Last change
on this file since 88 was
57,
checked in by Sam Hocevar, 14 years ago
|
- Move each header to the same directory as its corresponding source, to
get a better idea of which files are likely to export symbols.
|
File size:
927 bytes
|
Rev | Line | |
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[56] | 1 | /* |
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| 2 | * Abuse - dark 2D side-scrolling platform game |
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| 3 | * Copyright (c) 1995 Crack dot Com |
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| 4 | * |
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| 5 | * This software was released into the Public Domain. As with most public |
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| 6 | * domain software, no warranty is made or implied by Crack dot Com or |
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| 7 | * Jonathan Clark. |
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| 8 | */ |
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| 9 | |
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[2] | 10 | #ifndef __SERVER2_HPP_ |
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| 11 | #define __SERVER2_HPP_ |
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| 12 | #error hi |
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| 13 | |
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| 14 | class client_descriptor; |
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| 15 | |
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| 16 | |
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| 17 | class game_server |
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| 18 | { |
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| 19 | client_descriptor *client_list; |
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| 20 | int sync_check; |
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| 21 | public : |
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| 22 | game_server(int argc, char **argv, int port); |
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| 23 | // int init_failed() { return in==NULL; } |
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| 24 | void check_for_clients(); |
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| 25 | void receive_inputs(); // reads inputs from all non-local clients |
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| 26 | void send_inputs(); // pass collected inputs to all non-local clients |
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| 27 | void join_new_players(); |
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| 28 | ~game_server(); |
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| 29 | } ; |
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| 30 | |
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| 31 | extern int start_running; |
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| 32 | extern game_server *local_server; // created on server machine, NULL on all others |
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| 33 | |
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| 34 | void game_net_init(int argc, char **argv); |
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| 35 | #endif |
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| 36 | |
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| 37 | |
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