/* * Abuse - dark 2D side-scrolling platform game * Copyright (c) 1995 Crack dot Com * * This software was released into the Public Domain. As with most public * domain software, no warranty is made or implied by Crack dot Com or * Jonathan Clark. */ #include "config.h" #include "morpher.hpp" #include "game.hpp" #include "objects.hpp" #include "view.hpp" void morph_char::draw(game_object *who, view *v) { if (fleft) { int32_t rx,ry; the_game->game_to_mouse(who->x-(cx>>16),who->y-(cy>>16),v,rx,ry); mor->show(screen,rx,ry,color_table,pal,1000); cx+=dcx; cy+=dcy; fleft--; } } morph_char::morph_char(game_object *who, int to_type, void (*stat_fun)(int), int anneal, int frames) { mor=NULL; character_type *t1=figures[who->otype],*t2=figures[to_type]; if (!t1->has_sequence(morph_pose) || t1->morph_mask<0 || !t2->has_sequence(morph_pose) || t2->morph_mask<0) fleft=0; else { if (anneal==-1) { switch (morph_detail) { case HIGH_DETAIL : { anneal=30; } break; case MEDIUM_DETAIL : { anneal=15; } break; case LOW_DETAIL : { anneal=8; } break; case POOR_DETAIL : { anneal=3; } break; } } fleft=frames; trans_image *h1=new trans_image(cash.img(t1->morph_mask),"morph tmp"), *h2=new trans_image(cash.img(t2->morph_mask),"morph tmp"); super_morph *sm=new super_morph(h1,h2,anneal,stat_fun); if (sm->t) { delete h1; delete h2; figure *f1=t1->get_sequence(morph_pose)->get_figure(0), *f2=t2->get_sequence(morph_pose)->get_figure(0); image *i1=f1->forward->make_image(), *i2=f2->forward->make_image(); mor=new smorph_player(sm,pal,i1,i2,fleft,who->direction); delete i2; delete i1; delete sm; if (who->direction>0) { cx=((int)f1->xcfg)<<16; dcx=(((int)f2->xcfg-(int)f1->xcfg)<<16)/(fleft-1); } else { cx=(mor->w-((int)f1->xcfg))<<16; dcx=((((int)f1->xcfg-(int)f2->xcfg))<<16)/(fleft-1); } cy=((int)f1->height()-1)<<16; dcy=((f2->height()-f1->height())<<16)/(fleft-1); } else { delete sm; fleft=0; } } }