#include "items.hpp" backtile::backtile(spec_entry *e, FILE *fp) { im=new image(e,fp); next=read_short(fp); } foretile::foretile(spec_entry *e, FILE *fp) { unsigned char d[2],i; im=new image(e,fp); next=read_short(fp); fread(&damage,1,1,fp); points=new point_list(fp); } figure::figure(spec_entry *e, FILE *fp) { im=new image(e,fp); fread(&hit_damage,1,1,fp); fread(&xcfg,1,1,fp); touch=new point_list(fp); damage=new point_list(fp); hit=new point_list(fp); }