1 | /********************************************************************** <BR>
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2 | This file is part of Crack dot Com's free source code release of
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3 | Golgotha. <a href="http://www.crack.com/golgotha_release"> <BR> for
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4 | information about compiling & licensing issues visit this URL</a>
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5 | <PRE> If that doesn't help, contact Jonathan Clark at
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6 | golgotha_source@usa.net (Subject should have "GOLG" in it)
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7 | ***********************************************************************/
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8 |
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9 | #include "file/file.hh"
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10 | #include "tick_count.hh"
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11 | #include "lisp/lisp.hh"
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12 | #include "lisp/li_init.hh"
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13 | #include "g1_object.hh"
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14 | #include "objs/stank.hh"
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15 | #include "player.hh"
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16 | #include "objs/field_camera.hh"
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17 | #include "human.hh"
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18 | #include "saver.hh"
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19 | #include "map.hh"
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20 | #include "map_man.hh"
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21 | #include "level_load.hh"
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22 | #include "app/app.hh"
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23 | #include "g1_speed.hh"
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24 | #include "file/sub_section.hh"
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25 |
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26 | /*
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27 |
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28 | example script:
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29 | '((action_mode) 300
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30 |
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31 | (strategy_mode)
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32 | (set_camera_pos x y) 10
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33 |
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34 | (action_mode)
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35 | (wait_till_near_camera "main_base" 10)
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36 |
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37 | (camera_mode)
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38 | (set_current_camera "main_base1")
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39 |
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40 | (pan_to_camera "main_base2")
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41 |
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42 |
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43 |
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44 |
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45 |
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46 | (wait 1000)
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47 | (
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48 |
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49 | commands
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50 |
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51 | (action_mode)
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52 |
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53 | (strategy_mode) ; overhead view
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54 | (set_camera_pos x y) ; should be called when in stretgy mode to the position in world space
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55 |
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56 | (strategy_toggle) ; radar map toggle
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57 | (wait_till_near_camera "camera_name" min_distance)
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58 | (set_current_camera "camera_name")
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59 |
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60 | */
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61 |
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62 | static int demo_last_tick=0;
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63 | static i4_file_class *record_file=0;
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64 | static int wait_ticks=0;
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65 | static float camera_dist=0;
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66 |
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67 |
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68 | static void flush_time()
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69 | {
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70 | if (record_file && g1_tick_counter-demo_last_tick)
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71 | {
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72 | record_file->printf(" %d\n", g1_tick_counter-demo_last_tick);
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73 | demo_last_tick=g1_tick_counter;
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74 | }
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75 | }
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76 |
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77 | static i4_bool copy_file(const i4_const_str &f1, const i4_const_str &f2)
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78 | {
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79 | i4_file_class *in=i4_open(f1);
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80 | if (!in)
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81 | return i4_F;
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82 |
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83 | i4_file_class *out=i4_open(f2, I4_WRITE);
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84 | if (!out)
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85 | {
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86 | delete in;
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87 | return i4_F;
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88 | }
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89 | w8 buf[4096];
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90 | int done=0;
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91 | while (!done)
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92 | {
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93 | int s=in->read(buf, sizeof(buf));
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94 | if (out->write(buf, s)!=s)
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95 | return i4_F;
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96 |
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97 | if (s!=sizeof(buf))
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98 | done=1;
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99 | }
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100 | delete in;
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101 | delete out;
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102 | return i4_T;
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103 | }
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104 |
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105 | static int current_demo_num=0;
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106 |
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107 | static li_object *record_toggle(li_object *o, li_environment *env)
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108 | {
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109 | if (record_file)
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110 | {
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111 | flush_time();
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112 | record_file->printf(")\n");
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113 | delete record_file;
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114 | record_file=0;
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115 | g1_human->record_end();
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116 |
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117 |
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118 |
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119 | // find a free demo name we can save to
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120 | current_demo_num=0;
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121 | char demo_name[200], found=1;
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122 | do
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123 | {
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124 | sprintf(demo_name, "demos/demo%02d.level", current_demo_num);
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125 |
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126 | i4_file_status_struct rs;
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127 | if (i4_get_status(demo_name, rs))
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128 | current_demo_num++;
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129 | else
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130 | found=0;
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131 |
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132 | } while (found);
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133 |
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134 |
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135 | i4_file_class *out=i4_open(demo_name, I4_WRITE);
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136 | i4_file_class *in=i4_open("demos/tmp_level.level");
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137 |
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138 | i4_file_class *sdata[3];
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139 | sdata[0]=i4_open("demos/tmp_script.scm");
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140 | sdata[1]=i4_open("demos/tmp_inputs.gdm");
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141 | sdata[2]=i4_open("demos/tmp_resources.scm");
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142 |
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143 | char *snames[3]={"script", "inputs", "resources"};
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144 |
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145 |
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146 | i4_insert_sections(in, out, 3, sdata, snames);
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147 | delete in;
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148 | delete out;
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149 | delete sdata[0];
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150 | delete sdata[1];
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151 | delete sdata[2];
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152 |
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153 | i4_unlink("demos/tmp_script.scm");
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154 | i4_unlink("demos/tmp_level.level");
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155 | i4_unlink("demos/tmp_inputs.gdm");
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156 | i4_unlink("demos/tmp_resources.scm");
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157 | }
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158 | else if (g1_map_is_loaded())
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159 | {
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160 | i4_mkdir("demos");
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161 |
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162 | i4_str *res_file=g1_get_res_filnename(g1_get_map()->get_filename());
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163 | if (!copy_file(*res_file, "demos/tmp_resources.scm"))
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164 | return 0;
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165 |
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166 | i4_file_class *out=i4_open("demos/tmp_level.level", I4_WRITE);
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167 | if (!out)
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168 | {
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169 | i4_warning("Couldn't save initial demo level state!");
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170 | return 0;
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171 | }
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172 |
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173 |
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174 | g1_saver_class *save=new g1_saver_class(out);
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175 | g1_get_map()->save(save, G1_MAP_ALL);
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176 | if (save->begin_data_write())
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177 | g1_get_map()->save(save, G1_MAP_ALL);
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178 | delete save;
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179 | g1_load_level("demos/tmp_level.level", 0);
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180 |
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181 | record_file=i4_open("demos/tmp_script.scm", I4_WRITE);
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182 |
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183 | record_file->printf("(play_script\n"
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184 | " (action_mode)\n");
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185 | g1_human->record_start("demos/tmp_inputs.gdm");
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186 |
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187 | demo_last_tick=g1_tick_counter;
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188 | }
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189 |
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190 | return 0;
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191 | }
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192 |
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193 | void g1_demo_script_add(char *command)
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194 | {
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195 | if (record_file)
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196 | {
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197 | flush_time();
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198 | record_file->printf(" %s", command);
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199 | }
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200 | }
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201 |
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202 |
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203 |
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204 | static li_object_pointer demo_script;
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205 | static g1_object_class *wait_camera=0;
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206 |
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207 |
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208 | static li_object *end_demo(li_object *o, li_environment *env)
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209 | {
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210 | if (record_file)
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211 | record_toggle(0,0);
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212 |
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213 | if (demo_script.get())
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214 | {
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215 | demo_script=0;
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216 | g1_human->playback_end();
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217 | }
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218 | return 0;
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219 | }
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220 |
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221 | static li_object *play_script(li_object *o, li_environment *env)
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222 | {
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223 | demo_script=o;
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224 | wait_ticks=0;
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225 | camera_dist=0;
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226 | wait_camera=0;
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227 | return 0;
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228 | }
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229 |
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230 |
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231 | static li_object *load_level(li_object *o, li_environment *env)
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232 | {
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233 | i4_bool load_res=li_get_bool(li_second(o,env),env);
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234 | char *fn=li_get_string(li_first(o,env),env);
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235 |
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236 | if (!g1_load_level(fn, load_res, 0))
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237 | {
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238 | i4_warning("Couldn't load level file %s", fn);
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239 | return 0;
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240 | }
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241 |
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242 | return li_true_sym;
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243 | }
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244 |
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245 |
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246 | static li_object *playback_input(li_object *o, li_environment *env)
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247 | {
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248 | char *fn=li_get_string(li_first(o,env),env);
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249 | i4_file_class *fp=i4_open(fn);
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250 | if (!g1_human->playback_start(fp))
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251 | {
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252 | i4_warning("Couldn't load stream");
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253 | return li_nil;
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254 | }
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255 | else
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256 | return li_true_sym;
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257 | }
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258 |
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259 | static li_object *play_demo(li_object *o, li_environment *env)
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260 | {
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261 | if (o)
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262 | current_demo_num=li_get_int(li_car(o,env),env);
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263 |
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264 | char demo_name[200];
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265 | sprintf(demo_name, "demos/demo%02d.level", current_demo_num);
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266 |
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267 | if (g1_load_level(demo_name, 1))
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268 | {
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269 | i4_loader_class *lfp=i4_open_save_file(i4_open(demo_name));
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270 | if (lfp)
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271 | {
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272 | w32 off, size;
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273 | if (lfp->get_section_info("inputs", off, size))
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274 | g1_human->playback_start(new i4_sub_section_file(i4_open(demo_name), off, size));
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275 |
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276 |
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277 | if (lfp->get_section_info("script", off, size))
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278 | {
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279 | i4_file_class *fp=new i4_sub_section_file(i4_open(demo_name), off,size);
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280 | li_load(fp);
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281 | delete fp;
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282 | }
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283 |
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284 |
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285 | delete lfp;
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286 | }
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287 | }
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288 |
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289 | return 0;
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290 | }
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291 |
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292 |
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293 | i4_bool g1_playing_demo()
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294 | {
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295 | if (!g1_map_is_loaded())
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296 | return i4_F;
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297 |
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298 | if (wait_ticks || demo_script.get())
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299 | return i4_T;
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300 | else
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301 | return i4_F;
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302 | }
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303 |
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304 | void g1_demo_tick()
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305 | {
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306 | if (wait_camera)
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307 | {
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308 | g1_object_class *c=g1_player_man.get_local()->get_commander();
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309 | if (!c)
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310 | wait_camera=0;
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311 | else if ((c->x-wait_camera->x)*(c->x-wait_camera->x)+
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312 | (c->y-wait_camera->y)*(c->y-wait_camera->y)+
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313 | (c->h-wait_camera->h)*(c->h-wait_camera->h) < camera_dist*camera_dist)
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314 | wait_camera=0;
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315 | }
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316 | else if (wait_ticks)
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317 | wait_ticks--;
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318 | else
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319 | {
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320 | li_object *script_start=demo_script.get();
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321 | li_object *script=script_start;
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322 |
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323 | while (!wait_camera && !wait_ticks && script)
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324 | {
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325 |
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326 | li_object *o=li_car(script, 0);
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327 | if (o->type()==LI_INT)
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328 | wait_ticks=li_get_int(o, 0);
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329 | else
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330 | li_eval(o);
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331 |
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332 | if (script_start!=demo_script.get()) // we loaded another script
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333 | script=0;
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334 |
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335 | if (script)
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336 | script=li_cdr(script, 0);
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337 | }
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338 |
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339 | if (script_start==demo_script.get())
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340 | demo_script=script;
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341 | }
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342 | }
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343 |
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344 | static li_object *wait_near(li_object *o, li_environment *env)
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345 | {
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346 | wait_camera=g1_find_named_camera(li_get_string(li_eval(li_first(o,env),env),env));
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347 | camera_dist=li_get_float(li_eval(li_second(o,env), env),env);
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348 |
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349 | return 0;
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350 | }
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351 |
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352 | static li_object *quit_demo(li_object *o, li_environment *env)
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353 | {
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354 | if (g1_playing_demo())
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355 | {
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356 | end_demo(0,0);
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357 | i4_current_app->quit();
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358 | }
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359 |
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360 | return 0;
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361 | }
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362 |
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363 | static li_object *set_game_hz(li_object *o, li_environment *env)
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364 | {
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365 | G1_HZ=li_get_int(li_car(o,env),env);
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366 | return 0;
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367 | }
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368 |
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369 |
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370 | li_automatic_add_function(quit_demo, "quit_demo");
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371 | li_automatic_add_function(end_demo, "end_demo");
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372 | li_automatic_add_function(play_demo, "play_demo");
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373 | li_automatic_add_function(record_toggle, "record_toggle");
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374 | li_automatic_add_function(wait_near, "wait_till_near_camera");
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375 |
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376 | li_automatic_add_function(set_game_hz, "set_game_hz");
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377 | li_automatic_add_function(load_level, "load_level");
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378 | li_automatic_add_function(playback_input, "playback_input");
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379 | li_automatic_add_function(play_script, "play_script");
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