current_controller->view.suggest_camera_mode(G1_ACTION_MODE);
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240 | }
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241 |
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242 | li_call("redraw");
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243 | }
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244 | else
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245 | g1_input.reset_esc();
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246 |
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247 | pf_calc_model.stop();
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248 | }
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249 |
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250 | g1_input.acknowledge(); // acknowledge that the keys have been examined
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251 | }
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252 |
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253 | void return_to_game();
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254 | void start_new_game();
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255 | void network_menu();
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256 | void server_menu();
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257 | void help_screen(char *screen_name, int next_id);
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258 | void plot_screen();
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259 | void client_wait_menu();
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260 | void do_main_menu();
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261 | void do_options();
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262 |
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263 | void receive_event(i4_event *ev);
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264 | void uninit()
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265 | {
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266 | i4_kernel.unrequest_events(this,
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267 | i4_device_class::FLAG_DO_COMMAND |
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268 | i4_device_class::FLAG_END_COMMAND);
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269 |
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270 | if (redraw_later.waiting)
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271 | {
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272 | i4_time_dev.cancel_event(redraw_later.id);
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273 | redraw_later.waiting=i4_F;
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274 | }
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275 |
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276 | if (g1_map_is_loaded())
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277 | g1_destroy_map();
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278 |
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279 | g1_global_id.init();
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280 |
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281 | g1_unload_object_defaults();
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282 |
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283 | g1_resources.cleanup();
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284 | g1_unload_images();
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285 |
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286 |
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287 | g1_cwin_man->destroy_views();
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288 | g1_cwin_man->uninit();
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289 |
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290 |
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291 | r1_destroy_api(g1_render.r_api);
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292 | g1_render.r_api=0;
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293 |
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294 | g1_input.uninit();
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295 |
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296 | g1_uninitialize_loaded_objects();
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297 |
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298 | i4_application_class::uninit();
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299 | }
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300 |
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301 | void choice_first_level();
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302 |
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303 | char *name() { return "golgotha_app"; }
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304 | } ;
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305 |
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306 | golgotha_app *g1_app=0;
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307 |
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308 |
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309 | li_object *g1_pause(li_object *o, li_environment *env)
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310 | {
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311 | g1_stop_sound_averages();
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312 |
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313 | g1_resources.paused=!g1_resources.paused;
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314 | if (g1_map_is_loaded())
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315 | g1_get_map()->tick_time.get();
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316 | return 0;
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317 | }
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318 |
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319 | li_object *g1_set_default_level(li_object *o, li_environment *env)
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320 | {
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321 | strcpy(first_level, li_get_string(li_eval(li_car(o,env),env),env));
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322 | return 0;
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323 | }
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324 |
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325 |
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326 | void golgotha_app::pre_play_save()
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327 | {
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328 | i4_file_class *out=i4_open(i4gets("play_savename"), I4_WRITE);
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329 | if (out)
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330 | {
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331 | g1_saver_class *save=new g1_saver_class(out);
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332 |
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333 | g1_get_map()->save(save, G1_MAP_ALL);
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334 |
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335 | if (save->begin_data_write())
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336 | g1_get_map()->save(save, G1_MAP_ALL);
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337 |
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338 | delete save;
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339 |
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340 | need_post_play_load=i4_T;
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341 | }
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342 | }
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343 |
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344 | void golgotha_app::post_play_load()
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345 | {
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346 | i4_str *old_name=new i4_str(g1_get_map()->get_filename());
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347 | if (g1_load_level(i4gets("play_savename"), 0))
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348 | g1_get_map()->set_filename(*old_name);
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349 |
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350 | delete old_name;
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351 |
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352 | need_post_play_load=i4_F;
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353 | }
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354 |
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355 |
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356 | void golgotha_app::do_options()
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357 | {
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358 | // if (main_menu)
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359 | // delete main_menu;
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360 |
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361 | // main_menu=new g1_option_window(wm->width(), wm->height(), wm->get_style(), this);
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362 | // wm->add_child(0,0,main_menu);
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363 | }
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364 |
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365 |
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366 | void golgotha_app::network_menu()
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367 | {
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368 | if (main_menu)
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369 | delete main_menu;
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370 |
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371 | main_menu=new g1_startup_window(wm->width(), wm->height(), wm->get_style(), protocol);
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372 | wm->add_child(0,0,main_menu);
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373 | }
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374 |
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375 | void golgotha_app::help_screen(char *screen_name, int next_id)
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376 | {
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377 | if (main_menu)
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378 | delete main_menu;
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379 |
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380 | main_menu=new g1_help_screen_class(wm->width(), wm->height(), wm->get_style(),
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381 | i4gets(screen_name), next_id);
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382 |
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383 | wm->add_child(0,0,main_menu);
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384 | }
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385 |
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386 | void golgotha_app::plot_screen()
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387 | {
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388 | if (main_menu)
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389 | delete main_menu;
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390 |
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391 | main_menu=new g1_help_screen_class(wm->width(), wm->height(), wm->get_style(),
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392 | i4gets("plot_screen"), G1_MAIN_MENU);
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393 |
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394 | wm->add_child(0,0,main_menu);
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395 | }
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396 |
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397 | void golgotha_app::server_menu()
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398 | {
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399 | if (main_menu)
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400 | delete main_menu;
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401 |
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402 |
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403 | main_menu=new g1_server_start_window(wm->width(), wm->height(),
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404 | wm->get_style(), protocol);
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405 | wm->add_child(0,0,main_menu);
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406 | }
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407 |
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408 | void golgotha_app::client_wait_menu()
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409 | {
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410 | if (main_menu)
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411 | delete main_menu;
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412 |
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413 | main_menu=new g1_client_wait_window(wm->width(), wm->height(),
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414 | wm->get_style(), protocol);
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415 | wm->add_child(0,0,main_menu);
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416 | }
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417 |
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418 |
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419 |
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420 | void golgotha_app::do_main_menu()
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421 | {
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422 |
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423 | sw32 ids[]={ G1_START_NEW_GAME,
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424 | G1_NO_MESSAGE,
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425 | G1_NO_MESSAGE,
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426 |
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427 | G1_NETWORK_MENU,
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428 | G1_OPTIONS,
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429 | G1_QUIT,
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430 | -1 };
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431 |
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432 | if (main_menu)
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433 | delete main_menu;
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434 |
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435 | main_menu=new g1_main_menu_class(wm->width(),
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436 | wm->height(),
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437 | this,
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438 | ids,
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439 | wm->get_style());
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440 |
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441 |
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442 | wm->add_child(0,0,main_menu);
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443 | }
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444 |
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445 | li_symbol_ref fo_sym("File/Open");
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446 |
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447 | void check_fo()
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448 | {
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449 | li_symbol *org=fo_sym.get();
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450 | li_symbol *news=li_get_symbol("File/Open");
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451 |
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452 | if (org!=news)
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453 | i4_warning("symbols off!");
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454 | }
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455 |
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456 | void golgotha_app::receive_event(i4_event *ev)
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457 | {
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458 | switch (ev->type())
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459 | {
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460 | case i4_event::DO_COMMAND :
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461 | {
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462 | fo_sym.get();
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463 |
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464 | g1_cwin_man->receive_event(ev);
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465 | char *cmd=((i4_do_command_event_class *)ev)->command;
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466 | li_symbol *s=li_get_symbol(cmd);
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467 | if (li_get_fun(s,0))
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468 | li_call(s);
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469 |
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470 | g1_input.receive_event(ev);
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471 | } break;
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472 |
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473 | case i4_event::END_COMMAND :
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474 | {
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475 | g1_cwin_man->receive_event(ev);
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476 | char cmd[200];
|
---|
477 | sprintf(cmd, "-%s",((i4_do_command_event_class *)ev)->command);
|
---|
478 | li_symbol *s=li_get_symbol(cmd);
|
---|
479 | if (li_get_fun(s,0))
|
---|
480 | li_call(cmd);
|
---|
481 | g1_input.receive_event(ev);
|
---|
482 | } break;
|
---|
483 |
|
---|
484 | case i4_event::USER_MESSAGE :
|
---|
485 | {
|
---|
486 | CAST_PTR(uev,i4_user_message_event_class,ev);
|
---|
487 | switch (uev->sub_type)
|
---|
488 | {
|
---|
489 | case G1_MAIN_MENU :
|
---|
490 | do_main_menu();
|
---|
491 | break;
|
---|
492 |
|
---|
493 | case G1_NETWORK_MENU :
|
---|
494 | network_menu();
|
---|
495 | break;
|
---|
496 | case G1_SERVER_MENU :
|
---|
497 | server_menu();
|
---|
498 | break;
|
---|
499 | case G1_CLIENT_JOINED_MENU :
|
---|
500 | client_wait_menu();
|
---|
501 | break;
|
---|
502 |
|
---|
503 | case G1_YOU_LOSE :
|
---|
504 | help_screen("youlose_screen", G1_QUIT);
|
---|
505 | break;
|
---|
506 |
|
---|
507 | case G1_YOU_WIN :
|
---|
508 | help_screen("youwin_screen", G1_QUIT);
|
---|
509 | break;
|
---|
510 |
|
---|
511 | case G1_HELP_SCREEN :
|
---|
512 | help_screen("help_screen", G1_RETURN_TO_GAME);
|
---|
513 | break;
|
---|
514 |
|
---|
515 | case G1_START_HELP_SCREEN :
|
---|
516 | help_screen("help_screen", G1_START_NEW_GAME);
|
---|
517 | break;
|
---|
518 |
|
---|
519 | case G1_PLOT_SCREEN :
|
---|
520 | plot_screen();
|
---|
521 | break;
|
---|
522 |
|
---|
523 | case G1_START_NEW_GAME :
|
---|
524 | start_new_game();
|
---|
525 | break;
|
---|
526 |
|
---|
527 | case G1_RETURN_TO_GAME :
|
---|
528 | return_to_game();
|
---|
529 | break;
|
---|
530 |
|
---|
531 | case G1_OPTIONS :
|
---|
532 | do_options();
|
---|
533 | break;
|
---|
534 |
|
---|
535 | case G1_QUIT :
|
---|
536 | quit();
|
---|
537 | break;
|
---|
538 | case G1_ESCAPE :
|
---|
539 | quit();
|
---|
540 | break;
|
---|
541 |
|
---|
542 | case G1_MAP_CHANGED :
|
---|
543 | map_changed();
|
---|
544 | break;
|
---|
545 |
|
---|
546 | case G1_GET_ROOT_IMAGE :
|
---|
547 | {
|
---|
548 | CAST_PTR(get, g1_get_root_image_event, ev);
|
---|
549 | get->result=display->get_screen();
|
---|
550 | } break;
|
---|
551 |
|
---|
552 |
|
---|
553 | case G1_REDRAW_LATER :
|
---|
554 | {
|
---|
555 | redraw_later.waiting=i4_F;
|
---|
556 | li_call("redraw_all");
|
---|
557 | } break;
|
---|
558 |
|
---|
559 | case G1_PLAY_MOVIE :
|
---|
560 | if (g1_map_is_loaded())
|
---|
561 | {
|
---|
562 | pre_play_save();
|
---|
563 |
|
---|
564 | if (g1_get_map()->start_movie())
|
---|
565 | {
|
---|
566 | playing_movie=i4_T;
|
---|
567 | g1_resources.paused=i4_F;
|
---|
568 | }
|
---|
569 |
|
---|
570 | } break;
|
---|
571 |
|
---|
572 | case G1_STOP_MOVIE :
|
---|
573 | {
|
---|
574 | if (playing_movie)
|
---|
575 | {
|
---|
576 | if (g1_map_is_loaded())
|
---|
577 | {
|
---|
578 | g1_get_map()->stop_movie();
|
---|
579 |
|
---|
580 | post_play_load();
|
---|
581 | }
|
---|
582 |
|
---|
583 | playing_movie=i4_F;
|
---|
584 |
|
---|
585 | if (g1_current_controller.get() &&
|
---|
586 | g1_current_controller->view.get_view_mode()==G1_CAMERA_MODE)
|
---|
587 | g1_current_controller->view.suggest_camera_mode(G1_ACTION_MODE);
|
---|
588 | }
|
---|
589 |
|
---|
590 | } break;
|
---|
591 |
|
---|
592 | case G1_GET_CURRENT_MOVIE :
|
---|
593 | {
|
---|
594 | if (g1_map_is_loaded())
|
---|
595 | {
|
---|
596 | CAST_PTR(mev, g1_get_current_movie_event, ev);
|
---|
597 | mev->mflow=g1_get_map()->current_movie;
|
---|
598 | }
|
---|
599 |
|
---|
600 | } break;
|
---|
601 |
|
---|
602 | case G1_INTERLACE_PIXEL :
|
---|
603 | {
|
---|
604 | g1_cwin_man->destroy_views();
|
---|
605 | g1_resources.render_window_expand_mode = R1_COPY_1x1_SCANLINE_SKIP;
|
---|
606 | g1_cwin_man->create_views();
|
---|
607 | } break;
|
---|
608 |
|
---|
609 | case G1_DOUBLE_PIXEL :
|
---|
610 | {
|
---|
611 | g1_cwin_man->destroy_views();
|
---|
612 | g1_resources.render_window_expand_mode = R1_COPY_2x2;
|
---|
613 | g1_cwin_man->create_views();
|
---|
614 | } break;
|
---|
615 |
|
---|
616 | case G1_NORMAL_PIXEL :
|
---|
617 | {
|
---|
618 | g1_cwin_man->destroy_views();
|
---|
619 | g1_resources.render_window_expand_mode = R1_COPY_1x1;
|
---|
620 | g1_cwin_man->create_views();
|
---|
621 | } break;
|
---|
622 |
|
---|
623 | }
|
---|
624 | } break;
|
---|
625 |
|
---|
626 | default:
|
---|
627 | i4_application_class::receive_event(ev);
|
---|
628 | }
|
---|
629 | }
|
---|
630 |
|
---|
631 | void golgotha_app::choice_first_level()
|
---|
632 | {
|
---|
633 |
|
---|
634 | for (int i=1; i<argc; i++)
|
---|
635 | if (argv[i]=="-f")
|
---|
636 | {
|
---|
637 | i4_os_string(*(argv+i+1), first_level, 80);
|
---|
638 | i++;
|
---|
639 | }
|
---|
640 | else if (argv[i]==i4_const_str("-edit"))
|
---|
641 | {
|
---|
642 | start_in_editor=1;
|
---|
643 | }
|
---|
644 | else if (argv[i]=="-eval")
|
---|
645 | {
|
---|
646 | i++;
|
---|
647 | char buf[1000];
|
---|
648 | i4_os_string(argv[i], buf, 1000);
|
---|
649 | char *s=buf;
|
---|
650 | li_eval(li_get_expression(s,0), 0);
|
---|
651 | }
|
---|
652 | else if (argv[i]=="-frame_lock")
|
---|
653 | frame_locked_mode=1;
|
---|
654 | }
|
---|
655 |
|
---|
656 |
|
---|
657 |
|
---|
658 | static i4_event_handler_reference_class<i4_parent_window_class> loading_window;
|
---|
659 |
|
---|
660 | void golgotha_app::init()
|
---|
661 | {
|
---|
662 | sw32 i;
|
---|
663 |
|
---|
664 | for (i=0; i<argc; i++)
|
---|
665 | {
|
---|
666 | if (argv[i] == "-max_memory")
|
---|
667 | {
|
---|
668 | i++;
|
---|
669 | i4_const_str::iterator p(argv[i].begin());
|
---|
670 | _max_memory = (w32)p.read_number();
|
---|
671 | }
|
---|
672 | }
|
---|
673 |
|
---|
674 |
|
---|
675 | memory_init();
|
---|
676 |
|
---|
677 |
|
---|
678 | resource_init("resource.res",0);
|
---|
679 | strcpy(first_level, "test.level");
|
---|
680 | li_add_function("set_default_level", g1_set_default_level);
|
---|
681 |
|
---|
682 | li_load("scheme/start.scm");
|
---|
683 |
|
---|
684 | i4_image_class *im=i4_load_image("bitmaps/comic1.jpg");
|
---|
685 |
|
---|
686 | display_init();
|
---|
687 |
|
---|
688 | g1_sound_man.poll(i4_T); // update sound effects (play next narative sfx)
|
---|
689 | g1_sound_man.loop_current_song=i4_T;
|
---|
690 |
|
---|
691 |
|
---|
692 | wm->set_background_color(0);
|
---|
693 |
|
---|
694 |
|
---|
695 |
|
---|
696 | if (im)
|
---|
697 | {
|
---|
698 | loading_window=new i4_image_window_class(im, i4_T, i4_F);
|
---|
699 | wm->add_child(wm->width()/2-loading_window->width()/2,
|
---|
700 | wm->height()/2-loading_window->height()/2,
|
---|
701 | loading_window.get());
|
---|
702 | }
|
---|
703 | refresh(); // show something right away
|
---|
704 |
|
---|
705 | char *font_fname=li_get_string(li_get_value("font"),0);
|
---|
706 | i4_image_class *fim=i4_load_image(font_fname);
|
---|
707 | if (!fim) i4_error("image load failed : %s", font_fname);
|
---|
708 | i4_current_app->get_style()->font_hint->normal_font=new i4_anti_proportional_font_class(fim);
|
---|
709 | delete fim;
|
---|
710 |
|
---|
711 |
|
---|
712 |
|
---|
713 |
|
---|
714 | choice_first_level();
|
---|
715 |
|
---|
716 | g1_render.r_api = r1_create_api(display);
|
---|
717 |
|
---|
718 | if (!g1_render.r_api)
|
---|
719 | i4_error("Could not initialize a rendering device");
|
---|
720 |
|
---|
721 |
|
---|
722 | g1_input.init();
|
---|
723 |
|
---|
724 | g1_resources.load();
|
---|
725 | li_load("scheme/preferences.scm");
|
---|
726 |
|
---|
727 | i4_bool movie_time = i4_F;
|
---|
728 |
|
---|
729 | for (i=0; i<argc; i++)
|
---|
730 | {
|
---|
731 | if (argv[i] == i4gets("movie_option"))
|
---|
732 | movie_time = i4_T;
|
---|
733 | }
|
---|
734 |
|
---|
735 | if (g1_render.r_api->get_render_device_flags() & R1_SOFTWARE)
|
---|
736 | {
|
---|
737 | //setup a timer and decide whether or not to do double pixel
|
---|
738 | //default is high res mode
|
---|
739 | int processor_speed = i4_get_clocks_per_second();
|
---|
740 |
|
---|
741 | g1_resources.render_window_expand_mode = R1_COPY_1x1;
|
---|
742 | /*
|
---|
743 | if (processor_speed > 170000000)
|
---|
744 | g1_resources.render_window_expand_mode = R1_COPY_1x1;
|
---|
745 | else
|
---|
746 | if (processor_speed > 140000000)
|
---|
747 | g1_resources.render_window_expand_mode = R1_COPY_1x1_SCANLINE_SKIP;
|
---|
748 | else
|
---|
749 | g1_resources.render_window_expand_mode = R1_COPY_2x2;
|
---|
750 |
|
---|
751 | g1_resources.radius_mode = g1_resource_class::VIEW_LOW;
|
---|
752 | */
|
---|
753 |
|
---|
754 | if (movie_time)
|
---|
755 | g1_resources.radius_mode = g1_resource_class::VIEW_FAR;
|
---|
756 |
|
---|
757 | }
|
---|
758 | else
|
---|
759 | {
|
---|
760 | //hardware rasterizer, view distance = far by default
|
---|
761 | g1_resources.radius_mode = g1_resource_class::VIEW_FAR;
|
---|
762 | }
|
---|
763 |
|
---|
764 | s1_load();
|
---|
765 | g1_load_images();
|
---|
766 |
|
---|
767 |
|
---|
768 | g1_player_man.init_colors(&display->get_screen()->get_pal()->source, g1_render.r_api);
|
---|
769 |
|
---|
770 | protocol=i4_get_first_protocol();
|
---|
771 |
|
---|
772 | i4_graphical_style_class *style=wm->get_style();
|
---|
773 |
|
---|
774 |
|
---|
775 | /*
|
---|
776 | style->color_hint->button.active.bright=(135<<8)|64;
|
---|
777 | style->color_hint->button.active.medium=(114<<8)|49;
|
---|
778 | style->color_hint->button.active.dark=(88<<8)|38;
|
---|
779 |
|
---|
780 | style->color_hint->button.passive.bright=(120<<8)|64;
|
---|
781 | style->color_hint->button.passive.medium=(100<<8)|49;
|
---|
782 | style->color_hint->button.passive.dark=(70<<8)|38;
|
---|
783 | */
|
---|
784 |
|
---|
785 | if (!g1_cwin_man)
|
---|
786 | g1_cwin_man=new g1_cwin_man_class;
|
---|
787 |
|
---|
788 | g1_cwin_man->init(wm, style, display->get_screen(), display, wm);
|
---|
789 | li_add_function("Pause", g1_pause);
|
---|
790 |
|
---|
791 | // main_menu=new g1_help_screen_class(wm->width(), wm->height(), wm->get_style(),
|
---|
792 | // i4gets("startup_screen"), G1_PLOT_SCREEN);
|
---|
793 |
|
---|
794 | main_menu=0;
|
---|
795 |
|
---|
796 | // i4_const_str *tlist=i4_string_man.get_array("texture_array");
|
---|
797 | // g1_load_texture_list(tlist);
|
---|
798 | // i4_free(tlist);
|
---|
799 |
|
---|
800 |
|
---|
801 | start_new_game();
|
---|
802 | if (start_in_editor)
|
---|
803 | g1_cwin_man->set_edit_mode(i4_T);
|
---|
804 |
|
---|
805 |
|
---|
806 | i4_kernel.request_events(this,
|
---|
807 | i4_device_class::FLAG_DO_COMMAND |
|
---|
808 | i4_device_class::FLAG_END_COMMAND);
|
---|
809 |
|
---|
810 | // do_main_menu();
|
---|
811 |
|
---|
812 |
|
---|
813 | // start game with startup screens
|
---|
814 | // if (!movie_time)
|
---|
815 | // {
|
---|
816 | // help_screen("startup_screen", G1_START_HELP_SCREEN);
|
---|
817 | // }
|
---|
818 | // else
|
---|
819 | // {
|
---|
820 | // start_new_game();
|
---|
821 | // }
|
---|
822 |
|
---|
823 | }
|
---|
824 |
|
---|
825 |
|
---|
826 | void golgotha_app::return_to_game()
|
---|
827 | {
|
---|
828 | if (!g1_map_is_loaded())
|
---|
829 | start_new_game();
|
---|
830 | else if (main_menu)
|
---|
831 | {
|
---|
832 | delete main_menu;
|
---|
833 | main_menu=0;
|
---|
834 | }
|
---|
835 | }
|
---|
836 |
|
---|
837 | void golgotha_app::start_new_game()
|
---|
838 | {
|
---|
839 | if (main_menu)
|
---|
840 | {
|
---|
841 | delete main_menu;
|
---|
842 | main_menu=0;
|
---|
843 | }
|
---|
844 |
|
---|
845 | g1_cwin_man->destroy_views();
|
---|
846 |
|
---|
847 | int no_demo=1;
|
---|
848 | for (int i=1; i<argc; i++)
|
---|
849 | {
|
---|
850 | if (argv[i]=="-no_demo")
|
---|
851 | no_demo=1;
|
---|
852 | if (argv[i]=="-demo")
|
---|
853 | li_call("play_demo");
|
---|
854 | else if (argv[i]=="-df")
|
---|
855 | {
|
---|
856 | i++;
|
---|
857 | char fname[100];
|
---|
858 | i4_os_string(argv[i], fname,256);
|
---|
859 | li_call("play_demo", li_make_list(new li_string(fname), 0));
|
---|
860 | }
|
---|
861 | }
|
---|
862 |
|
---|
863 | // demo verision for sampler CD, play demo if not started already
|
---|
864 | if (!g1_playing_demo() && !no_demo)
|
---|
865 | li_call("play_demo");
|
---|
866 |
|
---|
867 | if (!g1_playing_demo())
|
---|
868 | if (!g1_load_level(first_level))
|
---|
869 | i4_error("could not load level %s", first_level);
|
---|
870 |
|
---|
871 |
|
---|
872 | if (loading_window.get())
|
---|
873 | i4_kernel.delete_handler(loading_window.get());
|
---|
874 |
|
---|
875 | g1_cwin_man->create_views();
|
---|
876 |
|
---|
877 | if (g1_map_is_loaded() && g1_get_map()->start_movie())
|
---|
878 | {
|
---|
879 | playing_movie=i4_T;
|
---|
880 | g1_resources.paused=i4_F;
|
---|
881 |
|
---|
882 | if (g1_current_controller.get())
|
---|
883 | g1_current_controller->view.suggest_camera_mode(G1_CAMERA_MODE);
|
---|
884 |
|
---|
885 | }
|
---|
886 |
|
---|
887 | g1_sound_man.loop_current_song=i4_F;
|
---|
888 | g1_sound_man.next_song();
|
---|
889 | }
|
---|
890 |
|
---|
891 | void i4_main(w32 argc, i4_const_str *argv)
|
---|
892 | {
|
---|
893 | golgotha_app app(argc, argv);
|
---|
894 | g1_app=&app;
|
---|
895 | app.run();
|
---|
896 | }
|
---|
897 |
|
---|
898 |
|
---|