1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "editor/contedit.hh"
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10 | #include "controller.hh"
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11 | #include "map.hh"
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12 | #include "tile.hh"
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13 | #include "window/win_evt.hh"
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14 | #include "string/string.hh"
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15 | #include "draw_context.hh"
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16 | #include "font/font.hh"
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17 | #include "window/style.hh"
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18 | #include "resources.hh"
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19 | #include "editor/dialogs/obj_win.hh"
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20 | #include "math/pi.hh"
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21 | #include "mess_id.hh"
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22 | #include "loaders/load.hh"
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23 | #include "editor/edit_id.hh"
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24 | #include "g1_object.hh"
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25 | #include "editor/commands/fill.hh"
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26 | #include "device/keys.hh"
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27 | #include "editor/e_state.hh"
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28 | #include "window/win_evt.hh"
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29 | #include "m_flow.hh"
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30 | #include "image/color.hh"
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31 | #include "input.hh"
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32 |
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33 | #include "editor/mode/e_tile.hh"
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34 | #include "editor/mode/e_camera.hh"
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35 | #include "editor/mode/e_light.hh"
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36 | #include "editor/mode/e_object.hh"
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37 | // #include "editor/mode/e_ai.hh"
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38 |
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39 | #include "editor/editor.hh"
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40 | #include "r1_clip.hh"
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41 | #include "g1_render.hh"
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42 | #include "r1_api.hh"
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43 | #include "app/app.hh"
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44 | #include "window/wmanager.hh"
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45 | #include "f_tables.hh"
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46 | #include "map_vert.hh"
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47 | #include "lisp/lisp.hh"
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48 |
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49 |
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50 | void g1_controller_edit_class::update_cursor()
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51 | {
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52 | if (!active())
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53 | {
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54 | if (cursor_state!=G1_X_CURSOR)
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55 | {
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56 | cursor_state=G1_X_CURSOR;
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57 | set_cursor(g1_resources.big_cursors[cursor_state]);
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58 | }
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59 | }
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60 | else if (mode)
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61 | mode->update_cursor();
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62 | }
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63 |
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64 |
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65 |
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66 | void g1_controller_edit_class::setup_context()
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67 | {
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68 | g1_context.window_setup(0,0,width(), height(),
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69 | g1_render.center_x, g1_render.center_y,
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70 | g1_render.scale_x, g1_render.scale_y,
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71 | g1_render.ooscale_x, g1_render.ooscale_y);
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72 | }
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73 |
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74 | void g1_controller_edit_class::setup_mode()
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75 | {
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76 | if (mode && active())
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77 | mode->hide_focus();
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78 |
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79 | if (mode)
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80 | {
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81 | delete mode;
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82 | }
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83 |
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84 | mode=0;
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85 |
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86 |
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87 | for (g1_mode_creator *mc=g1_mode_creator::first; mc; mc=mc->next)
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88 | if (strcmp(g1_edit_state.major_mode, mc->name())==0)
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89 | mode=mc->create_mode_handler(this);
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90 |
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91 | if (mode && active())
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92 | mode->show_focus();
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93 |
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94 | refresh();
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95 |
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96 |
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97 | }
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98 |
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99 | void g1_controller_edit_class::show_focus()
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100 | {
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101 | if (!focus_visible)
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102 | {
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103 | mode->show_focus();
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104 | focus_visible=i4_T;
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105 | }
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106 | }
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107 |
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108 | void g1_controller_edit_class::hide_focus()
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109 | {
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110 | if (focus_visible)
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111 | {
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112 | mode->hide_focus();
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113 | focus_visible=i4_F;
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114 | }
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115 | }
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116 |
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117 | void g1_controller_edit_class::refresh()
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118 | {
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119 | i4_user_message_event_class ch(G1_MAP_CHANGED);
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120 | i4_kernel.send_event(i4_current_app, &ch);
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121 | }
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122 |
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123 | g1_controller_edit_class::~g1_controller_edit_class()
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124 | {
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125 | g1_edit_state.context_help.hide();
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126 |
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127 | if (active())
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128 | unfocused();
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129 |
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130 | if (mode)
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131 | {
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132 | delete mode;
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133 | mode=0;
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134 | }
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135 | }
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136 |
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137 |
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138 | void g1_controller_edit_class::unfocused()
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139 | {
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140 | hide_focus();
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141 |
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142 | update_cursor();
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143 |
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144 | if (g1_current_controller.get()==this)
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145 | g1_current_controller=0;
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146 |
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147 |
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148 | request_redraw();
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149 | }
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150 |
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151 | void g1_controller_edit_class::focused()
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152 | {
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153 | setup_mode();
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154 |
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155 | g1_current_controller=this;
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156 |
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157 | i4_window_request_key_grab_class kgrab(this);
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158 | i4_kernel.send_event(parent, &kgrab);
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159 |
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160 | show_focus();
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161 | request_redraw();
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162 |
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163 | cursor_state=G1_DEFAULT_CURSOR;
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164 | set_cursor(g1_resources.big_cursors[cursor_state]);
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165 | }
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166 |
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167 | void g1_replace_cell(g1_map_class *map,
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168 | g1_map_cell_class &original,
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169 | g1_map_cell_class &new_cell)
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170 | {
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171 | g1_map_cell_class old;
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172 |
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173 | while (original.get_obj_list())
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174 | {
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175 | g1_object_class *o=original.object_list->object;
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176 | o->unoccupy_location();
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177 |
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178 | old=original;
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179 | original=new_cell;
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180 | o->occupy_location();
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181 | new_cell=original;
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182 | original=old;
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183 | }
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184 |
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185 | old=original;
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186 | original=new_cell;
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187 | new_cell=old;
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188 |
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189 | I4_ASSERT(new_cell.object_list==0, "new cell list should be null");
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190 |
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191 | }
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192 |
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193 | void g1_controller_edit_class::replace_cell(g1_map_class *map,
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194 | g1_map_cell_class &original,
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195 | g1_map_cell_class &new_cell)
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196 | {
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197 | g1_replace_cell(map, original, new_cell);
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198 | }
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199 |
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200 | void g1_controller_edit_class::restore_cell()
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201 | {
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202 | if (need_restore_cell)
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203 | {
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204 | if (g1_map_is_loaded())
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205 | {
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206 | replace_cell(get_map(),
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207 | *get_map()->cell(cell_x, cell_y),
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208 | saved_cell);
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209 |
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210 | need_restore_cell=i4_F;
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211 |
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212 | li_call("redraw");
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213 | }
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214 | }
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215 | }
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216 |
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217 | void g1_controller_edit_class::save_and_put_cell()
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218 | {
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219 | if (g1_map_is_loaded())
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220 | {
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221 | saved_cell=*get_map()->cell(cell_x, cell_y);
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222 | saved_cell.object_list=0; // don't keep the object list
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223 |
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224 | g1_map_cell_class new_cell;
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225 | new_cell.init(g1_e_tile.get_cell_type(),
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226 | g1_e_tile.get_cell_rotation(),
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227 | g1_e_tile.get_mirrored());
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228 |
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229 | replace_cell(get_map(), *get_map()->cell(cell_x, cell_y), new_cell);
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230 |
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231 | need_restore_cell=i4_T;
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232 |
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233 | li_call("redraw");
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234 | }
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235 | }
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236 |
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237 | class g1_map_fill_class : public g1_flood_fill_class
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238 | {
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239 |
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240 | public:
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241 | g1_map_class *map;
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242 | g1_map_class *get_map() { return map; }
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243 | w16 type, block_type;
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244 | g1_rotation_type rotation;
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245 | g1_player_type owner;
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246 | i4_bool mirror;
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247 |
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248 | virtual void get_clip(sw32 &x1, sw32 &y1, sw32 &x2, sw32 &y2)
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249 | {
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250 | x1=y1=0;
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251 | x2=get_map()->width()-1;
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252 | y2=get_map()->height()-1;
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253 | }
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254 |
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255 | i4_bool blocking(sw32 x, sw32 y)
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256 | {
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257 | w16 on_type=get_map()->cell(x,y)->type;
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258 | if (on_type==block_type)
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259 | return i4_F;
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260 | else return i4_T;
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261 | }
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262 |
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263 | void fill_block(sw32 x, sw32 y, sw32 startx, sw32 starty)
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264 | {
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265 | g1_map_cell_class c;
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266 | c.init(type, rotation, mirror);
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267 |
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268 | g1_replace_cell(map, *get_map()->cell(x,y), c);
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269 | }
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270 |
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271 | g1_map_fill_class(g1_map_class *map, w16 type,
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272 | g1_rotation_type rotation,
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273 | i4_bool mirror,
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274 | g1_player_type owner,
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275 | w16 block_type)
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276 | : map(map), type(type), rotation(rotation),
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277 | mirror(mirror),
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278 | block_type(block_type), owner(owner)
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279 | {}
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280 | };
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281 |
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282 | void g1_controller_edit_class::fill_map()
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283 | {
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284 | if (g1_map_is_loaded())
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285 | {
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286 | g1_editor_instance.add_undo(G1_MAP_CELLS);
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287 |
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288 | if (active())
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289 | hide_focus();
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290 |
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291 |
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292 | w32 type_on=get_map()->cell(cell_x, cell_y)->type;
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293 |
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294 | if (type_on!=g1_e_tile.get_cell_type())
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295 | {
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296 | g1_map_fill_class f(get_map(),
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297 | g1_e_tile.get_cell_type(),
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298 | g1_e_tile.get_cell_rotation(),
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299 | g1_e_tile.get_mirrored(),
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300 | g1_edit_state.current_team,
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301 | type_on);
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302 |
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303 | f.fill(cell_x, cell_y);
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304 | }
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305 |
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306 |
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307 | if (active())
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308 | show_focus();
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309 |
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310 | changed();
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311 | }
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312 | }
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313 |
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314 | void g1_controller_edit_class::change_map_cell()
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315 | {
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316 | g1_editor_instance.add_undo(G1_MAP_CELLS);
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317 |
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318 | graph_changed=i4_T;
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319 | saved_cell.init(g1_e_tile.get_cell_type(),
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320 | g1_e_tile.get_cell_rotation(),
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321 | g1_e_tile.get_mirrored());
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322 | changed();
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323 | }
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324 |
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325 |
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326 | void g1_controller_edit_class::draw_3d_line(const i4_3d_point_class &p1,
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327 | const i4_3d_point_class &p2,
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328 | i4_color color1,
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329 | i4_color color2,
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330 | i4_image_class *local_image,
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331 | g1_draw_context_class *context)
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332 | {
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333 | g1_render.render_3d_line(p1, p2, color1, color2, context->transform);
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334 | }
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335 |
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336 |
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337 | void g1_controller_edit_class::draw_3d_point(sw32 w,
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338 | i4_color color,
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339 | const i4_3d_point_class &p,
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340 | i4_image_class *local_image,
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341 | g1_draw_context_class *context)
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342 | {
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343 | r1_vert v;
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344 | if (g1_render.project_point(p, v, context->transform))
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345 | r1_clip_clear_area((sw32)v.px-w, (sw32)v.py-w,
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346 | (sw32)v.px+w, (sw32)v.py+w, color, v.v.z, *context->context,
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347 | g1_render.r_api);
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348 | }
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349 |
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350 |
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351 | void g1_controller_edit_class::draw_spline(i4_image_class *local_image,
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352 | g1_draw_context_class *g1_context,
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353 | i4_color cpoint_color,
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354 | i4_color line_color,
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355 | i4_color spline_color,
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356 | i4_spline_class *s,
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357 | w32 cur_frame)
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358 | {
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359 | sw32 i;
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360 | i4_float lx,ly,x,y,z;
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361 | if (!s->total()) return;
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362 |
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363 | i4_spline_class::point *p;
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364 | i4_3d_point_class cur_p, last_p;
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365 |
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366 | for (i=0; i<s->total(); i++)
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367 | {
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368 | p=s->get_control_point(i);
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369 |
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370 | cur_p=i4_3d_point_class(p->x, p->y, p->z);
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371 |
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372 | if (i!=0)
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373 | draw_3d_line(cur_p, last_p, line_color, line_color, local_image, g1_context);
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374 |
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375 | last_p=cur_p;
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376 | }
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377 |
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378 |
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379 | p=s->get_control_point(0);
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380 |
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381 | w32 frame=0;
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382 |
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383 | while (p->next)
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384 | {
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385 | while (frame<p->next->frame)
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386 | {
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387 | i4_float x1,y1,z1,x2,y2,z2;
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388 |
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389 | i4_3d_point_class q1,q2;
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390 | s->get_point(frame, x1,y1,z1);
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391 |
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392 |
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393 | if (g1_e_camera.should_show_frames())
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394 | draw_3d_point(1, 0x0000ff, i4_3d_point_class(x1,y1,z1), local_image, g1_context);
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395 |
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396 | if (frame==cur_frame)
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397 | draw_3d_point(1, 0xff00ff, i4_3d_point_class(x1,y1,z1), local_image, g1_context);
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398 |
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399 | frame++;
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400 |
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401 | s->get_point(frame, x2,y2,z2);
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402 | draw_3d_line(i4_3d_point_class(x1,y1,z1),
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403 | i4_3d_point_class(x2,y2,z2),
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404 | spline_color, spline_color,
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405 | local_image, g1_context);
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406 |
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407 |
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408 | }
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409 | p=p->next;
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410 | }
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411 |
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412 | for (i=0; i<s->total(); i++)
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413 | {
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414 | i4_3d_point_class q;
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415 |
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416 | i4_spline_class::point *p=s->get_control_point(i);
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417 |
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418 | if (p->selected)
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419 | draw_3d_point(1, 0xffff00,
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420 | i4_3d_point_class(p->x,p->y,p->z), local_image, g1_context);
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421 | else
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422 | draw_3d_point(1,
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423 | cpoint_color,
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424 | i4_3d_point_class(p->x,p->y,p->z), local_image, g1_context);
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425 | }
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426 |
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427 |
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428 | }
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429 |
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430 | void g1_controller_edit_class_tile_post_cell_draw(sw32 x, sw32 y, void *context)
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431 | {
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432 | ((g1_controller_edit_class *)context)->tile_cell_draw(x,y);
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433 | }
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434 |
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435 |
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436 | void g1_controller_edit_class_object_post_cell_draw(sw32 x, sw32 y, void *context)
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437 | {
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438 | ((g1_controller_edit_class *)context)->object_cell_draw(x,y);
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439 | }
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440 |
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441 | void g1_controller_edit_class::object_cell_draw(sw32 x, sw32 y)
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442 | {
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443 | g1_map_class *map=get_map();
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444 |
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445 | int bgrade=-1;
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446 | // for (int j=0; j<G1_GRADE_LEVELS; j++)
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447 | // {
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448 | // g1_block_map_class *bmap=map->get_block_map(j);
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449 | // if (bmap && bmap->is_blocked(x,y, G1_NORTH | G1_SOUTH | G1_WEST | G1_EAST))
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450 | // bgrade=j;
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451 | // }
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452 |
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453 | if ((map->cell(x,y)->flags & g1_map_cell_class::IS_GROUND)==0)
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454 | bgrade=0;
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455 |
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456 | if (map->cell(x,y)->get_solid_list())
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457 | bgrade=1;
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458 | else
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459 | bgrade=-1;
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460 |
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461 | if (bgrade!=-1)
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462 | {
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463 | w32 c[5]={0xff0000, 0x00ff00, 0x0000ff, 0xffff00, 0xff00ff };
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464 |
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465 | float r=0.01;
|
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466 | draw_3d_line(i4_3d_point_class(x,y, map->terrain_height(x,y)+r),
|
---|
467 | i4_3d_point_class(x+1,y+1, map->terrain_height(x+1,y+1)+r),
|
---|
468 | c[bgrade], c[bgrade], local_image, &g1_context);
|
---|
469 |
|
---|
470 | draw_3d_line(i4_3d_point_class(x+1,y, map->terrain_height(x+1,y)+r),
|
---|
471 | i4_3d_point_class(x,y+1, map->terrain_height(x,y+1)+r),
|
---|
472 | c[bgrade], c[bgrade], local_image, &g1_context);
|
---|
473 | }
|
---|
474 |
|
---|
475 | }
|
---|
476 |
|
---|
477 | void g1_controller_edit_class::tile_cell_draw(sw32 x, sw32 y)
|
---|
478 | {
|
---|
479 | r1_vert rv;
|
---|
480 | g1_map_class *map=get_map();
|
---|
481 |
|
---|
482 | g1_map_vertex_class *v[4];
|
---|
483 | v[0]=map->vertex(x,y);
|
---|
484 | v[1]=v[0]+1;
|
---|
485 | v[2]=v[0]+map->width()+1;
|
---|
486 | v[3]=v[0]+map->width()+1+1;
|
---|
487 |
|
---|
488 | int vt[8]={x,y,x+1,y,x,y+1,x+1,y+1};
|
---|
489 |
|
---|
490 | object_cell_draw(x,y);
|
---|
491 |
|
---|
492 | for (w32 i=0; i<4; i++)
|
---|
493 | {
|
---|
494 | if (v[i]->is_selected())
|
---|
495 | {
|
---|
496 | i4_3d_point_class cp(vt[i*2],vt[i*2+1],v[i]->get_height());
|
---|
497 |
|
---|
498 | if (g1_render.project_point(cp, rv, g1_context.transform))
|
---|
499 | r1_clip_clear_area((sw32)rv.px-1, (sw32)rv.py-1, (sw32)rv.px+1, (sw32)rv.py+1,
|
---|
500 | 0xffff00, rv.v.z, *g1_context.context,
|
---|
501 | g1_render.r_api);
|
---|
502 | }
|
---|
503 |
|
---|
504 | v[i]->set_flag(g1_map_vertex_class::WAS_DRAWN_LAST_FRAME,1);
|
---|
505 | }
|
---|
506 |
|
---|
507 | }
|
---|
508 |
|
---|
509 | void g1_controller_edit_class::editor_pre_draw(i4_draw_context_class &context)
|
---|
510 | {
|
---|
511 | g1_render.frame_ratio=0;
|
---|
512 |
|
---|
513 | if (g1_map_is_loaded() && active())
|
---|
514 | {
|
---|
515 | int w=(get_map()->width()+1) * (get_map()->height()+1);
|
---|
516 | g1_map_vertex_class *v=get_map()->vertex(0,0);
|
---|
517 |
|
---|
518 | for (int i=0; i<w; i++, v++)
|
---|
519 | v->set_flag(g1_map_vertex_class::WAS_DRAWN_LAST_FRAME, 0);
|
---|
520 | }
|
---|
521 |
|
---|
522 | if (strcmp(g1_edit_state.major_mode,"TILE")==0 && get_map())
|
---|
523 | get_map()->set_post_cell_draw_function(g1_controller_edit_class_tile_post_cell_draw, this);
|
---|
524 |
|
---|
525 | if (strcmp(g1_edit_state.major_mode,"OBJECT")==0 && get_map())
|
---|
526 | get_map()->set_post_cell_draw_function(g1_controller_edit_class_object_post_cell_draw, this);
|
---|
527 |
|
---|
528 |
|
---|
529 | if (g1_resources.paused)
|
---|
530 | g1_context.draw_editor_stuff=i4_T;
|
---|
531 |
|
---|
532 | if (view.get_view_mode()==G1_EDIT_MODE)
|
---|
533 | {
|
---|
534 | g1_render.r_api->set_write_mode(R1_WRITE_COLOR | R1_WRITE_W);
|
---|
535 | r1_clip_clear_area(0,0,width()-1, height()-1, 0, r1_far_clip_z, context, g1_render.r_api);
|
---|
536 | g1_render.r_api->set_write_mode(R1_WRITE_COLOR | R1_WRITE_W | R1_WRITE_COLOR);
|
---|
537 | }
|
---|
538 |
|
---|
539 | }
|
---|
540 |
|
---|
541 | void g1_controller_edit_class::editor_post_draw(i4_draw_context_class &context)
|
---|
542 | {
|
---|
543 |
|
---|
544 | g1_context.draw_editor_stuff=i4_F;
|
---|
545 |
|
---|
546 | if (g1_map_is_loaded())
|
---|
547 | get_map()->set_post_cell_draw_function(0,0);
|
---|
548 |
|
---|
549 | mode->post_draw(context);
|
---|
550 |
|
---|
551 | if (active())
|
---|
552 | g1_render.draw_rectangle(0,0, width()-1, height()-1, 0xffff00, context);
|
---|
553 | else
|
---|
554 | g1_render.draw_rectangle(0,0, width()-1, height()-1, 0, context);
|
---|
555 | }
|
---|
556 |
|
---|
557 |
|
---|
558 |
|
---|
559 | void g1_controller_edit_class::process_input(i4_time_class tick_time)
|
---|
560 | {
|
---|
561 | /* if (have_focus)
|
---|
562 | {
|
---|
563 | if (!get_map()) return;
|
---|
564 |
|
---|
565 | i4_angle a=camera.ground_rotate, move_speed=1.0, pan_speed=0.2;
|
---|
566 |
|
---|
567 | if (camera.gx>=0 && camera.gy>=0 &&
|
---|
568 | camera.gx<get_map()->width() && camera.gy<get_map()->height())
|
---|
569 | {
|
---|
570 | i4_float th=get_map()->terrain_height(camera.gx, camera.gy);
|
---|
571 | i4_float camera_dist=camera.gz-th;
|
---|
572 |
|
---|
573 | if (camera_dist<6)
|
---|
574 | {
|
---|
575 | pan_speed*=camera_dist/6.0;
|
---|
576 | move_speed*=camera_dist/6.0;
|
---|
577 | }
|
---|
578 | }
|
---|
579 |
|
---|
580 |
|
---|
581 |
|
---|
582 | if (g1_editor_instance.movement.rotate_left)
|
---|
583 | rotate(0.08, 0);
|
---|
584 |
|
---|
585 | if (g1_editor_instance.movement.rotate_right)
|
---|
586 | rotate(-0.08, 0);
|
---|
587 |
|
---|
588 | if (g1_editor_instance.movement.rotate_up)
|
---|
589 | rotate(0, -0.08);
|
---|
590 |
|
---|
591 | if (g1_editor_instance.movement.rotate_down)
|
---|
592 | rotate(0, 0.08);
|
---|
593 |
|
---|
594 |
|
---|
595 | if (g1_editor_instance.movement.pan_down)
|
---|
596 | pan(0,0,-pan_speed);
|
---|
597 |
|
---|
598 | if (g1_editor_instance.movement.pan_up)
|
---|
599 | pan(0,0,pan_speed);
|
---|
600 |
|
---|
601 | if (g1_editor_instance.movement.pan_left)
|
---|
602 | pan(-sin(a)*move_speed, cos(a)*move_speed,0);
|
---|
603 |
|
---|
604 | if (g1_editor_instance.movement.pan_right)
|
---|
605 | pan(sin(a)*move_speed, -cos(a)*move_speed,0);
|
---|
606 |
|
---|
607 | if (g1_editor_instance.movement.pan_forward)
|
---|
608 | pan(cos(a)*move_speed, sin(a)*move_speed,0);
|
---|
609 |
|
---|
610 | if (g1_editor_instance.movement.pan_backward)
|
---|
611 | pan(-cos(a)*move_speed, -sin(a)*move_speed,0);
|
---|
612 |
|
---|
613 |
|
---|
614 | } */
|
---|
615 | }
|
---|
616 |
|
---|
617 | g1_map_vertex_class *g1_controller_edit_class::find_map_vertex(sw32 x, sw32 y,
|
---|
618 | sw32 &vx, sw32 &vy)
|
---|
619 | {
|
---|
620 | sw32 sx,sy,ex,ey, tx,ty;
|
---|
621 | sx=(sw32)0; sy=(sw32)0;
|
---|
622 | ex=(sw32)get_map()->width(); ey=(sw32)get_map()->height();
|
---|
623 |
|
---|
624 | g1_map_vertex_class *mv=get_map()->vertex(0,0);
|
---|
625 |
|
---|
626 | if (!g1_context.transform)
|
---|
627 | return 0;
|
---|
628 |
|
---|
629 | // transform all the points in area and test proximity to mouse x,y
|
---|
630 | for (ty=sy; ty<=ey; ty++)
|
---|
631 | for (tx=sx; tx<=ex; tx++)
|
---|
632 | {
|
---|
633 | if (mv->get_flag(g1_map_vertex_class::WAS_DRAWN_LAST_FRAME))
|
---|
634 | {
|
---|
635 | r1_vert v;
|
---|
636 |
|
---|
637 | if (g1_render.project_point(i4_3d_point_class(tx, ty, mv->get_height()),
|
---|
638 | v, g1_context.transform))
|
---|
639 | {
|
---|
640 | if (abs((sw32)v.px-x)<=3 && abs((sw32)v.py-y)<=3)
|
---|
641 | {
|
---|
642 | vx=tx; vy=ty;
|
---|
643 | return mv;
|
---|
644 | }
|
---|
645 | }
|
---|
646 | }
|
---|
647 | mv++;
|
---|
648 | }
|
---|
649 |
|
---|
650 | return 0;
|
---|
651 | }
|
---|
652 |
|
---|
653 |
|
---|
654 |
|
---|
655 |
|
---|
656 | void g1_controller_edit_class::clear_selected_verts()
|
---|
657 | {
|
---|
658 | if (!i4_current_app->get_window_manager()->control_pressed())
|
---|
659 | {
|
---|
660 | i4_bool change=i4_F;
|
---|
661 |
|
---|
662 | sw32 w=(get_map()->width()+1)*(get_map()->height()+1);
|
---|
663 | g1_map_vertex_class *v=get_map()->vertex(0,0);
|
---|
664 |
|
---|
665 |
|
---|
666 | for (w32 x=0; x<w; x++, v++)
|
---|
667 | if (v->is_selected())
|
---|
668 | {
|
---|
669 | change=i4_T;
|
---|
670 | v->set_is_selected(i4_F);
|
---|
671 | }
|
---|
672 |
|
---|
673 | if (change)
|
---|
674 | {
|
---|
675 | changed();
|
---|
676 | refresh();
|
---|
677 | }
|
---|
678 | }
|
---|
679 | }
|
---|
680 |
|
---|
681 |
|
---|
682 | void g1_controller_edit_class::select_verts_in_area(sw32 x1, sw32 y1,
|
---|
683 | sw32 x2, sw32 y2,
|
---|
684 | g1_mode_handler::select_modifier mod)
|
---|
685 | {
|
---|
686 | sw32 w=(get_map()->width()+1),h=(get_map()->height()+1),x,y;
|
---|
687 | g1_map_vertex_class *v=get_map()->vertex(0,0);
|
---|
688 |
|
---|
689 | i4_bool change=i4_F;
|
---|
690 |
|
---|
691 | g1_editor_instance.add_undo(G1_MAP_VERTS);
|
---|
692 |
|
---|
693 |
|
---|
694 | for (y=0; y<h; y++)
|
---|
695 | for (x=0; x<w; x++, v++)
|
---|
696 | {
|
---|
697 | if (v->get_flag(g1_map_vertex_class::WAS_DRAWN_LAST_FRAME))
|
---|
698 | {
|
---|
699 | r1_vert vt;
|
---|
700 | if (g1_render.project_point(i4_3d_point_class(x, y, v->get_height()),
|
---|
701 | vt,
|
---|
702 | g1_context.transform))
|
---|
703 | {
|
---|
704 | if (vt.px>=x1 && vt.px<=x2 && vt.py>=y1 && vt.py<=y2)
|
---|
705 | {
|
---|
706 | change=i4_T;
|
---|
707 |
|
---|
708 | if (mod==g1_mode_handler::SUB_FROM_OLD)
|
---|
709 | v->set_is_selected(i4_F);
|
---|
710 | else
|
---|
711 | v->set_is_selected(i4_T);
|
---|
712 |
|
---|
713 |
|
---|
714 | }
|
---|
715 | else if (mod==g1_mode_handler::CLEAR_OLD_IF_NO_SELECTION)
|
---|
716 | {
|
---|
717 | if (v->is_selected())
|
---|
718 | {
|
---|
719 | change=i4_T;
|
---|
720 | v->set_is_selected(i4_F);
|
---|
721 | }
|
---|
722 | }
|
---|
723 | } else if (mod==g1_mode_handler::CLEAR_OLD_IF_NO_SELECTION)
|
---|
724 | {
|
---|
725 | if (v->is_selected())
|
---|
726 | {
|
---|
727 | change=i4_T;
|
---|
728 | v->set_is_selected(i4_F);
|
---|
729 | }
|
---|
730 | }
|
---|
731 | }
|
---|
732 | }
|
---|
733 |
|
---|
734 | if (change)
|
---|
735 | {
|
---|
736 | changed();
|
---|
737 | refresh();
|
---|
738 | }
|
---|
739 | }
|
---|
740 |
|
---|
741 |
|
---|
742 | g1_controller_edit_class::g1_controller_edit_class(w16 w, w16 h,
|
---|
743 | i4_graphical_style_class *style)
|
---|
744 | : g1_object_controller_class(w,h, style)
|
---|
745 | {
|
---|
746 | focus_visible=i4_F;
|
---|
747 |
|
---|
748 | move_vert_x=move_vert_y=0;
|
---|
749 | move_vert_z=0;
|
---|
750 | move_verts=i4_F;
|
---|
751 |
|
---|
752 | edit_win=0;
|
---|
753 | drag_select=i4_F;
|
---|
754 | move_points=i4_F;
|
---|
755 |
|
---|
756 | graph_changed=i4_F;
|
---|
757 | need_restore_cell=i4_F;
|
---|
758 | place_object=0;
|
---|
759 | selected_object=0;
|
---|
760 |
|
---|
761 | place_object_on_map=i4_F;
|
---|
762 | cell_x=cell_y=0;
|
---|
763 |
|
---|
764 | mode=0;
|
---|
765 | setup_mode();
|
---|
766 |
|
---|
767 | }
|
---|
768 |
|
---|