/**********************************************************************
This file is part of Crack dot Com's free source code release of
Golgotha.
for
information about compiling & licensing issues visit this URL
If that doesn't help, contact Jonathan Clark at golgotha_source@usa.net (Subject should have "GOLG" in it) ***********************************************************************/ #ifndef G1_TIME_MODE_HH #define G1_TIME_MODE_HH #include "editor/mode/e_mode.hh" #include "editor/dialogs/tile_picker.hh" #include "rotation.hh" class g1_map_vertex_class; class g1_tile_mode : public g1_mode_handler { float vert_exact_z; g1_map_vertex_class *move_pivot; i4_bool focus_visible; public: virtual void mouse_down(); virtual void mouse_move(sw32 mx, sw32 my); virtual i4_bool select_object(sw32 mx, sw32 my, i4_float &ox, i4_float &oy, i4_float &oz, select_modifier mod); virtual void select_objects_in_area(sw32 x1, sw32 y1, sw32 x2, sw32 y2, select_modifier mod); virtual void move_selected(i4_float xc, i4_float yc, i4_float zc, sw32 mouse_x, sw32 mouse_y); virtual void hide_focus(); virtual void show_focus(); virtual state current_state(); virtual void key_press(i4_key_press_event_class *kev); g1_tile_mode(g1_controller_edit_class *c); }; class g1_tile_params : public g1_mode_creator { void refresh_picker(); i4_parent_window_class *picker_mp_window; i4_event_handler_reference_classpicker; i4_event_handler_reference_class mp_window; g1_rotation_type current_cell_rotation; i4_bool mirrored; int vert_move_snap; // number of units to move a vert when dragging w16 current_cell_type; g1_scroll_picker_info picker_info; public: g1_tile_params(); char *name() { return "TILE"; } enum { ROTATE, ZOOM, PLACE, FILL, HEIGHT }; g1_rotation_type get_cell_rotation() { return current_cell_rotation; } void set_cell_rotation(g1_rotation_type rot) { current_cell_rotation=rot; refresh_picker(); } i4_bool get_mirrored() { return mirrored; } void set_mirrored(i4_bool value) { mirrored=value; refresh_picker(); } w16 get_cell_type() { return current_cell_type; } void set_cell_type(w16 type) { current_cell_type=type; refresh_picker(); } enum { HEIGHT_ONLY=1 } modifer_flags; void create_buttons(i4_parent_window_class *container); g1_mode_handler *create_mode_handler(g1_controller_edit_class *c) { return new g1_tile_mode(c); } i4_bool allow_picker_creation() { return picker.get()==0; } void open_picker(); void cleanup(); } ; extern g1_tile_params g1_e_tile; #endif