1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * Copyright (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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5 | * |
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6 | * This software was released into the Public Domain. As with most public |
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7 | * domain software, no warranty is made or implied by Crack dot Com or |
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8 | * Jonathan Clark. |
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9 | */ |
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10 | |
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11 | #include "config.h" |
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12 | |
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13 | #include <unistd.h> |
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14 | |
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15 | #include "nfserver.h" |
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16 | |
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17 | #include "server.h" |
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18 | #include "view.h" |
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19 | #include "dprint.h" |
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20 | #include "jnet.h" |
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21 | #include "level.h" |
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22 | #include "game.h" |
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23 | #include "jrand.h" |
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24 | #include "timing.h" |
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25 | //#include "nfserver.h" |
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26 | //#include "nfclient.h" |
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27 | |
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28 | //nfs_server *file_server=NULL; |
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29 | |
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30 | int send_pkt(out_socket *o, packet &pk) |
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31 | { |
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32 | // while (!o->ready_to_write()) |
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33 | // if (file_server) file_server->service_request(); |
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34 | return o->send(pk); |
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35 | } |
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36 | |
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37 | |
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38 | |
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39 | int get_pkt(out_socket *o, packet &pk) |
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40 | { |
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41 | // while (!o->ready_to_read()) |
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42 | // if (file_server) file_server->service_request(); |
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43 | return o->get(pk); |
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44 | } |
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45 | |
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46 | |
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47 | |
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48 | |
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49 | server *game_server; |
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50 | int start_running=0,sync_check=0; |
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51 | |
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52 | void server::remove_from_server(view *f) // should only be called from client side |
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53 | { |
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54 | if (f->connect) |
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55 | { |
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56 | packet pk; |
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57 | uint8_t cmd=SCMD_QUIT; // send quit command to server |
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58 | pk.write(&cmd,1); |
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59 | send_pkt(f->connect,pk); |
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60 | delete f->connect; |
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61 | f->connect=NULL; |
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62 | } |
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63 | } |
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64 | |
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65 | server::server(int argc, char **argv) |
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66 | { |
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67 | char name[200]; |
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68 | int port=20202,no_net=0; |
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69 | strcpy(name,getlogin() ? getlogin() : "unknown"); |
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70 | in=NULL; |
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71 | |
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72 | // see if this computer is net capable |
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73 | |
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74 | |
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75 | int i; |
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76 | // preprocessing stuff before checking for connect to server |
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77 | for (i=1; i<argc; i++) |
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78 | { |
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79 | if (!strcmp(argv[i],"-port")) |
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80 | { |
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81 | i++; |
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82 | if (sscanf(argv[i],"%d",&port)!=1 || port<1 || port>0xffff) |
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83 | { |
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84 | dprintf("Bad port number, port should be 1..%d\n",0xffff); |
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85 | exit(0); |
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86 | } |
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87 | } else if (!strcmp(argv[i],"-name")) // name player uses when connecting |
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88 | { |
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89 | i++; |
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90 | strcpy(name,argv[i]); |
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91 | } else if (!strcmp(argv[i],"-nonet")) |
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92 | { |
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93 | dprintf("Network bypassed, no player will be able to connect\n"); |
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94 | no_net=1; |
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95 | } else if (!strcmp(argv[i],"-sync")) |
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96 | sync_check=1; |
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97 | |
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98 | } |
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99 | |
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100 | if (no_net) |
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101 | has_net=0; |
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102 | else has_net=net_init(); |
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103 | |
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104 | for (i=1; i<argc; i++) |
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105 | { |
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106 | if (!strcmp(argv[i],"-net")) |
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107 | { |
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108 | if (!has_net) |
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109 | { |
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110 | dprintf("No network detected, load network drivers and try again\n"); |
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111 | exit(1); |
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112 | } |
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113 | else |
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114 | { |
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115 | out_socket *os=NULL; |
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116 | i++; |
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117 | dprintf("Trying to connect to server %s on port %d\n",argv[i],port); |
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118 | if (!os=create_out_socket(argv[i],port)) |
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119 | { |
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120 | dprintf("%s\n",last_sock_err); |
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121 | dprintf("Make sure server is running...\n"); |
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122 | exit(1); |
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123 | } |
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124 | dprintf("Connected!\n"); |
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125 | |
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126 | join_game(os,name,argv[i]); |
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127 | |
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128 | } |
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129 | } |
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130 | } |
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131 | |
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132 | if (!player_list) // if we are not connecting to a server, become one |
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133 | { |
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134 | is_server=1; |
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135 | if (has_net) |
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136 | { |
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137 | in=new in_socket(port); |
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138 | if (current_sock_err) |
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139 | { |
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140 | dprintf("%s\n",last_sock_err); |
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141 | dprintf("Running single player mode\n"); |
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142 | has_net=0; |
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143 | } //else |
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144 | // file_server=new nfs_server(port+1); |
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145 | |
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146 | } |
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147 | set_local_players(1); |
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148 | } |
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149 | |
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150 | } |
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151 | |
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152 | |
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153 | |
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154 | |
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155 | |
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156 | void server::tick() |
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157 | { |
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158 | // if (file_server) |
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159 | // file_server->service_request(); |
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160 | next_out.reset(); // clear the next packet out.. |
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161 | check_for_new_players(); |
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162 | collect_inputs(); |
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163 | } |
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164 | |
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165 | uint32_t make_sync_uint32() |
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166 | { |
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167 | uint32_t x=0; |
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168 | for (view *v=player_list; v; v=v->next) |
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169 | { |
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170 | x^=v->focus->x; |
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171 | x^=v->focus->y; |
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172 | } |
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173 | return x^rand_on; |
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174 | } |
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175 | |
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176 | int server::process_command(view *f, uint8_t command, packet &pk) |
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177 | { |
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178 | switch (command) |
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179 | { |
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180 | case SCMD_QUIT : // delete player |
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181 | { |
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182 | dprintf("Player %d has quit\n",f->player_number); |
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183 | return 0; |
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184 | } break; |
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185 | |
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186 | case SCMD_VIEW_RESIZE : // change view area |
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187 | { |
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188 | uint32_t view_size[8]; |
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189 | if (pk.read((uint8_t *)view_size,8*4)!=8*4) |
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190 | return 0; |
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191 | else |
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192 | { |
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193 | f->resize_view(lltl(view_size[0]),lltl(view_size[1]),lltl(view_size[2]),lltl(view_size[3])); |
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194 | f->pan_x=lltl(view_size[4]); |
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195 | f->pan_y=lltl(view_size[5]); |
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196 | f->shift_down=lltl(view_size[6]); |
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197 | f->shift_right=lltl(view_size[7]); |
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198 | f->suggest.send_view=0; |
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199 | if (is_server) // if we are a server, tell everybody about this. |
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200 | { |
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201 | uint8_t cmd=SCMD_VIEW_RESIZE; |
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202 | next_out.write((uint8_t *)&cmd,1); |
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203 | uint16_t pn=lstl(f->player_number); |
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204 | next_out.write((uint8_t *)&pn,2); |
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205 | next_out.write((uint8_t *)view_size,8*4); |
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206 | } |
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207 | } |
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208 | } break; |
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209 | |
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210 | case SCMD_WEAPON_CHANGE : // change weapon |
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211 | { |
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212 | uint32_t new_weap; |
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213 | if (pk.read((uint8_t *)&new_weap,4)!=4) |
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214 | return 0; |
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215 | else |
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216 | { |
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217 | f->current_weapon=lltl(new_weap); |
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218 | f->suggest.send_weapon_change=0; |
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219 | if (is_server) // if we are a server, tell everybody about this. |
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220 | { |
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221 | uint8_t cmd=SCMD_WEAPON_CHANGE; |
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222 | next_out.write((uint8_t *)&cmd,1); |
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223 | uint16_t pn=lstl(f->player_number); |
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224 | next_out.write((uint8_t *)&pn,2); |
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225 | next_out.write((uint8_t *)&new_weap,4); |
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226 | } |
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227 | } |
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228 | } break; |
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229 | |
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230 | |
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231 | case SCMD_SET_INPUT : // set the input from this player |
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232 | { |
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233 | signed char inp[5]; |
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234 | if (pk.read((uint8_t *)inp,5)!=5) |
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235 | return 0; |
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236 | else |
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237 | f->set_input(inp[0],inp[1],inp[2],inp[3],inp[4]); |
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238 | } break; |
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239 | |
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240 | case SCMD_ADD_VIEW : |
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241 | { |
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242 | view *v=add_view(pk); |
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243 | if (v) |
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244 | { |
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245 | for (view *f=player_list; f && f->next; f=f->next); |
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246 | if (f) f->next=v; |
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247 | else player_list=f; |
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248 | } |
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249 | } break; |
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250 | case SCMD_SYNC : |
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251 | { |
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252 | uint32_t x; |
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253 | if (pk.read((uint8_t *)&x,4)!=4) |
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254 | return 0; |
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255 | else |
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256 | { |
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257 | uint32_t s=make_sync_uint32(); |
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258 | if (lltl(x)!=s) |
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259 | printf("Out of sync, %x!=%x\n",lltl(x),s); |
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260 | return 1; |
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261 | } |
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262 | } break; |
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263 | |
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264 | default : |
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265 | return 0; |
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266 | } |
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267 | return 1; |
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268 | } |
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269 | |
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270 | void server::add_change_log(view *f, packet &pk, int number) |
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271 | { |
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272 | if (f->view_changed()) |
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273 | { |
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274 | uint8_t cmd=SCMD_VIEW_RESIZE; |
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275 | pk.write(&cmd,1); |
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276 | if (number) |
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277 | { |
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278 | uint16_t pn=lstl(f->player_number); |
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279 | pk.write((uint8_t *)&pn,2); |
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280 | dprintf("Server : %s resized view %d %d %d %d\n",f->name, |
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281 | f->suggest.cx1,f->suggest.cy1,f->suggest.cx2,f->suggest.cy2); |
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282 | f->resize_view(f->suggest.cx1,f->suggest.cy1,f->suggest.cx2,f->suggest.cy2); |
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283 | f->suggest.send_view=0; |
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284 | } else dprintf("sending resize to server\n"); |
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285 | uint32_t view_size[8]; |
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286 | view_size[0]=lltl(f->suggest.cx1); |
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287 | view_size[1]=lltl(f->suggest.cy1); |
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288 | view_size[2]=lltl(f->suggest.cx2); |
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289 | view_size[3]=lltl(f->suggest.cy2); |
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290 | view_size[4]=lltl(f->suggest.pan_x); |
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291 | view_size[5]=lltl(f->suggest.pan_y); |
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292 | view_size[6]=lltl(f->suggest.shift_down); |
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293 | view_size[7]=lltl(f->suggest.shift_right); |
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294 | pk.write((uint8_t *)view_size,8*4); |
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295 | } |
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296 | |
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297 | if (f->weapon_changed()) |
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298 | { |
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299 | uint8_t cmd=SCMD_WEAPON_CHANGE; |
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300 | pk.write(&cmd,1); |
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301 | if (number) |
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302 | { |
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303 | uint16_t pn=lstl(f->player_number); |
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304 | pk.write((uint8_t *)&pn,2); |
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305 | dprintf("Server : %s change weapon to %d\n",f->name,f->suggest.new_weapon); |
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306 | f->current_weapon=f->suggest.new_weapon; |
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307 | f->suggest.send_weapon_change=0; |
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308 | } else dprintf("sending resize to server\n"); |
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309 | uint32_t nw=lltl(f->suggest.new_weapon); |
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310 | pk.write((uint8_t *)&nw,4); |
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311 | } |
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312 | } |
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313 | |
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314 | int server::send_inputs(view *f) |
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315 | { |
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316 | packet pk; |
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317 | add_change_log(f,pk,0); |
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318 | signed char inp[6]; |
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319 | inp[0]=SCMD_SET_INPUT; |
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320 | inp[1]=f->x_suggestion; |
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321 | inp[2]=f->y_suggestion; |
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322 | inp[3]=f->b1_suggestion; |
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323 | inp[4]=f->b2_suggestion; |
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324 | inp[5]=f->b3_suggestion; |
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325 | if (pk.write((uint8_t *)inp,6)!=6) |
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326 | return 0; |
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327 | if (!send_pkt(f->connect,pk)) |
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328 | return 0; |
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329 | return 1; |
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330 | } |
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331 | |
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332 | |
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333 | void server::collect_inputs() |
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334 | { |
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335 | out_socket *collect_server=NULL; |
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336 | for (view *f=player_list; f; ) |
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337 | { |
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338 | view *next=f->next; |
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339 | if (is_server) |
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340 | { |
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341 | if (f->connect) |
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342 | { |
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343 | packet pk; |
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344 | if (get_pkt(f->connect,pk)) |
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345 | { |
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346 | while (!pk.eop()) |
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347 | { |
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348 | uint8_t cmd; |
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349 | if (pk.read((uint8_t *)&cmd,1)==1) |
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350 | if (!process_command(f,cmd,pk)) |
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351 | { remove_player(f); f=NULL; } |
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352 | } |
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353 | } else |
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354 | { |
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355 | remove_player(f); |
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356 | f=NULL; |
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357 | } |
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358 | |
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359 | } else |
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360 | { |
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361 | f->get_input(); |
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362 | add_change_log(f,next_out,1); |
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363 | } |
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364 | } |
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365 | else |
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366 | { |
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367 | if (f->local_player()) |
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368 | { |
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369 | f->get_input(); |
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370 | if (f->connect && !send_inputs(f)) |
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371 | remove_from_server(f); |
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372 | else if (f->connect) |
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373 | collect_server=f->connect; // take note that we should collect the input back from the server |
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374 | } |
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375 | } |
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376 | f=next; |
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377 | } |
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378 | |
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379 | if (collect_server) |
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380 | { |
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381 | packet pk; |
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382 | if (!get_pkt(collect_server,pk)) |
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383 | { |
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384 | for (view *f=player_list; f; f=f->next) |
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385 | if (f->local_player()) |
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386 | remove_from_server(f); |
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387 | } |
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388 | |
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389 | if (!client_do_packet(pk)) |
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390 | printf("Error occurred while processing packet from server\n"); |
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391 | } |
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392 | |
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393 | if (is_server && in) |
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394 | distribute_changes(); |
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395 | |
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396 | } |
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397 | |
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398 | |
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399 | void server::distribute_changes() |
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400 | { |
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401 | char cmd; |
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402 | |
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403 | for (view *f=player_list; f; f=f->next) |
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404 | { |
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405 | cmd=SCMD_SET_INPUT; |
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406 | next_out.write((uint8_t *)&cmd,1); |
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407 | uint16_t pn=lstl(f->player_number); |
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408 | next_out.write((uint8_t *)&pn,2); |
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409 | |
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410 | signed char inp[5]; |
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411 | inp[0]=f->x_suggestion; |
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412 | inp[1]=f->y_suggestion; |
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413 | inp[2]=f->b1_suggestion; |
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414 | inp[3]=f->b2_suggestion; |
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415 | inp[4]=f->b3_suggestion; |
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416 | next_out.write((uint8_t *)inp,5); |
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417 | } |
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418 | |
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419 | if (sync_check) |
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420 | { |
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421 | cmd=SCMD_SYNC; |
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422 | uint32_t x=lltl(make_sync_uint32()); |
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423 | next_out.write((uint8_t *)&cmd,1); |
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424 | next_out.write((uint8_t *)&x,4); |
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425 | } |
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426 | |
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427 | for (f=player_list; f; ) |
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428 | { |
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429 | view *n=f->next; |
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430 | if (!f->local_player() && f->connect) |
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431 | if (!send_pkt(f->connect,next_out)) |
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432 | remove_player(f); |
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433 | f=n; |
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434 | } |
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435 | |
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436 | } |
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437 | |
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438 | void server::check_for_new_players() |
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439 | { |
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440 | if (is_server && has_net) |
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441 | { |
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442 | out_socket *nd=in->check_for_connect(); |
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443 | if (nd) |
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444 | { |
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445 | packet pk; |
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446 | // pk.write_uint32(file_server->get_port()); |
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447 | if (!send_pkt(nd,pk)) |
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448 | { |
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449 | printf("error writing to connection\n"); |
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450 | return ; |
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451 | } |
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452 | |
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453 | // while (!file_server->service_request()) milli_wait(1000); |
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454 | |
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455 | if (!get_pkt(nd,pk)) |
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456 | { |
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457 | printf("error reading from connection\n"); |
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458 | return ; |
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459 | } else |
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460 | { |
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461 | |
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462 | char name[100]; |
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463 | pk.get_string(name,100); |
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464 | printf("Joined by player %s\n",name); |
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465 | pk.reset(); |
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466 | uint8_t ok=1; |
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467 | pk.write((uint8_t *)&ok,1); // write ok to join |
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468 | send_pkt(nd,pk); |
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469 | |
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470 | /**************** Read suggested view size from client ****/ |
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471 | if (!get_pkt(nd,pk)) |
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472 | { |
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473 | printf("error reading view info from connection\n"); |
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474 | return ; |
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475 | } |
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476 | int32_t cx1,cy1,cx2,cy2; |
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477 | if (pk.read((uint8_t *)&cx1,4)!=4) return ; cx1=lltl(cx1); |
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478 | if (pk.read((uint8_t *)&cy1,4)!=4) return ; cy1=lltl(cy1); |
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479 | if (pk.read((uint8_t *)&cx2,4)!=4) return ; cx2=lltl(cx2); |
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480 | if (pk.read((uint8_t *)&cy2,4)!=4) return ; cy2=lltl(cy2); |
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481 | |
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482 | /**************** Create the player *******************/ |
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483 | for (view *f=player_list; f && f->next; f=f->next); // find last player, add one for pn |
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484 | int i,st=0; |
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485 | for (i=0; i<total_objects; i++) |
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486 | if (!strcmp(object_names[i],"START")) |
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487 | st=i; |
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488 | |
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489 | game_object *o=create(current_start_type,0,0); |
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490 | game_object *start=current_level->get_random_start(320,NULL); |
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491 | if (start) { o->x=start->x; o->y=start->y; } |
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492 | else { o->x=100; o->y=100; } |
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493 | |
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494 | f->next=new view(o,NULL,f->player_number+1); |
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495 | o->set_controller(f->next); |
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496 | |
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497 | current_level->add_object(o); |
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498 | view *v=f->next; |
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499 | v->cx1=cx1; |
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500 | v->cy1=cy1; |
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501 | v->cx2=cx2; |
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502 | v->cy2=cy2; |
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503 | v->connect=nd; |
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504 | strcpy(v->name,name); |
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505 | |
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506 | |
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507 | if (current_level->send(nd)) |
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508 | { |
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509 | uint8_t cmd=SCMD_ADD_VIEW; |
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510 | next_out.write((uint8_t *)&cmd,1); |
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511 | v->write_packet(next_out); |
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512 | |
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513 | |
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514 | /********** Send all of the views to the player **********/ |
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515 | pk.reset(); |
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516 | uint16_t tv=0; |
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517 | for (f=player_list; f; f=f->next) tv++; |
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518 | tv=lstl(tv); |
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519 | pk.write((uint8_t *)&tv,2); |
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520 | if (!send_pkt(nd,pk)) return ; |
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521 | |
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522 | for (f=player_list; f; f=f->next) |
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523 | { |
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524 | pk.reset(); |
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525 | f->write_packet(pk); |
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526 | if (!send_pkt(nd,pk)) return ; |
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527 | } |
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528 | |
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529 | pk.reset(); |
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530 | uint16_t r=lstl(rand_on); |
---|
531 | pk.write((uint8_t *)&r,2); // write current random seed |
---|
532 | pk.write((uint8_t *)rtable,1024*2); |
---|
533 | send_pkt(nd,pk); |
---|
534 | |
---|
535 | } |
---|
536 | } |
---|
537 | } |
---|
538 | } |
---|
539 | } |
---|
540 | |
---|
541 | |
---|
542 | |
---|
543 | |
---|
544 | int server::join_game(out_socket *os, char *name, char *server_name) |
---|
545 | { |
---|
546 | char *re="Error occurred while reading from server\n"; |
---|
547 | packet pk; |
---|
548 | |
---|
549 | if (!get_pkt(os,pk)) // read join status packet, 0 means we can't join |
---|
550 | { fputs(re,stderr); exit(0); } |
---|
551 | int32_t nfs_port; |
---|
552 | if (pk.read((uint8_t *)&nfs_port,4)!=4) |
---|
553 | { fputs(re,stderr); exit(0); } |
---|
554 | |
---|
555 | // connect_to_nfs_server(server_name,lltl(nfs_port)); |
---|
556 | |
---|
557 | |
---|
558 | |
---|
559 | |
---|
560 | pk.write((uint8_t *)name,strlen(name)+1); // send or name and see if it's ok to join in |
---|
561 | if (!send_pkt(os,pk)) |
---|
562 | { |
---|
563 | printf("Unable to write to server\n"); |
---|
564 | exit(0); |
---|
565 | } |
---|
566 | |
---|
567 | if (!get_pkt(os,pk)) // read join status packet, 0 means we can't join |
---|
568 | { fputs(re,stderr); exit(0); } |
---|
569 | |
---|
570 | uint8_t stat; |
---|
571 | if (pk.read((uint8_t *)&stat,1)!=1) |
---|
572 | { fputs(re,stderr); exit(0); } |
---|
573 | |
---|
574 | if (stat==0) |
---|
575 | { |
---|
576 | printf("Sorry, this server is refusing you (%s)\n",name); |
---|
577 | exit(0); |
---|
578 | } |
---|
579 | |
---|
580 | |
---|
581 | if (current_level) |
---|
582 | delete current_level; |
---|
583 | |
---|
584 | int32_t vs[4]={ lltl(320/2-155),lltl(200/2-95),lltl(320/2+155),lltl(200/2+70)}; |
---|
585 | pk.write((uint8_t *)vs,4*4); |
---|
586 | if (!send_pkt(os,pk)) { printf("Unable to write to server\n"); exit(0); } |
---|
587 | |
---|
588 | |
---|
589 | current_level=new level(os); |
---|
590 | if (current_level->load_failed()) |
---|
591 | { |
---|
592 | printf("Error occurred while downloading level\n"); |
---|
593 | exit(1); |
---|
594 | } |
---|
595 | |
---|
596 | if (!get_pkt(os,pk)) |
---|
597 | { |
---|
598 | printf("Unable to read views from server\n"); |
---|
599 | exit(0); |
---|
600 | } |
---|
601 | uint16_t tv; |
---|
602 | if (pk.read((uint8_t *)&tv,2)!=2) |
---|
603 | { fputs(re,stderr); exit(0); } |
---|
604 | tv=lstl(tv); |
---|
605 | view *last=NULL; |
---|
606 | for (int i=0; i<tv; i++) |
---|
607 | { |
---|
608 | if (!get_pkt(os,pk)) { fputs(re,stderr); exit(0); } |
---|
609 | |
---|
610 | view *v=add_view(pk); |
---|
611 | if (v) |
---|
612 | { |
---|
613 | printf("added view %d\n",v->player_number); |
---|
614 | if (last) |
---|
615 | last->next=v; |
---|
616 | else player_list=v; |
---|
617 | last=v; |
---|
618 | } else printf("no view created, why?\n"); |
---|
619 | |
---|
620 | } |
---|
621 | |
---|
622 | if (!get_pkt(os,pk)) { fputs(re,stderr); exit(0); } |
---|
623 | if (pk.read((uint8_t *)&rand_on,2)!=2) // read the current random seed used by the server. |
---|
624 | { fputs(re,stderr); exit(0); } |
---|
625 | rand_on=lstl(rand_on); |
---|
626 | uint16_t rtab[1024]; |
---|
627 | if (!pk.read((uint8_t *)rtab,1024*2)) { fputs(re,stderr); exit(0); } // read the rand table |
---|
628 | |
---|
629 | for (int j=0; j<1024*2; j++) |
---|
630 | if (((uint8_t *)rtab)[j]!=((uint8_t *)rtable)[j]) |
---|
631 | { printf("rtables differ on byte %d\n",j); exit(0); } |
---|
632 | |
---|
633 | if (last) |
---|
634 | { |
---|
635 | last->Drawable=1; |
---|
636 | last->connect=os; |
---|
637 | } |
---|
638 | |
---|
639 | start_running=1; |
---|
640 | is_server=0; |
---|
641 | return 1; |
---|
642 | } |
---|
643 | |
---|
644 | |
---|
645 | |
---|
646 | |
---|
647 | |
---|
648 | |
---|
649 | void server::remove_player(view *f) |
---|
650 | { |
---|
651 | uint8_t cmd=SCMD_REMOVE_VIEW; |
---|
652 | next_out.write((uint8_t *)&cmd,1); |
---|
653 | uint16_t pn=lstl(f->player_number); |
---|
654 | next_out.write((uint8_t *)&pn,2); |
---|
655 | if (f==player_list) |
---|
656 | player_list=player_list->next; |
---|
657 | else |
---|
658 | { |
---|
659 | for (view *v=player_list; v && v->next!=f; v=v->next); |
---|
660 | v->next=f->next; |
---|
661 | } |
---|
662 | |
---|
663 | if (f->connect) delete f->connect; |
---|
664 | f->focus->set_controller(NULL); |
---|
665 | delete f; |
---|
666 | } |
---|
667 | |
---|
668 | |
---|
669 | /*int server::send_level(net_descriptor *os) |
---|
670 | { |
---|
671 | |
---|
672 | cmd=SCMD_ADD_VIEW; |
---|
673 | next_out.write((uint8_t *)&cmd,1); |
---|
674 | |
---|
675 | uint16_t pn=lstl(new_player->player_number); |
---|
676 | next_out.write((uint8_t *)&pn,2); |
---|
677 | uint16_t type=lstlli(new_player->focus->otype); |
---|
678 | next_out.write((uint8_t *)&type,2); |
---|
679 | uint32_t x=lltl(new_player->focus->x),y=lltl(new_player->focus->y); |
---|
680 | next_out.write((uint8_t *)&x,4); |
---|
681 | next_out.write((uint8_t *)&y,4); |
---|
682 | }*/ |
---|
683 | |
---|
684 | |
---|
685 | |
---|
686 | #define TOT_VIEW_VARS 32 |
---|
687 | view *server::add_view(packet &pk) |
---|
688 | { |
---|
689 | uint32_t x[TOT_VIEW_VARS]; |
---|
690 | if (!pk.read((uint8_t *)x,TOT_VIEW_VARS*4)) return NULL; |
---|
691 | for (int i=0; i<TOT_VIEW_VARS; i++) x[i]=lltl(x[i]); |
---|
692 | int skip=0; |
---|
693 | for (view *f=player_list; f; f=f->next) |
---|
694 | if (f->player_number==x[0]) |
---|
695 | skip=1; |
---|
696 | |
---|
697 | if (skip) |
---|
698 | { |
---|
699 | pk.advance(total_objects*4); |
---|
700 | char nm[200]; |
---|
701 | pk.get_string(nm,100); |
---|
702 | return NULL; |
---|
703 | } |
---|
704 | else |
---|
705 | { |
---|
706 | game_object *o=current_level->number_to_object(x[24]); |
---|
707 | if (!o) |
---|
708 | { |
---|
709 | o=create(x[25],x[26],x[27]); |
---|
710 | current_level->add_object(o); |
---|
711 | } |
---|
712 | view *v=new view(o,NULL,x[0]); |
---|
713 | o->set_controller(v); |
---|
714 | |
---|
715 | v->cx1=x[1]; v->cy1=x[2]; v->cx2=x[3]; v->cy2=x[4]; |
---|
716 | v->lives=x[5]; |
---|
717 | v->pan_x=x[6]; v->pan_y=x[7]; |
---|
718 | v->no_xleft=x[8]; v->no_xright=x[9]; v->no_ytop=x[10]; v->no_ybottom=x[11]; |
---|
719 | v->last_x=x[12]; v->last_y=x[13]; |
---|
720 | v->last_left=x[14]; v->last_right=x[15]; v->last_up=x[16]; v->last_down=x[17]; |
---|
721 | v->last_b1=x[18]; v->last_b2=x[19]; v->last_b3=x[20]; v->last_hp=x[21]; |
---|
722 | v->last_ammo=x[22]; v->last_type=x[23]; v->visor_time=x[28]; v->current_weapon=x[29]; |
---|
723 | v->secrets=x[30]; v->kills=x[31]; |
---|
724 | |
---|
725 | pk.read((uint8_t *)v->weapons,total_objects*4); |
---|
726 | pk.get_string(v->name,100); |
---|
727 | |
---|
728 | |
---|
729 | return v; |
---|
730 | } |
---|
731 | } |
---|
732 | |
---|
733 | |
---|
734 | |
---|
735 | |
---|
736 | |
---|
737 | |
---|
738 | int server::client_do_packet(packet &pk) |
---|
739 | { |
---|
740 | int rp=pk.get_read_position(); |
---|
741 | |
---|
742 | int er=0; |
---|
743 | while (!pk.eop() && !er) |
---|
744 | { |
---|
745 | uint8_t cmd; |
---|
746 | if (pk.read(&cmd,1)!=1) |
---|
747 | er=1; |
---|
748 | else |
---|
749 | { |
---|
750 | view *f=NULL; |
---|
751 | int fail=0; |
---|
752 | if (cmd!=SCMD_ADD_VIEW && cmd!=SCMD_SYNC) |
---|
753 | { |
---|
754 | uint16_t player; |
---|
755 | if (pk.read((uint8_t *)&player,2)!=2) |
---|
756 | er=1; |
---|
757 | player=lstl(player); |
---|
758 | for (f=player_list; f && f->player_number!=player; f=f->next); |
---|
759 | if (!f) fail=1; |
---|
760 | } |
---|
761 | if (!fail) |
---|
762 | { |
---|
763 | if (!process_command(f,cmd,pk)) |
---|
764 | er=1; |
---|
765 | } |
---|
766 | else |
---|
767 | er=1; |
---|
768 | } |
---|
769 | } |
---|
770 | pk.set_read_position(rp); |
---|
771 | return !er; |
---|
772 | } |
---|
773 | |
---|
774 | |
---|
775 | |
---|
776 | server::~server() |
---|
777 | { |
---|
778 | if (in) delete in; |
---|
779 | } |
---|
780 | |
---|
781 | |
---|